Channel - nightly
Version - 143
Process - gpu
(120 signatures, 511 crashes)
rank
%
signature
clients
count
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0, 6.1, 6.2
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
AMD Radeon RX 9070 XT
GFX12
NAVI48
32.0.21013.1000
5-26-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
2
webrender
NVIDIA GeForce RTX 3070 Ti Laptop GPU
Ampere
GA104M
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (La instancia de dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cuál es la acción adecuada. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
3
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.11001
5-30-2023
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
4
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
5
webrender
Intel(R) Iris(R) Xe Graphics
gen12
raptorlake
32.0.101.5542
6-8-2024
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
6
webrender
Intel(R) Iris(R) Xe Graphics
gen12
tigerlake-gt2
30.0.100.9864
8-20-2021
BREAKPOINT
Committed buffer creation failed: Device lost (GPU デバイス インスタンスが中断されています。GetDeviceRemovedReason を使用して適切なアクションを確認してください。 (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
wgpu_hal::dx12::suballocation::DeviceAllocationContext::create_buffer(wgpu_hal::BufferDescriptor*)
10
xul.dll
wgpu_hal::dx12::device::impl$1::create_buffer(wgpu_hal::dx12::Device*, wgpu_hal::BufferDescriptor*)
11
xul.dll
wgpu_hal::dynamic::device::impl$0::create_buffer<wgpu_hal::dx12::Device>(wgpu_hal::dx12::Device*, wgpu_hal::BufferDescriptor*)
12
xul.dll
wgpu_core::resource::StagingBuffer::new(alloc::sync::Arc<wgpu_core::device::resource::Device,alloc::alloc::Global>*, core::num::nonzero::NonZero<u64>)
13
xul.dll
wgpu_core::device::queue::Queue::write_buffer(enum2$<wgpu_core::resource::Fallible<wgpu_core::resource::Buffer> >, unsigned long long, ref$<slice2$<u8> >)
14
xul.dll
wgpu_core::global::Global::queue_write_buffer(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Queue> >, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Buffer> >, unsigned long long, ref$<slice2$<u8> >)
15
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
16
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
17
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
20
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
7
webrender
Intel(R) Iris(R) Xe Graphics
gen12
tigerlake-gt2
30.0.100.9864
8-20-2021
BREAKPOINT
Map buffer failed: Device lost (GPU デバイス インスタンスが中断されています。GetDeviceRemovedReason を使用して適切なアクションを確認してください。 (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
wgpu_hal::dx12::device::impl$1::map_buffer(wgpu_hal::dx12::Device*, wgpu_hal::dx12::Buffer*, core::ops::range::Range<u64>)
10
xul.dll
wgpu_hal::dynamic::device::impl$0::map_buffer<wgpu_hal::dx12::Device>(wgpu_hal::dx12::Device*, ref$<dyn$<wgpu_hal::dynamic::DynBuffer> >, core::ops::range::Range<u64>)
11
xul.dll
wgpu_core::device::map_buffer(wgpu_core::resource::Buffer*, unsigned long long, unsigned long long, wgpu_core::device::HostMap, wgpu_core::snatch::SnatchGuard*)
13
xul.dll
wgpu_core::device::queue::Queue::maintain(unsigned long long, wgpu_core::snatch::SnatchGuard*)
14
xul.dll
wgpu_core::device::resource::Device::maintain(wgpu_core::lock::vanilla::RwLockReadGuard<core::mem::manually_drop::ManuallyDrop<alloc::boxed::Box<dyn$<wgpu_hal::dynamic::DynFence>,alloc::alloc::Global> > >, enum2$<wgpu_types::PollType<u64> >, wgpu_core::snatch::SnatchGuard)
15
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
17
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
8
webrender
Intel(R) Iris(R) Xe Graphics
gen12
tigerlake-gt2
30.0.100.9864
8-20-2021
BREAKPOINT
Committed buffer creation failed: Device lost (GPU デバイス インスタンスが中断されています。GetDeviceRemovedReason を使用して適切なアクションを確認してください。 (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
wgpu_hal::dx12::suballocation::DeviceAllocationContext::create_buffer(wgpu_hal::BufferDescriptor*)
10
xul.dll
wgpu_hal::dx12::device::impl$1::create_buffer(wgpu_hal::dx12::Device*, wgpu_hal::BufferDescriptor*)
11
xul.dll
wgpu_hal::dynamic::device::impl$0::create_buffer<wgpu_hal::dx12::Device>(wgpu_hal::dx12::Device*, wgpu_hal::BufferDescriptor*)
12
xul.dll
wgpu_core::resource::StagingBuffer::new(alloc::sync::Arc<wgpu_core::device::resource::Device,alloc::alloc::Global>*, core::num::nonzero::NonZero<u64>)
13
xul.dll
wgpu_core::device::queue::Queue::write_buffer(enum2$<wgpu_core::resource::Fallible<wgpu_core::resource::Buffer> >, unsigned long long, ref$<slice2$<u8> >)
14
xul.dll
wgpu_core::global::Global::queue_write_buffer(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Queue> >, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Buffer> >, unsigned long long, ref$<slice2$<u8> >)
15
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
16
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
17
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
20
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
9
webrender
NVIDIA GeForce RTX 3060 Ti
Ampere
GA104
32.0.15.7283
3-14-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (Wystąpienie urządzenia GPU zostało zawieszone. Użyj obiektu GetDeviceRemovedReason, aby określić odpowiednią akcję. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
10
webrender
NVIDIA GeForce GTX 1060 6GB
Pascal
GP106
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
11
webrender
NVIDIA GeForce GTX 1050
Pascal
GP107
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
12
webrender
AMD Radeon(TM) Vega 8 Graphics
GFX9
RAVEN
31.0.21921.1000
8-19-2024
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
13
webrender
Intel(R) UHD Graphics
gen12
raptorlake
31.0.101.5187
2-5-2024
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
14
swiggle
NVIDIA GeForce RTX 4070 Ti SUPER
Ada
AD103
32.0.15.7283
3-14-2025
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
15
webrender
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
32.0.101.6913
6-21-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
16
webrender
NVIDIA GeForce RTX 3070 Ti
Ampere
GA104
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
17
webrender
NVIDIA GeForce RTX 4070
Ada
AD104
32.0.15.7270
3-3-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
18
webrender
Radeon (TM) RX 470 Graphics
VI
POLARIS10
31.0.21923.1000
3-6-2025
BREAKPOINT
Descriptor heap creation failed: Device lost (Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
wgpu_hal::dx12::descriptor::GeneralHeap::new(windows::lib::Win32::Graphics::Direct3D12::ID3D12Device*, windows::lib::Win32::Graphics::Direct3D12::D3D12_DESCRIPTOR_HEAP_TYPE, unsigned long long)
10
xul.dll
wgpu_hal::dx12::adapter::impl$2::open(wgpu_hal::dx12::Adapter*, wgpu_types::features::Features, wgpu_types::Limits*, enum2$<wgpu_types::MemoryHints>*)
11
xul.dll
wgpu_hal::dynamic::adapter::impl$1::open<wgpu_hal::dx12::Adapter>(wgpu_hal::dx12::Adapter*, wgpu_types::features::Features, wgpu_types::Limits*, enum2$<wgpu_types::MemoryHints>*)
12
xul.dll
wgpu_core::instance::Adapter::create_device_and_queue(alloc::sync::Arc<wgpu_core::instance::Adapter,alloc::alloc::Global>*, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, wgpu_types::instance::InstanceFlags)
13
xul.dll
wgpu_core::global::Global::adapter_request_device(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Device> > > >, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Queue> > > >)
14
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
15
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
16
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
19
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
19
webrender
NVIDIA GeForce RTX 3060
Ampere
GA106
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
20
d3d11
Intel(R) Arc(TM) Graphics
gen12
mtl
31.0.101.5595
8-1-2024
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (La instancia de dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cuál es la acción adecuada. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
21
webrender
NVIDIA GeForce RTX 3080 Laptop GPU
Ampere
GA104M
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
22
webrender
NVIDIA Quadro M4000
Maxwell
GM204GL
31.0.15.5161
2-15-2024
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (GPU-enhetsinstansen har försatts i väntetillstånd. Använd GetDeviceRemovedReason om du vill ta reda på vad du bör göra. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
23
webrender
NVIDIA GeForce RTX 4060
Ada
AD107
32.0.15.6094
8-14-2024
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (La instancia de dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cuál es la acción adecuada. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
24
webrender
Intel(R) Iris(R) Xe Graphics
gen12
tigerlake-gt2
30.0.100.9864
8-20-2021
BREAKPOINT
Committed buffer creation failed: Device lost (GPU デバイス インスタンスが中断されています。GetDeviceRemovedReason を使用して適切なアクションを確認してください。 (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
wgpu_hal::dx12::suballocation::DeviceAllocationContext::create_buffer(wgpu_hal::BufferDescriptor*)
10
xul.dll
wgpu_hal::dx12::device::impl$1::create_buffer(wgpu_hal::dx12::Device*, wgpu_hal::BufferDescriptor*)
11
xul.dll
wgpu_hal::dynamic::device::impl$0::create_buffer<wgpu_hal::dx12::Device>(wgpu_hal::dx12::Device*, wgpu_hal::BufferDescriptor*)
12
xul.dll
wgpu_core::resource::StagingBuffer::new(alloc::sync::Arc<wgpu_core::device::resource::Device,alloc::alloc::Global>*, core::num::nonzero::NonZero<u64>)
13
xul.dll
wgpu_core::device::queue::Queue::write_buffer(enum2$<wgpu_core::resource::Fallible<wgpu_core::resource::Buffer> >, unsigned long long, ref$<slice2$<u8> >)
14
xul.dll
wgpu_core::global::Global::queue_write_buffer(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Queue> >, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Buffer> >, unsigned long long, ref$<slice2$<u8> >)
15
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
16
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
17
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
20
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
25
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
26
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
27
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
28
webrender
Intel(R) Iris(R) Xe Graphics
gen12
raptorlake
31.0.101.5186
1-18-2024
BREAKPOINT
Device creation failed: Device lost (The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
The calling application should re-create the device and continue. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
29
webrender
Intel(R) Arc(TM) Graphics
gen12
mtl
31.0.101.5595
8-1-2024
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (La instancia de dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cuál es la acción adecuada. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
30
webrender
Intel(R) UHD Graphics
gen12
raptorlake
31.0.101.4953
11-11-2023
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (Istanza del dispositivo GPU sospesa. Utilizzare GetDeviceRemovedReason per determinare l'azione appropriata. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
31
webrender
Intel(R) UHD Graphics
gen12
alderlake-n
31.0.101.5186
1-18-2024
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
32
webrender
Intel(R) UHD Graphics
gen9
coffeelake-gt2
31.0.101.2130
8-13-2024
BREAKPOINT
Placed buffer creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
wgpu_hal::dx12::suballocation::DeviceAllocationContext::create_buffer(wgpu_hal::BufferDescriptor*)
10
xul.dll
wgpu_hal::dx12::device::impl$1::create_buffer(wgpu_hal::dx12::Device*, wgpu_hal::BufferDescriptor*)
11
xul.dll
wgpu_hal::dynamic::device::impl$0::create_buffer<wgpu_hal::dx12::Device>(wgpu_hal::dx12::Device*, wgpu_hal::BufferDescriptor*)
12
xul.dll
wgpu_core::global::Global::device_create_buffer(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Device> >, wgpu_types::BufferDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Buffer> > > >)
13
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
14
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
15
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
18
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
33
webrender
Intel(R) UHD Graphics
gen9
coffeelake-gt2
31.0.101.2130
8-13-2024
BREAKPOINT
CPU descriptor heap creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
wgpu_hal::dx12::device::impl$1::create_bind_group_layout(wgpu_hal::dx12::Device*, wgpu_hal::BindGroupLayoutDescriptor*)
10
xul.dll
wgpu_hal::dynamic::device::impl$0::create_bind_group_layout<wgpu_hal::dx12::Device>(wgpu_hal::dx12::Device*, wgpu_hal::BindGroupLayoutDescriptor*)
11
xul.dll
wgpu_core::device::resource::Device::create_bind_group_layout(alloc::sync::Arc<wgpu_core::device::resource::Device,alloc::alloc::Global>*, enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > >*, wgpu_core::device::bgl::EntryMap, wgpu_core::device::bgl::Origin)
12
xul.dll
once_cell::imp::impl$4::initialize::closure$0<alloc::sync::Weak<wgpu_core::binding_model::BindGroupLayout,alloc::alloc::Global>,wgpu_core::pool::impl$0::get_or_init::closure_env$0<wgpu_core::device::bgl::EntryMap,wgpu_core::binding_model::BindGroupLayout,wgpu_core::device::global::impl$0::device_create_bind_group_layout::closure_env$0,enum2$<wgpu_core::binding_model::CreateBindGroupLayoutError> >,enum2$<wgpu_core::binding_model::CreateBindGroupLayoutError> >(once_cell::imp::impl$4::initialize::closure_env$0<alloc::sync::Weak<wgpu_core::binding_model::BindGroupLayout,alloc::alloc::Global>,wgpu_core::pool::impl$0::get_or_init::closure_env$0<wgpu_core::device::bgl::EntryMap,wgpu_core::binding_model::BindGroupLayout,wgpu_core::device::global::impl$0::device_create_bind_group_layout::closure_env$0,enum2$<wgpu_core::binding_model::CreateBindGroupLayoutError> >,enum2$<wgpu_core::binding_model::CreateBindGroupLayoutError> >*)
13
xul.dll
once_cell::imp::initialize_or_wait(core::sync::atomic::AtomicPtr<once_cell::imp::Waiter>*, enum2$<core::option::Option<ref_mut$<dyn$<core::ops::function::FnMut<tuple$<>,assoc$<Output,bool> > > > > >)
14
xul.dll
wgpu_core::global::Global::device_create_bind_group_layout(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Device> >, wgpu_core::binding_model::BindGroupLayoutDescriptor*, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::BindGroupLayout> > > >)
15
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
16
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
17
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
20
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
34
webrender
Radeon (TM) RX 470 Graphics
VI
POLARIS10
31.0.21923.1000
3-6-2025
BREAKPOINT
Descriptor heap creation failed: Device lost (Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
wgpu_hal::dx12::descriptor::GeneralHeap::new(windows::lib::Win32::Graphics::Direct3D12::ID3D12Device*, windows::lib::Win32::Graphics::Direct3D12::D3D12_DESCRIPTOR_HEAP_TYPE, unsigned long long)
10
xul.dll
wgpu_hal::dx12::adapter::impl$2::open(wgpu_hal::dx12::Adapter*, wgpu_types::features::Features, wgpu_types::Limits*, enum2$<wgpu_types::MemoryHints>*)
11
xul.dll
wgpu_hal::dynamic::adapter::impl$1::open<wgpu_hal::dx12::Adapter>(wgpu_hal::dx12::Adapter*, wgpu_types::features::Features, wgpu_types::Limits*, enum2$<wgpu_types::MemoryHints>*)
12
xul.dll
wgpu_core::instance::Adapter::create_device_and_queue(alloc::sync::Arc<wgpu_core::instance::Adapter,alloc::alloc::Global>*, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, wgpu_types::instance::InstanceFlags)
13
xul.dll
wgpu_core::global::Global::adapter_request_device(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Device> > > >, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Queue> > > >)
14
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
15
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
16
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
19
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
35
webrender
NVIDIA GeForce RTX 5080
Blackwell
GB203
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
36
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
37
webrender
NVIDIA GeForce RTX 4060 Ti
Ada
AD106
32.0.15.7260
2-25-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
38
webrender
NVIDIA GeForce RTX 2060 SUPER
Turing
TU106
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
39
webrender
NVIDIA GeForce RTX 2070
Turing
TU106
32.0.15.7680
6-12-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
40
webrender
NVIDIA GeForce RTX 4070 Ti SUPER
Ada
AD103
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (Wystąpienie urządzenia GPU zostało zawieszone. Użyj obiektu GetDeviceRemovedReason, aby określić odpowiednią akcję. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
41
webrender
NVIDIA GeForce RTX 5070
Blackwell
GB205
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
42
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7680
6-12-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
43
webrender
NVIDIA GeForce RTX 2060 SUPER
Turing
TU106
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
44
webrender
NVIDIA GeForce RTX 3080
Ampere
GA102
32.0.15.7680
6-12-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
45
webrender
NVIDIA GeForce RTX 4060
Ada
AD107
32.0.15.7652
5-14-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
46
webrender
NVIDIA GeForce RTX 5080
Blackwell
GB203
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
47
webrender
NVIDIA GeForce RTX 5070 Ti
Blackwell
GB203
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
48
webrender
NVIDIA Quadro M4000
Maxwell
GM204GL
32.0.15.7652
5-14-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (GPU-enhetsinstansen har försatts i väntetillstånd. Använd GetDeviceRemovedReason om du vill ta reda på vad du bör göra. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
49
webrender
NVIDIA GeForce RTX 3060
Ampere
GA106
32.0.15.7242
2-12-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
50
webrender
NVIDIA GeForce RTX 2060
Turing
TU106
32.0.15.7680
6-12-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
51
webrender
Intel(R) UHD Graphics 770
gen12
alderlake-gt1
32.0.101.6129
10-18-2024
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
52
webrender
Intel(R) UHD Graphics
gen12
raptorlake
32.0.101.6913
6-21-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
53
webrender
Intel(R) Iris(R) Xe Graphics
gen12
tigerlake-gt2
32.0.101.6129
10-18-2024
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
54
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
55
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
56
webrender
NVIDIA GeForce RTX 4060
Ada
AD107
32.0.15.7283
3-14-2025
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
57
webrender
NVIDIA GeForce RTX 3070
Ampere
GA104
32.0.15.6607
10-20-2024
BREAKPOINT
Device creation failed: Unspecified error (0x80004005)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
58
webrender
NVIDIA GeForce RTX 4070 SUPER
Ada
AD104
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
59
swiggle
NVIDIA GeForce RTX 3080
Ampere
GA102
32.0.15.7688
6-24-2025
BREAKPOINT
Device creation failed: Device lost (Wystąpienie urządzenia GPU zostało zawieszone. Użyj obiektu GetDeviceRemovedReason, aby określić odpowiednią akcję. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
60
swiggle
NVIDIA GeForce RTX 3080
Ampere
GA102
32.0.15.7688
6-24-2025
BREAKPOINT
Device creation failed: Device lost (Wystąpienie urządzenia GPU zostało zawieszone. Użyj obiektu GetDeviceRemovedReason, aby określić odpowiednią akcję. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
61
webrender
NVIDIA GeForce RTX 3070 Ti
Ampere
GA104
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
62
webrender
NVIDIA GeForce RTX 3060 Ti
Ampere
GA104
32.0.15.7688
6-24-2025
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
63
swiggle
AMD Radeon RX 9070 XT
GFX12
NAVI48
32.0.21013.1000
5-26-2025
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
64
webrender
AMD Radeon(TM) 780M
GFX11
Phoenix
32.0.11030.10004
2-18-2025
BREAKPOINT
Device creation failed: Device lost (The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
The calling application should re-create the device and continue. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
65
webrender
AMD Radeon RX 7900 XTX
GFX11
NAVI31
32.0.21013.1000
5-26-2025
BREAKPOINT
Descriptor heap creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
wgpu_hal::dx12::descriptor::GeneralHeap::new(windows::lib::Win32::Graphics::Direct3D12::ID3D12Device*, windows::lib::Win32::Graphics::Direct3D12::D3D12_DESCRIPTOR_HEAP_TYPE, unsigned long long)
10
xul.dll
wgpu_hal::dx12::adapter::impl$2::open(wgpu_hal::dx12::Adapter*, wgpu_types::features::Features, wgpu_types::Limits*, enum2$<wgpu_types::MemoryHints>*)
11
xul.dll
wgpu_hal::dynamic::adapter::impl$1::open<wgpu_hal::dx12::Adapter>(wgpu_hal::dx12::Adapter*, wgpu_types::features::Features, wgpu_types::Limits*, enum2$<wgpu_types::MemoryHints>*)
12
xul.dll
wgpu_core::instance::Adapter::create_device_and_queue(alloc::sync::Arc<wgpu_core::instance::Adapter,alloc::alloc::Global>*, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, wgpu_types::instance::InstanceFlags)
13
xul.dll
wgpu_core::global::Global::adapter_request_device(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Device> > > >, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Queue> > > >)
14
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
15
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
16
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
19
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
66
webrender
AMD Radeon Pro W6400
GFX10_3
BEIGE_GOBY
32.0.11020.16
6-14-2024
BREAKPOINT
Command signature creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
wgpu_hal::dx12::Device::create_command_signature(windows::lib::Win32::Graphics::Direct3D12::ID3D12Device*, enum2$<core::option::Option<ref$<windows::lib::Win32::Graphics::Direct3D12::ID3D12RootSignature> > >, unsigned long long, ref$<slice2$<windows::lib::Win32::Graphics::Direct3D12::D3D12_INDIRECT_ARGUMENT_DESC> >, unsigned int)
10
xul.dll
wgpu_hal::dx12::device::impl$1::create_pipeline_layout(wgpu_hal::dx12::Device*, wgpu_hal::PipelineLayoutDescriptor<wgpu_hal::dx12::BindGroupLayout>*)
11
xul.dll
wgpu_hal::dynamic::device::impl$0::create_pipeline_layout<wgpu_hal::dx12::Device>(wgpu_hal::dx12::Device*, wgpu_hal::PipelineLayoutDescriptor<dyn$<wgpu_hal::dynamic::DynBindGroupLayout> >*)
12
xul.dll
wgpu_core::device::resource::Device::create_pipeline_layout(alloc::sync::Arc<wgpu_core::device::resource::Device,alloc::alloc::Global>*, wgpu_core::binding_model::PipelineLayoutDescriptor<alloc::sync::Arc<wgpu_core::binding_model::BindGroupLayout,alloc::alloc::Global> >*)
13
xul.dll
wgpu_core::device::resource::Device::derive_pipeline_layout(alloc::sync::Arc<wgpu_core::device::resource::Device,alloc::alloc::Global>*, arrayvec::arrayvec::ArrayVec<wgpu_core::device::bgl::EntryMap,8>*)
14
xul.dll
wgpu_core::global::Global::device_create_compute_pipeline(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Device> >, wgpu_core::pipeline::ComputePipelineDescriptor<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::PipelineLayout> >,wgpu_core::id::Id<enum2$<wgpu_core::id::markers::ShaderModule> >,wgpu_core::id::Id<enum2$<wgpu_core::id::markers::PipelineCache> > >*, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::ComputePipeline> > > >, enum2$<core::option::Option<wgpu_core::device::ImplicitPipelineIds> >)
15
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
16
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
17
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
20
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
67
swiggle
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.21921.1000
8-19-2024
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
68
webrender
AMD Radeon RX 9070 XT
GFX12
NAVI48
32.0.21001.12002
5-28-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
69
webrender
AMD Radeon RX 7900 XTX
GFX11
NAVI31
32.0.21013.1000
5-26-2025
BREAKPOINT
GraphicsCommandList::close failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
10
xul.dll
wgpu_hal::dynamic::command::impl$0::end_encoding<wgpu_hal::dx12::CommandEncoder>(wgpu_hal::dx12::CommandEncoder*)
12
xul.dll
wgpu_core::command::compute::impl$7::compute_pass_end::closure$0(wgpu_core::command::compute::impl$7::compute_pass_end::closure_env$0, wgpu_core::command::CommandBufferMutable*)
13
xul.dll
wgpu_core::global::Global::compute_pass_end(wgpu_core::command::compute::ComputePass*)
14
xul.dll
wgpu_bindings::command::replay_compute_pass(wgpu_bindings::server::Global*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Device> >, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::CommandEncoder> >, wgpu_bindings::command::RecordedComputePass*, wgpu_bindings::error::OwnedErrorBuffer*)
15
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
16
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
17
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
20
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
70
webrender
AMD Radeon RX 7900 XT
GFX11
NAVI31
32.0.12033.5029
2-10-2025
BREAKPOINT
Device creation failed: Device lost (The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
The calling application should re-create the device and continue. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
71
swiggle
NVIDIA GeForce RTX 4070
Ada
AD104
32.0.15.7688
6-24-2025
BREAKPOINT
Device creation failed: Device lost (La instancia de dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cuál es la acción adecuada. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
72
webrender
NVIDIA GeForce RTX 4070 Ti
Ada
AD104
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
73
webrender
NVIDIA GeForce GTX 1070
Pascal
GP104
32.0.15.7680
6-12-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
74
webrender
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
31.0.101.3962
12-12-2022
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
75
webrender
Intel(R) UHD Graphics
gen9
coffeelake-gt2
31.0.101.2111
7-19-2022
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
76
webrender
AMD Radeon RX 7900 XTX
GFX11
NAVI31
32.0.21025.1012
7-17-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
77
webrender
AMD Radeon RX 7900 XTX
GFX11
NAVI31
32.0.21013.1000
5-26-2025
BREAKPOINT
Descriptor heap creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
wgpu_hal::dx12::descriptor::GeneralHeap::new(windows::lib::Win32::Graphics::Direct3D12::ID3D12Device*, windows::lib::Win32::Graphics::Direct3D12::D3D12_DESCRIPTOR_HEAP_TYPE, unsigned long long)
10
xul.dll
wgpu_hal::dx12::adapter::impl$2::open(wgpu_hal::dx12::Adapter*, wgpu_types::features::Features, wgpu_types::Limits*, enum2$<wgpu_types::MemoryHints>*)
11
xul.dll
wgpu_hal::dynamic::adapter::impl$1::open<wgpu_hal::dx12::Adapter>(wgpu_hal::dx12::Adapter*, wgpu_types::features::Features, wgpu_types::Limits*, enum2$<wgpu_types::MemoryHints>*)
12
xul.dll
wgpu_core::instance::Adapter::create_device_and_queue(alloc::sync::Arc<wgpu_core::instance::Adapter,alloc::alloc::Global>*, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, wgpu_types::instance::InstanceFlags)
13
xul.dll
wgpu_core::global::Global::adapter_request_device(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Device> > > >, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Queue> > > >)
14
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
15
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
16
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
19
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
78
webrender
AMD Radeon RX 9070 XT
GFX12
NAVI48
32.0.21010.10
5-14-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (GPU 设备实例已经暂停。使用 GetDeviceRemovedReason 以确定相应的措施。 (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
79
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7270
3-3-2025
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
80
webrender
NVIDIA GeForce RTX 2080
Turing
TU104
32.0.15.7688
6-24-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
81
webrender
NVIDIA GeForce RTX 3060
Ampere
GA106
32.0.15.7680
6-12-2025
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
82
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
83
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
84
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
85
webrender
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
31.0.101.4887
10-6-2023
BREAKPOINT
QueryVideoMemoryInfo failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>::query_video_memory_info(windows::lib::Win32::Graphics::Dxgi::DXGI_MEMORY_SEGMENT_GROUP)
12
xul.dll
wgpu_core::global::Global::poll_single_device(wgpu_core::device::resource::Device*, enum2$<wgpu_types::PollType<u64> >)
14
xul.dll
wgpu_bindings::server::wgpu_server_poll_all_devices(wgpu_bindings::server::Global*, bool)
copy stack
86
webrender
AMD Radeon(TM) Vega 11 Graphics
GFX9
RAVEN
31.0.12002.5003
7-15-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
87
webrender
Radeon (TM) RX 480 Graphics
VI
POLARIS10
31.0.21923.1000
3-6-2025
BREAKPOINT
Device creation failed: Device lost (The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
The calling application should re-create the device and continue. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
88
webrender
NVIDIA GeForce RTX 3060 Laptop GPU
Ampere
GA106M
32.0.15.7700
7-14-2025
BREAKPOINT
Device creation failed: Device lost (The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
The calling application should re-create the device and continue. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
89
webrender
NVIDIA GeForce GTX 1060 3GB
Pascal
GP106
32.0.15.6636
12-3-2024
BREAKPOINT
Placed texture creation failed: Device lost (GPU 장치 인스턴스가 중단되었습니다. 적절한 작업을 결정하려면 GetDeviceRemovedReason을 사용하세요. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
wgpu_hal::dx12::device::impl$1::create_texture(wgpu_hal::dx12::Device*, wgpu_hal::TextureDescriptor*)
10
xul.dll
wgpu_hal::dynamic::device::impl$0::create_texture<wgpu_hal::dx12::Device>(wgpu_hal::dx12::Device*, wgpu_hal::TextureDescriptor*)
11
xul.dll
wgpu_core::global::Global::device_create_texture(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Device> >, wgpu_types::TextureDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > >,alloc::vec::Vec<enum2$<wgpu_types::TextureFormat>,alloc::alloc::Global> >*, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Texture> > > >)
12
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
13
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
14
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
17
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
90
webrender
NVIDIA GeForce RTX 3070 Laptop GPU
Ampere
GA104M
32.0.15.7688
6-24-2025
BREAKPOINT
Device creation failed: Device lost (L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
91
webrender
NVIDIA GeForce RTX 4080
Ada
AD103
32.0.15.7700
7-14-2025
BREAKPOINT
Device creation failed: Device lost (Die GPU antwortet auf keine weiteren Befehle mehr. Dies liegt wahrscheinlich daran, dass von einigen anderen Anwendungen ungültige Befehle übermittelt wurden.
Das Gerät sollte von der aufrufenden Anwendung neu erstellt, und der Vorgang sollte fortgesetzt werden. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$0::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$0::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
12
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
13
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0, 6.1, 6.2
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
swiggle
147984
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
31.0.101.4255
3-16-2023
BREAKPOINT
out of memory: 0x0000000000024210 bytes requested
8
xul.dll
hashbrown::raw::RawTable<tuple$<webrender::clip::ClipNodeId,webrender::hit_test::HitTestClipNode>,alloc::alloc::Global>::reserve_rehash<tuple$<webrender::clip::ClipNodeId,webrender::hit_test::HitTestClipNode>,alloc::alloc::Global,hashbrown::map::make_hasher::closure_env$0<webrender::clip::ClipNodeId,webrender::hit_test::HitTestClipNode,core::hash::BuildHasherDefault<fxhash::FxHasher> > >(unsigned long long, hashbrown::map::make_hasher::closure_env$0<webrender::clip::ClipNodeId,webrender::hit_test::HitTestClipNode,core::hash::BuildHasherDefault<fxhash::FxHasher> >, hashbrown::raw::Fallibility)
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
2
webrender
74000
Intel(R) HD Graphics 630
gen9
kabylake-gt2
31.0.101.2111
7-19-2022
BREAKPOINT
out of memory: 0x0000000000012110 bytes requested
8
xul.dll
hashbrown::raw::RawTable<tuple$<webrender::clip::ClipNodeId,webrender::hit_test::HitTestClipNode>,alloc::alloc::Global>::reserve_rehash<tuple$<webrender::clip::ClipNodeId,webrender::hit_test::HitTestClipNode>,alloc::alloc::Global,hashbrown::map::make_hasher::closure_env$0<webrender::clip::ClipNodeId,webrender::hit_test::HitTestClipNode,core::hash::BuildHasherDefault<fxhash::FxHasher> > >(unsigned long long, hashbrown::map::make_hasher::closure_env$0<webrender::clip::ClipNodeId,webrender::hit_test::HitTestClipNode,core::hash::BuildHasherDefault<fxhash::FxHasher> >, hashbrown::raw::Fallibility)
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
3
swiggle
13312
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
31.0.101.4255
3-16-2023
BREAKPOINT
out of memory: 0x0000000000003400 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::render_target::RenderTarget::build(webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraph*, webrender::gpu_types::PrimitiveHeaders*, webrender::gpu_types::TransformPalette*, webrender::gpu_types::ZBufferIdGenerator*, ref$<slice2$<webrender::prim_store::PrimitiveInstance> >, webrender::command_buffer::CommandBufferList*, webrender::renderer::gpu_buffer::GpuBufferBuilder*)
9
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
11
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
12
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
13
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
14
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
4
swiggle
2048
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
31.0.101.4255
3-16-2023
BREAKPOINT
out of memory: 0x0000000000000800 bytes requested
7
xul.dll
webrender::batch::AlphaBatchList::set_params_and_get_batch(webrender::batch::BatchKey, webrender::batch::BatchFeatures, euclid::box2d::Box2D<f32,webrender_api::units::PicturePixel>*, webrender::gpu_types::ZBufferId)
8
xul.dll
webrender::batch::impl$10::add_prim_to_batch::closure$3(webrender::batch::impl$10::add_prim_to_batch::closure_env$3*, enum2$<webrender::internal_types::TextureSource>, wr_glyph_rasterizer::rasterizer::GlyphFormat, ref$<slice2$<webrender::resource_cache::GlyphFetchResult> >)
9
xul.dll
webrender::batch::BatchBuilder::add_prim_to_batch(enum2$<webrender::command_buffer::PrimitiveCommand>*, webrender::spatial_tree::SpatialNodeIndex, webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraph*, webrender::gpu_types::PrimitiveHeaders*, webrender::gpu_types::TransformPalette*, webrender::spatial_tree::SpatialNodeIndex, webrender::spatial_tree::SpatialNodeIndex, webrender::gpu_types::ZBufferIdGenerator*, ref$<slice2$<webrender::prim_store::PrimitiveInstance> >, webrender::renderer::gpu_buffer::GpuBufferBuilder*, ref$<slice2$<webrender::render_task_graph::RenderTaskId> >)
10
xul.dll
webrender::render_target::RenderTarget::build(webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraph*, webrender::gpu_types::PrimitiveHeaders*, webrender::gpu_types::TransformPalette*, webrender::gpu_types::ZBufferIdGenerator*, ref$<slice2$<webrender::prim_store::PrimitiveInstance> >, webrender::command_buffer::CommandBufferList*, webrender::renderer::gpu_buffer::GpuBufferBuilder*)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
5
webrender
106496
Intel(R) UHD Graphics
gen11
elkhartlake
27.20.100.9079
12-11-2020
BREAKPOINT
out of memory: 0x000000000001A000 bytes requested
7
xul.dll
webrender_build::shader::ShaderSourceParser::parse<webrender::device::gl::impl$22::compute_source::closure_env$1,webrender_build::shader::build_shader_main_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1,webrender::device::gl::impl$31::build_shader_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1> > >(enum2$<alloc::borrow::Cow<str$> >, webrender_build::shader::build_shader_main_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1,webrender::device::gl::impl$31::build_shader_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1> >*, webrender::device::gl::impl$22::compute_source::closure_env$1*)
8
xul.dll
webrender::device::gl::ProgramSourceInfo::compute_source(webrender::device::gl::Device*, webrender_build::shader::ShaderKind)
9
xul.dll
webrender::device::gl::Device::link_program(webrender::device::gl::Program*, webrender::device::gl::VertexDescriptor*)
10
xul.dll
webrender::renderer::shade::LazilyCompiledShader::get_internal(webrender::device::gl::Device*, webrender::renderer::ShaderPrecacheFlags, enum2$<core::option::Option<ref_mut$<webrender::profiler::TransactionProfile> > >)
11
xul.dll
webrender::renderer::shade::LazilyCompiledShader::bind(webrender::device::gl::Device*, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, enum2$<core::option::Option<euclid::size::Size2D<f32,webrender_api::units::DevicePixel> > >, alloc::vec::Vec<enum2$<webrender::renderer::RendererError>,alloc::alloc::Global>*, webrender::profiler::TransactionProfile*)
12
xul.dll
webrender::renderer::Renderer::draw_clip_batch_list(webrender::batch::ClipBatchList*, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned int, webrender::renderer::RenderResults*)
15
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned int)
16
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned int)
17
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned int, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
18
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
19
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDoc(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
20
xul.dll
mozilla::wr::RenderThread::WrNotifierEvent_HandleNewFrameReady(mozilla::wr::WrWindowId, mozilla::wr::FramePublishId, mozilla::wr::FrameReadyParams const&)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId) __attribute__((thiscall)),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
6
webrender
65536
Intel(R) UHD Graphics
gen11
elkhartlake
27.20.100.9079
12-11-2020
BREAKPOINT
out of memory: 0x0000000000010000 bytes requested
8
xul.dll
webrender_bindings::moz2d_renderer::impl$5::rasterize(webrender_bindings::moz2d_renderer::Moz2dBlobRasterizer*, ref$<slice2$<webrender_api::image::BlobImageParams> >, bool, webrender_api::tile_pool::BlobTilePool*)
9
xul.dll
webrender::scene_builder_thread::rasterize_blobs(webrender::render_api::TransactionMsg*, bool, webrender_api::tile_pool::BlobTilePool*)
10
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$3)
11
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >*)
copy stack
7
webrender
172032
Intel(R) UHD Graphics
gen11
elkhartlake
27.20.100.9079
12-11-2020
BREAKPOINT
out of memory: 0x000000000002A000 bytes requested
7
xul.dll
webrender::render_backend::RenderBackend::process_transaction(alloc::vec::Vec<alloc::boxed::Box<webrender::scene_builder_thread::BuiltTransaction,alloc::alloc::Global>,alloc::alloc::Global>, enum2$<core::option::Option<std::sync::mpsc::Sender<enum2$<webrender::scene_builder_thread::SceneSwapResult> > > >, unsigned int*)
8
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
9
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
10
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
8
webrender
262144
Intel(R) UHD Graphics
gen11
elkhartlake
27.20.100.9079
12-11-2020
BREAKPOINT
out of memory: 0x0000000000040000 bytes requested
8
xul.dll
webrender_bindings::moz2d_renderer::impl$5::rasterize(webrender_bindings::moz2d_renderer::Moz2dBlobRasterizer*, ref$<slice2$<webrender_api::image::BlobImageParams> >, bool, webrender_api::tile_pool::BlobTilePool*)
9
xul.dll
webrender::scene_builder_thread::rasterize_blobs(webrender::render_api::TransactionMsg*, bool, webrender_api::tile_pool::BlobTilePool*)
10
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$3)
11
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >*)
copy stack
9
webrender
47104
Intel(R) UHD Graphics
gen11
elkhartlake
27.20.100.9079
12-11-2020
BREAKPOINT
out of memory: 0x000000000000B800 bytes requested
7
xul.dll
alloc::raw_vec::RawVec<webrender::freelist::Slot<webrender::lru_cache::LRUCacheEntry<webrender::texture_cache::CacheEntry> >,alloc::alloc::Global>::grow_one<webrender::freelist::Slot<webrender::lru_cache::LRUCacheEntry<webrender::texture_cache::CacheEntry> >,alloc::alloc::Global>(core::panic::location::Location*)
8
xul.dll
webrender::lru_cache::LRUCache<webrender::texture_cache::CacheEntry,enum2$<webrender::texture_cache::AutoCacheEntryMarker> >::push_new<webrender::texture_cache::CacheEntry,enum2$<webrender::texture_cache::AutoCacheEntryMarker> >(unsigned char, webrender::texture_cache::CacheEntry)
9
xul.dll
webrender::texture_cache::TextureCache::update(enum2$<webrender::texture_cache::TextureCacheHandle>*, webrender_api::image::ImageDescriptor, webrender::device::gl::TextureFilter, enum2$<core::option::Option<enum2$<webrender::resource_cache::CachedImageData> > >, float[4], enum2$<webrender_api::image::DirtyRect<i32,webrender_api::units::DevicePixel> >, webrender::gpu_cache::GpuCache*, enum2$<core::option::Option<ref$<webrender::texture_cache::EvictionNotice> > >, enum2$<webrender::gpu_types::UvRectKind>, webrender::texture_cache::Eviction, webrender::texture_cache::TargetShader, bool)
10
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
11
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
13
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
14
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
15
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
10
swiggle
262144
Intel(R) UHD Graphics
gen11
elkhartlake
27.20.100.9079
12-11-2020
BREAKPOINT
out of memory: 0x0000000000040000 bytes requested
8
xul.dll
webrender_bindings::moz2d_renderer::impl$5::rasterize(webrender_bindings::moz2d_renderer::Moz2dBlobRasterizer*, ref$<slice2$<webrender_api::image::BlobImageParams> >, bool, webrender_api::tile_pool::BlobTilePool*)
9
xul.dll
webrender::scene_builder_thread::rasterize_blobs(webrender::render_api::TransactionMsg*, bool, webrender_api::tile_pool::BlobTilePool*)
10
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$3)
11
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >*)
copy stack
11
webrender
10752
Intel(R) UHD Graphics
gen11
elkhartlake
27.20.100.9079
12-11-2020
BREAKPOINT
out of memory: 0x0000000000002A00 bytes requested
6
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned int, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
7
xul.dll
webrender::render_target::RenderTarget::build(webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraph*, webrender::gpu_types::PrimitiveHeaders*, webrender::gpu_types::TransformPalette*, webrender::gpu_types::ZBufferIdGenerator*, ref$<slice2$<webrender::prim_store::PrimitiveInstance> >, webrender::command_buffer::CommandBufferList*, webrender::renderer::gpu_buffer::GpuBufferBuilder*)
8
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
9
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
12
swiggle
4096
Intel(R) UHD Graphics
gen11
elkhartlake
27.20.100.9079
12-11-2020
BREAKPOINT
out of memory: 0x0000000000001000 bytes requested
2
xul.dll
IPC::Channel::ChannelImpl::ProcessIncomingMessages(base::MessagePumpForIO::IOContext*, unsigned long, bool)
3
xul.dll
IPC::Channel::ChannelImpl::OnIOCompleted(base::MessagePumpForIO::IOContext*, unsigned long, unsigned long)
copy stack
13
webrender
4096
Intel(R) UHD Graphics 630
gen9
coffeelake-gt2
31.0.101.2134
11-20-2024
BREAKPOINT
out of memory: 0x0000000000001000 bytes requested
2
xul.dll
IPC::Channel::ChannelImpl::OnIOCompleted(base::MessagePumpForIO::IOContext*, unsigned long, unsigned long)
copy stack
14
webrender
100
Intel(R) HD Graphics 530
gen9
skylake-gt2
31.0.101.2112
7-21-2022
BREAKPOINT
out of memory: 0x0000000000000064 bytes requested
copy stack
15
webrender
181968
NVIDIA GeForce RTX 3070
Ampere
GA104
32.0.15.7688
6-24-2025
BREAKPOINT
out of memory: 0x000000000002C6D0 bytes requested
8
xul.dll
webrender_bindings::bindings::wr_vec_u8_push_bytes(webrender_bindings::bindings::WrVecU8*, webrender_bindings::bindings::ByteSlice)
9
xul.dll
mozilla::wr::ShmSegmentsReader::Read(mozilla::layers::OffsetRange const&, mozilla::wr::Vec<unsigned char>&)
10
xul.dll
mozilla::wr::ShmSegmentsReader::GetReadPointerOrCopy(mozilla::layers::OffsetRange const&, mozilla::wr::Vec<unsigned char>&)
11
xul.dll
mozilla::layers::WebRenderBridgeParent::UpdateResources(nsTArray<mozilla::layers::OpUpdateResource> const&, nsTArray<mozilla::layers::RefCountedShmem> const&, nsTArray<mozilla::ipc::Shmem> const&, mozilla::wr::TransactionBuilder&)
12
xul.dll
mozilla::layers::WebRenderBridgeParent::RecvSetDisplayList(mozilla::layers::DisplayListData&&, nsTArray<mozilla::layers::OpDestroy>&&, unsigned long long const&, mozilla::layers::BaseTransactionId<mozilla::layers::TransactionIdType> const&, bool const&, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, nsTSubstring<char> const&, mozilla::TimeStamp const&, nsTArray<mozilla::layers::CompositionPayload>&&, bool const&)
copy stack
16
swiggle
384
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.21921.1000
8-19-2024
BREAKPOINT
out of memory: 0x0000000000000180 bytes requested
7
xul.dll
webrender::render_task_graph::RenderTaskGraphBuilder::end_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, allocator_api2::stable::vec::Vec<webrender::prim_store::DeferredResolve,webrender::frame_allocator::FrameAllocator>*, int, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
9
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
17
d3d11
16384
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.21921.1000
8-19-2024
BREAKPOINT
out of memory: 0x0000000000004000 bytes requested
7
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
8
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
9
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
10
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
11
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
12
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
14
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
18
webrender
150032
Radeon RX Vega
GFX9
VEGA10
31.0.21912.14
2-20-2024
BREAKPOINT
out of memory: 0x0000000000024A10 bytes requested
8
xul.dll
hashbrown::raw::RawTable<tuple$<webrender::spatial_tree::SpatialNodeIndex,webrender::hit_test::HitTestSpatialNode>,alloc::alloc::Global>::reserve_rehash<tuple$<webrender::spatial_tree::SpatialNodeIndex,webrender::hit_test::HitTestSpatialNode>,alloc::alloc::Global,hashbrown::map::make_hasher::closure_env$0<webrender::spatial_tree::SpatialNodeIndex,webrender::hit_test::HitTestSpatialNode,core::hash::BuildHasherDefault<fxhash::FxHasher> > >(unsigned long long, hashbrown::map::make_hasher::closure_env$0<webrender::spatial_tree::SpatialNodeIndex,webrender::hit_test::HitTestSpatialNode,core::hash::BuildHasherDefault<fxhash::FxHasher> >, hashbrown::raw::Fallibility)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
19
webrender
4096
AMD Radeon RX 5700 XT
GFX10
NAVI10
32.0.12033.1030
11-27-2024
BREAKPOINT
out of memory: 0x0000000000001000 bytes requested
2
xul.dll
IPC::ParamTraits<nsTSubstring<char> >::Write(IPC::MessageWriter*, nsTSubstring<char> const&)
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
9
xul.dll
mozilla::detail::RunnableMethodImpl<nsCOMPtr<nsIThreadPool>,nsresult (nsIThreadPool::*)(),1,0>::Run()
10
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
20
webrender
13312
AMD Radeon (TM) R9 200 Series
SI
PITCAIRN
27.20.1034.6
8-21-2020
BREAKPOINT
out of memory: 0x0000000000003400 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::render_target::RenderTarget::build(webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraph*, webrender::gpu_types::PrimitiveHeaders*, webrender::gpu_types::TransformPalette*, webrender::gpu_types::ZBufferIdGenerator*, ref$<slice2$<webrender::prim_store::PrimitiveInstance> >, webrender::command_buffer::CommandBufferList*, webrender::renderer::gpu_buffer::GpuBufferBuilder*)
9
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
11
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
12
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
13
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
14
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
21
webrender
196608
NVIDIA GeForce GTX 1050 Ti
Pascal
GP107
32.0.15.7688
6-24-2025
BREAKPOINT
out of memory: 0x0000000000030000 bytes requested
8
xul.dll
alloc::raw_vec::RawVec<webrender::freelist::Slot<webrender::lru_cache::LRUCacheEntry<webrender::texture_cache::CacheEntry> >,alloc::alloc::Global>::grow_one<webrender::freelist::Slot<webrender::lru_cache::LRUCacheEntry<webrender::texture_cache::CacheEntry> >,alloc::alloc::Global>(core::panic::location::Location*)
9
xul.dll
webrender::lru_cache::LRUCache<webrender::texture_cache::CacheEntry,enum2$<webrender::texture_cache::AutoCacheEntryMarker> >::push_new<webrender::texture_cache::CacheEntry,enum2$<webrender::texture_cache::AutoCacheEntryMarker> >(unsigned char, webrender::texture_cache::CacheEntry)
10
xul.dll
webrender::texture_cache::TextureCache::update(enum2$<webrender::texture_cache::TextureCacheHandle>*, webrender_api::image::ImageDescriptor, webrender::device::gl::TextureFilter, enum2$<core::option::Option<enum2$<webrender::resource_cache::CachedImageData> > >, float[4], enum2$<webrender_api::image::DirtyRect<i32,webrender_api::units::DevicePixel> >, webrender::gpu_cache::GpuCache*, enum2$<core::option::Option<ref$<webrender::texture_cache::EvictionNotice> > >, enum2$<webrender::gpu_types::UvRectKind>, webrender::texture_cache::Eviction, webrender::texture_cache::TargetShader, bool)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
22
webrender
13312
NVIDIA GeForce GTX 1650
Turing
TU117
32.0.15.6094
8-14-2024
BREAKPOINT
out of memory: 0x0000000000003400 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
9
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
23
webrender
40960
NVIDIA GeForce GT 730
Fermi
GF108
23.21.13.8813
10-27-2017
BREAKPOINT
MOZ_CRASH(OOM)
1
xul.dll
mozilla::gfx::SourceSurfaceSharedDataWrapper::Init(mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, int, mozilla::gfx::SurfaceFormat, mozilla::ipc::shared_memory::Handle<1>, unsigned long)
2
xul.dll
mozilla::layers::SharedSurfacesParent::Add(mozilla::wr::ExternalImageId const&, mozilla::layers::SurfaceDescriptorShared&&, unsigned long)
3
xul.dll
mozilla::layers::CompositorManagerParent::RecvAddSharedSurface(mozilla::wr::ExternalImageId const&, mozilla::layers::SurfaceDescriptorShared&&)
5
xul.dll
mozilla::ipc::MessageChannel::DispatchMessage(mozilla::ipc::ActorLifecycleProxy*, std::unique_ptr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >)
6
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
24
webrender
40960
NVIDIA GeForce GT 730
Fermi
GF108
23.21.13.8813
10-27-2017
BREAKPOINT
MOZ_CRASH(OOM)
1
xul.dll
mozilla::gfx::SourceSurfaceSharedDataWrapper::Init(mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, int, mozilla::gfx::SurfaceFormat, mozilla::ipc::shared_memory::Handle<1>, unsigned long)
2
xul.dll
mozilla::layers::SharedSurfacesParent::Add(mozilla::wr::ExternalImageId const&, mozilla::layers::SurfaceDescriptorShared&&, unsigned long)
3
xul.dll
mozilla::layers::CompositorManagerParent::RecvAddSharedSurface(mozilla::wr::ExternalImageId const&, mozilla::layers::SurfaceDescriptorShared&&)
5
xul.dll
mozilla::ipc::MessageChannel::DispatchMessage(mozilla::ipc::ActorLifecycleProxy*, std::unique_ptr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >)
6
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
25
d3d11
429
Intel(R) HD Graphics 4000
gen7
ivybridge-gt2
10.18.10.4358
12-21-2015
BREAKPOINT
out of memory: 0x00000000000001AD bytes requested
8
xul.dll
dwrote::glyph_run_analysis::GlyphRunAnalysis::create_alpha_texture(unsigned int, winapi::shared::windef::RECT)
9
xul.dll
wr_glyph_rasterizer::rasterizer::process_glyph(wr_glyph_rasterizer::platform::windows::font::FontContext*, bool, alloc::sync::Arc<wr_glyph_rasterizer::rasterizer::FontInstance,alloc::alloc::Global>, wr_glyph_rasterizer::rasterizer::GlyphKey)
10
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>, rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0>)
11
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,tuple$<>,tuple$<> >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,tuple$<>,tuple$<> >, rayon_core::registry::WorkerThread*, bool)
12
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>, rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0>)
13
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,tuple$<>,tuple$<> >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,tuple$<>,tuple$<> >, rayon_core::registry::WorkerThread*, bool)
14
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>, rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0>)
15
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,tuple$<>,tuple$<> >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,tuple$<>,tuple$<> >, rayon_core::registry::WorkerThread*, bool)
16
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>, rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0>)
17
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,tuple$<>,tuple$<> >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >,tuple$<>,tuple$<> >, rayon_core::registry::WorkerThread*, bool)
18
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>, rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0>)
19
xul.dll
rayon_core::job::impl$4::execute<rayon_core::latch::SpinLatch,rayon_core::join::join_context::call_b::closure_env$0<tuple$<>,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::slice::IterProducer<wr_glyph_rasterizer::rasterizer::GlyphKey>,rayon::iter::for_each::ForEachConsumer<wr_glyph_rasterizer::rasterizer::impl$1::flush_glyph_requests::closure$0::closure_env$0> > >,tuple$<> >(tuple$<>*)
22
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >(rayon_core::registry::impl$2::spawn::closure_env$0)
23
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >*)
copy stack
26
swiggle
16384
Intel(R) HD Graphics
gen7
ivybridge-gt1
10.18.10.4252
7-10-2015
BREAKPOINT
out of memory: 0x0000000000004000 bytes requested
7
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned int)
8
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned int)
9
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned int, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
10
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
11
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDoc(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
12
xul.dll
mozilla::wr::RenderThread::WrNotifierEvent_HandleNewFrameReady(mozilla::wr::WrWindowId, mozilla::wr::FramePublishId, mozilla::wr::FrameReadyParams const&)
14
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId) __attribute__((thiscall)),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
27
webrender
134206
AMD Radeon RX 6600
GFX10_3
DIMGREY_CAVEFISH
32.0.21013.1000
5-26-2025
BREAKPOINT
out of memory: 0x0000000000020C3E bytes requested
2
xul.dll
IPC::ParamTraits<mozilla::Maybe<mozilla::ipc::ByteBuf> >::Read(IPC::MessageReader*, mozilla::Maybe<mozilla::ipc::ByteBuf>*)
5
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
28
webrender
57042
NVIDIA GeForce RTX 2080
Turing
TU104
32.0.15.6094
8-14-2024
BREAKPOINT
out of memory: 0x000000000000DED2 bytes requested
8
xul.dll
webrender_bindings::bindings::wr_vec_u8_push_bytes(webrender_bindings::bindings::WrVecU8*, webrender_bindings::bindings::ByteSlice)
9
xul.dll
mozilla::wr::ShmSegmentsReader::Read(mozilla::layers::OffsetRange const&, mozilla::wr::Vec<unsigned char>&)
10
xul.dll
mozilla::wr::ShmSegmentsReader::GetReadPointerOrCopy(mozilla::layers::OffsetRange const&, mozilla::wr::Vec<unsigned char>&)
11
xul.dll
mozilla::layers::WebRenderBridgeParent::UpdateResources(nsTArray<mozilla::layers::OpUpdateResource> const&, nsTArray<mozilla::layers::RefCountedShmem> const&, nsTArray<mozilla::ipc::Shmem> const&, mozilla::wr::TransactionBuilder&)
12
xul.dll
mozilla::layers::WebRenderBridgeParent::RecvSetDisplayList(mozilla::layers::DisplayListData&&, nsTArray<mozilla::layers::OpDestroy>&&, unsigned long long const&, mozilla::layers::BaseTransactionId<mozilla::layers::TransactionIdType> const&, bool const&, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, nsTSubstring<char> const&, mozilla::TimeStamp const&, nsTArray<mozilla::layers::CompositionPayload>&&, bool const&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
29
webrender
13312
NVIDIA Quadro M620
Maxwell
GM107GLM
31.0.15.1640
6-6-2022
BREAKPOINT
out of memory: 0x0000000000003400 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
9
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
30
webrender
154632
NVIDIA Quadro M620
Maxwell
GM107GLM
31.0.15.1640
6-6-2022
BREAKPOINT
out of memory: 0x0000000000025C08 bytes requested
7
xul.dll
webrender::render_backend::RenderBackend::process_transaction(alloc::vec::Vec<alloc::boxed::Box<webrender::scene_builder_thread::BuiltTransaction,alloc::alloc::Global>,alloc::alloc::Global>, enum2$<core::option::Option<std::sync::mpsc::Sender<enum2$<webrender::scene_builder_thread::SceneSwapResult> > > >, unsigned int*)
8
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
9
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
10
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
31
webrender
4096
Intel(R) UHD Graphics
gen11
elkhartlake
27.20.100.9079
12-11-2020
BREAKPOINT
out of memory: 0x0000000000001000 bytes requested
2
xul.dll
IPC::Channel::ChannelImpl::ProcessIncomingMessages(base::MessagePumpForIO::IOContext*, unsigned long, bool)
3
xul.dll
IPC::Channel::ChannelImpl::OnIOCompleted(base::MessagePumpForIO::IOContext*, unsigned long, unsigned long)
copy stack
32
webrender
262144
Intel(R) UHD Graphics
gen11
elkhartlake
27.20.100.9079
12-11-2020
BREAKPOINT
out of memory: 0x0000000000040000 bytes requested
8
xul.dll
webrender_bindings::moz2d_renderer::impl$5::rasterize(webrender_bindings::moz2d_renderer::Moz2dBlobRasterizer*, ref$<slice2$<webrender_api::image::BlobImageParams> >, bool, webrender_api::tile_pool::BlobTilePool*)
9
xul.dll
webrender::scene_builder_thread::rasterize_blobs(webrender::render_api::TransactionMsg*, bool, webrender_api::tile_pool::BlobTilePool*)
10
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$3)
11
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >*)
copy stack
33
webrender
53248
Intel(R) HD Graphics
gen6
sandybridge-gt1
9.17.10.4459
5-19-2016
BREAKPOINT
out of memory: 0x000000000000D000 bytes requested
8
xul.dll
webrender_build::shader::ShaderSourceParser::parse<webrender::device::gl::impl$22::compute_source::closure_env$1,webrender_build::shader::build_shader_main_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1,webrender::device::gl::impl$31::build_shader_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1> > >(enum2$<alloc::borrow::Cow<str$> >, webrender_build::shader::build_shader_main_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1,webrender::device::gl::impl$31::build_shader_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1> >*, webrender::device::gl::impl$22::compute_source::closure_env$1*)
9
xul.dll
webrender_build::shader::ShaderSourceParser::parse<webrender::device::gl::impl$22::compute_source::closure_env$1,webrender_build::shader::build_shader_main_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1,webrender::device::gl::impl$31::build_shader_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1> > >(enum2$<alloc::borrow::Cow<str$> >, webrender_build::shader::build_shader_main_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1,webrender::device::gl::impl$31::build_shader_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1> >*, webrender::device::gl::impl$22::compute_source::closure_env$1*)
10
xul.dll
webrender_build::shader::ShaderSourceParser::parse<webrender::device::gl::impl$22::compute_source::closure_env$1,webrender_build::shader::build_shader_main_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1,webrender::device::gl::impl$31::build_shader_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1> > >(enum2$<alloc::borrow::Cow<str$> >, webrender_build::shader::build_shader_main_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1,webrender::device::gl::impl$31::build_shader_string::closure_env$0<webrender::device::gl::impl$22::compute_source::closure_env$1> >*, webrender::device::gl::impl$22::compute_source::closure_env$1*)
11
xul.dll
webrender::device::gl::ProgramSourceInfo::compute_source(webrender::device::gl::Device*, webrender_build::shader::ShaderKind)
12
xul.dll
webrender::device::gl::Device::link_program(webrender::device::gl::Program*, webrender::device::gl::VertexDescriptor*)
13
xul.dll
webrender::renderer::shade::LazilyCompiledShader::get_internal(webrender::device::gl::Device*, webrender::renderer::ShaderPrecacheFlags, enum2$<core::option::Option<ref_mut$<webrender::profiler::TransactionProfile> > >)
14
xul.dll
webrender::renderer::shade::LazilyCompiledShader::bind(webrender::device::gl::Device*, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, enum2$<core::option::Option<euclid::size::Size2D<f32,webrender_api::units::DevicePixel> > >, alloc::vec::Vec<enum2$<webrender::renderer::RendererError>,alloc::alloc::Global>*, webrender::profiler::TransactionProfile*)
15
xul.dll
webrender::renderer::Renderer::draw_clip_batch_list(webrender::batch::ClipBatchList*, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::renderer::RendererStats*)
16
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
17
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
18
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
19
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
20
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
21
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
22
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
24
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
34
swiggle
13312
Intel(R) HD Graphics
gen6
sandybridge-gt1
9.17.10.4459
5-19-2016
BREAKPOINT
out of memory: 0x0000000000003400 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::render_target::RenderTarget::build(webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraph*, webrender::gpu_types::PrimitiveHeaders*, webrender::gpu_types::TransformPalette*, webrender::gpu_types::ZBufferIdGenerator*, ref$<slice2$<webrender::prim_store::PrimitiveInstance> >, webrender::command_buffer::CommandBufferList*, webrender::renderer::gpu_buffer::GpuBufferBuilder*)
9
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
11
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
12
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
13
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
14
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
35
swiggle
8192
Intel(R) HD Graphics
gen6
sandybridge-gt1
9.17.10.4459
5-19-2016
BREAKPOINT
out of memory: 0x0000000000002000 bytes requested
7
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
8
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
9
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
10
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
36
webrender
13312
Intel(R) UHD Graphics
gen9
coffeelake-gt1
30.0.100.9864
8-20-2021
BREAKPOINT
out of memory: 0x0000000000003400 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::render_target::RenderTarget::build(webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraph*, webrender::gpu_types::PrimitiveHeaders*, webrender::gpu_types::TransformPalette*, webrender::gpu_types::ZBufferIdGenerator*, ref$<slice2$<webrender::prim_store::PrimitiveInstance> >, webrender::command_buffer::CommandBufferList*, webrender::renderer::gpu_buffer::GpuBufferBuilder*)
9
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
11
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
12
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
13
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
14
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
37
webrender
104448
Intel(R) HD Graphics 4000
gen7
ivybridge-gt2
10.18.10.4358
12-21-2015
BREAKPOINT
out of memory: 0x0000000000019800 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
10
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
11
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
12
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
13
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
38
webrender
4096
Intel(R) HD Graphics
gen6
sandybridge-gt1
9.17.10.4459
5-19-2016
BREAKPOINT
out of memory: 0x0000000000001000 bytes requested
2
xul.dll
IPC::Channel::ChannelImpl::ProcessIncomingMessages(base::MessagePumpForIO::IOContext*, unsigned long, bool)
3
xul.dll
IPC::Channel::ChannelImpl::OnIOCompleted(base::MessagePumpForIO::IOContext*, unsigned long, unsigned long)
copy stack
39
swiggle
4096
AMD Radeon(TM) R4 Graphics
CIK
MULLINS
27.20.20913.2000
8-2-2022
BREAKPOINT
out of memory: 0x0000000000001000 bytes requested
2
xul.dll
IPC::Channel::ChannelImpl::OnIOCompleted(base::MessagePumpForIO::IOContext*, unsigned long, unsigned long)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
copy stack
2
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
copy stack
3
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
copy stack
4
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
copy stack
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
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mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
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mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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20
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7260
2-25-2025
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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21
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7260
2-25-2025
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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22
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7260
2-25-2025
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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23
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7260
2-25-2025
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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24
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7260
2-25-2025
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
25
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7260
2-25-2025
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
26
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7260
2-25-2025
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
27
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7260
2-25-2025
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
28
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7260
2-25-2025
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
29
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7260
2-25-2025
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
30
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7260
2-25-2025
ACCESS_VIOLATION_READ
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
0
xul.dll
mozilla::(anonymous namespace)::WebGLImageConverter::run<27,20>(mozilla::WebGLTexelPremultiplicationOp, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace)
1
xul.dll
mozilla::ConvertImage(unsigned long long, unsigned long long, void const*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, void*, unsigned long long, mozilla::gl::OriginPos, mozilla::WebGLTexelFormat, bool, mozilla::dom::PredefinedColorSpace, mozilla::dom::PredefinedColorSpace, bool* const)
2
xul.dll
mozilla::webgl::TexUnpackBlob::ConvertIfNeeded(mozilla::WebGLContext const*, const unsigned int, const unsigned int, mozilla::WebGLTexelFormat, unsigned char const* const, const long long, mozilla::WebGLTexelFormat, const long long, unsigned char const** const, mozilla::UniqueBuffer* const) const
3
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
4
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
5
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
6
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
9
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0, 6.2
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
27.20.100.8854
10-14-2020
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
2
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
27.20.100.8854
10-14-2020
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
3
webrender
Intel(R) UHD Graphics
gen12
alderlake-gt2
32.0.101.6127
10-11-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
4
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
27.20.100.9664
6-1-2021
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
5
swiggle
Intel(R) HD Graphics 630
gen9
kabylake-gt2
27.20.100.9664
6-1-2021
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
6
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
27.20.100.9664
6-1-2021
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
7
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
27.20.100.9664
6-1-2021
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
8
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
27.20.100.9664
6-1-2021
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
9
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
27.20.100.9664
6-1-2021
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
10
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
27.20.100.9664
6-1-2021
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
11
webrender
AMD Radeon RX 5500
GFX10
NAVI14
32.0.11038.3001
9-22-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
12
webrender
Intel(R) UHD Graphics 630
gen9
coffeelake-gt2
24.20.100.6286
8-15-2018
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
13
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
27.20.100.9664
6-1-2021
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
14
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
27.20.100.9664
6-1-2021
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
15
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
30.0.14060.3003
6-30-2022
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
16
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
30.0.14060.3003
6-30-2022
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
17
webrender
NVIDIA GeForce GT 710
Kepler
GK208B
27.21.14.5671
9-30-2020
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
18
webrender
NVIDIA GeForce GTX 1650
Turing
TU117
32.0.15.6094
8-14-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
19
webrender
NVIDIA GeForce GTX 1650
Turing
TU117
32.0.15.6094
8-14-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
20
webrender
AMD Radeon RX 5700 XT
GFX10
NAVI10
32.0.21013.1000
5-26-2025
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
21
webrender
NVIDIA GeForce RTX 4060
Ada
AD107
32.0.15.6094
8-14-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
22
webrender
Intel(R) UHD Graphics
gen9
coffeelake-gt2
31.0.101.2130
8-13-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
23
webrender
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
32.0.101.6129
10-18-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
24
webrender
NVIDIA GeForce RTX 4080 SUPER
Ada
AD103
32.0.15.7652
5-14-2025
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
25
webrender
NVIDIA GeForce RTX 2080
Turing
TU104
32.0.15.6094
8-14-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
NVIDIA GeForce GTX 1080 Ti
Pascal
GP102
32.0.15.7680
6-12-2025
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
2
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
3
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
4
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
5
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
6
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
27.20.100.8854
10-14-2020
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
7
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
8
webrender
NVIDIA GeForce GTX 1070
Pascal
GP104
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
9
webrender
NVIDIA GeForce GTX 1660 SUPER
Turing
TU116
32.0.15.7688
6-24-2025
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
10
webrender
NVIDIA GeForce RTX 4070 Laptop GPU
Ada
AD106M
32.0.15.7602
4-12-2025
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
11
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
12
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
13
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
14
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
15
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
16
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
17
webrender
NVIDIA GeForce RTX 3060 Ti
Ampere
GA104
32.0.15.7700
7-14-2025
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
18
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
19
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
20
webrender
Intel(R) UHD Graphics 630
gen9
coffeelake-gt2
31.0.101.2111
7-19-2022
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0, 6.2
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
1048576
Intel(R) Iris(R) Xe Graphics
gen12
tigerlake-gt2
31.0.101.5445
4-20-2024
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender_bindings::moz2d_renderer::impl$5::rasterize(webrender_bindings::moz2d_renderer::Moz2dBlobRasterizer*, ref$<slice2$<webrender_api::image::BlobImageParams> >, bool, webrender_api::tile_pool::BlobTilePool*)
10
xul.dll
webrender::scene_builder_thread::rasterize_blobs(webrender::render_api::TransactionMsg*, bool, webrender_api::tile_pool::BlobTilePool*)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$3)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >*)
copy stack
2
webrender
1048576
Intel(R) HD Graphics
gen9lp
broxton
22.20.16.4749
7-24-2017
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
10
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
11
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
12
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
13
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
3
webrender
1048576
Radeon RX 560 Series
VI
POLARIS11
31.0.21914.4000
7-3-2024
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
10
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
11
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
12
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
13
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
4
webrender
1048576
Intel(R) HD Graphics 520
gen9
skylake-gt2
30.0.100.9865
8-20-2021
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
10
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
11
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
12
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
13
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
5
webrender
1048576
NVIDIA GeForce GT 710
Kepler
GK208B
30.0.14.7430
2-24-2023
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
10
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
11
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
12
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
13
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
6
webrender
1048576
Intel(R) UHD Graphics 630
gen9
coffeelake-gt2
24.20.100.6286
8-15-2018
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender_bindings::moz2d_renderer::impl$5::rasterize(webrender_bindings::moz2d_renderer::Moz2dBlobRasterizer*, ref$<slice2$<webrender_api::image::BlobImageParams> >, bool, webrender_api::tile_pool::BlobTilePool*)
10
xul.dll
webrender::scene_builder_thread::rasterize_blobs(webrender::render_api::TransactionMsg*, bool, webrender_api::tile_pool::BlobTilePool*)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$3)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >*)
copy stack
7
webrender
1048576
Intel(R) UHD Graphics 605
gen9lp
geminilake
31.0.101.2111
7-19-2022
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
10
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
11
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
12
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
13
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
8
swiggle
786432
Intel(R) HD Graphics 530
gen9
skylake-gt2
31.0.101.2112
7-21-2022
BREAKPOINT
out of memory: 0x00000000000C0000 bytes requested
8
xul.dll
alloc::raw_vec::RawVec<webrender::freelist::Slot<webrender::lru_cache::LRUCacheEntry<webrender::texture_cache::CacheEntry> >,alloc::alloc::Global>::grow_one<webrender::freelist::Slot<webrender::lru_cache::LRUCacheEntry<webrender::texture_cache::CacheEntry> >,alloc::alloc::Global>(core::panic::location::Location*)
9
xul.dll
webrender::lru_cache::LRUCache<webrender::texture_cache::CacheEntry,enum2$<webrender::texture_cache::AutoCacheEntryMarker> >::push_new<webrender::texture_cache::CacheEntry,enum2$<webrender::texture_cache::AutoCacheEntryMarker> >(unsigned char, webrender::texture_cache::CacheEntry)
10
xul.dll
webrender::texture_cache::TextureCache::update(enum2$<webrender::texture_cache::TextureCacheHandle>*, webrender_api::image::ImageDescriptor, webrender::device::gl::TextureFilter, enum2$<core::option::Option<enum2$<webrender::resource_cache::CachedImageData> > >, float[4], enum2$<webrender_api::image::DirtyRect<i32,webrender_api::units::DevicePixel> >, webrender::gpu_cache::GpuCache*, enum2$<core::option::Option<ref$<webrender::texture_cache::EvictionNotice> > >, enum2$<webrender::gpu_types::UvRectKind>, webrender::texture_cache::Eviction, webrender::texture_cache::TargetShader, bool)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
9
webrender
54525952
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12028.9001
11-1-2022
BREAKPOINT
out of memory: 0x0000000003400000 bytes requested
8
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
9
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
10
webrender
1048576
AMD Radeon RX 9070 XT
GFX12
NAVI48
32.0.21013.1000
5-26-2025
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
11
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
12
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
14
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
webrender
327680
NVIDIA GeForce RTX 2080 Ti
Turing
TU102
32.0.15.7640
5-6-2025
BREAKPOINT
out of memory: 0x0000000000050000 bytes requested
8
xul.dll
alloc::raw_vec::RawVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>,alloc::alloc::Global>::grow_one<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>,alloc::alloc::Global>(core::panic::location::Location*)
9
xul.dll
webrender::prepare::prepare_picture(webrender::prim_store::PictureIndex, webrender::prim_store::PrimitiveStore*, enum2$<core::option::Option<webrender::picture::SurfaceIndex> >, enum2$<webrender::picture::SubpixelMode>, webrender::frame_builder::FrameBuildingContext*, webrender::frame_builder::FrameBuildingState*, webrender::render_backend::DataStores*, webrender::prim_store::PrimitiveScratchBuffer*, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, alloc::vec::Vec<webrender::prim_store::PrimitiveInstance,alloc::alloc::Global>*)
10
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
11
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
13
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
14
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
15
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
12
webrender
1048576
NVIDIA GeForce GTX 1050 Ti
Pascal
GP107
32.0.15.7652
5-14-2025
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender_bindings::moz2d_renderer::impl$5::rasterize(webrender_bindings::moz2d_renderer::Moz2dBlobRasterizer*, ref$<slice2$<webrender_api::image::BlobImageParams> >, bool, webrender_api::tile_pool::BlobTilePool*)
10
xul.dll
webrender::scene_builder_thread::rasterize_blobs(webrender::render_api::TransactionMsg*, bool, webrender_api::tile_pool::BlobTilePool*)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$3)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >*)
copy stack
13
webrender
6815744
NVIDIA GeForce RTX 2060 SUPER
Turing
TU106
32.0.15.7700
7-14-2025
BREAKPOINT
out of memory: 0x0000000000680000 bytes requested
8
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
9
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
14
swiggle
314992
NVIDIA GeForce RTX 2060 SUPER
Turing
TU106
32.0.15.7700
7-14-2025
BREAKPOINT
out of memory: 0x000000000004CE70 bytes requested
8
xul.dll
alloc::vec::Vec<u8,alloc::alloc::Global>::reserve<u8,alloc::alloc::Global>(unsigned long long, core::panic::location::Location*)
9
xul.dll
webrender_bindings::bindings::wr_vec_u8_reserve(webrender_bindings::bindings::WrVecU8*, unsigned long long)
10
xul.dll
mozilla::layers::WebRenderBridgeParent::UpdateResources(nsTArray<mozilla::layers::OpUpdateResource> const&, nsTArray<mozilla::layers::RefCountedShmem> const&, nsTArray<mozilla::ipc::Shmem> const&, mozilla::wr::TransactionBuilder&)
11
xul.dll
mozilla::layers::WebRenderBridgeParent::RecvSetDisplayList(mozilla::layers::DisplayListData&&, nsTArray<mozilla::layers::OpDestroy>&&, unsigned long long const&, mozilla::layers::BaseTransactionId<mozilla::layers::TransactionIdType> const&, bool const&, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, nsTSubstring<char> const&, mozilla::TimeStamp const&, nsTArray<mozilla::layers::CompositionPayload>&&, bool const&)
14
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
15
webrender
1048576
Intel(R) HD Graphics 4000
gen7
ivybridge-gt2
10.18.10.4425
4-4-2016
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
10
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
11
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
12
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
13
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
16
webrender
1048576
Intel(R) HD Graphics
gen7
ivybridge-gt1
10.18.10.5161
8-6-2020
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
10
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
11
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
12
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
13
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_READ
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_READ
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
3
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_READ
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
14
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
15
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
16
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
17
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
18
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
20
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
webrender
Intel(R) HD Graphics 4400
gen7.5
haswell-gt2
20.19.15.4835
10-16-2017
ACCESS_VIOLATION_READ
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
14
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
15
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
16
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
17
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
18
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
20
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
9
webrender
Intel(R) HD Graphics 5500
gen8
broadwell-gt2
20.19.15.4531
9-29-2016
ACCESS_VIOLATION_READ
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
10
webrender
Intel(R) HD Graphics 4400
gen7.5
haswell-gt2
20.19.15.4835
10-16-2017
ACCESS_VIOLATION_READ
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4531
9-29-2016
ACCESS_VIOLATION_READ
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<1, 4>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
9
d3d11.dll
CDevice::FlushResourceDeletion(IDXGIResourceInternal* const*, unsigned int, bool, unsigned int, unsigned int, bool, bool)
18
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
19
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
20
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
21
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
22
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
24
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
14
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
15
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
16
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
17
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
18
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
20
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
14
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
15
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
16
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
17
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
18
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
20
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
14
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_READ
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
15
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_READ
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) UHD Graphics 630
gen9
coffeelake-gt2
27.20.100.9664
6-1-2021
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
webrender
Intel(R) UHD Graphics 630
gen9
coffeelake-gt2
27.20.100.9664
6-1-2021
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
3
webrender
Intel(R) UHD Graphics 630
gen9
coffeelake-gt2
27.20.100.9664
6-1-2021
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
4
webrender
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
30.0.101.1368
1-27-2022
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
5
webrender
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
30.0.101.1368
1-27-2022
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
6
webrender
Intel(R) Iris(R) Plus Graphics
gen11
icelake-gt2
31.0.101.2127
11-13-2023
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
7
webrender
Intel(R) Iris(R) Plus Graphics
gen11
icelake-gt2
31.0.101.2127
11-13-2023
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
8
webrender
Intel(R) Iris(R) Plus Graphics
gen11
icelake-gt2
31.0.101.2127
11-13-2023
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
9
webrender
Intel(R) Iris(R) Plus Graphics
gen11
icelake-gt2
31.0.101.2127
11-13-2023
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
10
webrender
Intel(R) Iris(R) Plus Graphics
gen11
icelake-gt2
31.0.101.2127
11-13-2023
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
11
webrender
Intel(R) Iris(R) Plus Graphics
gen11
icelake-gt2
31.0.101.2127
11-13-2023
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
12
webrender
Intel(R) Iris(R) Plus Graphics
gen11
icelake-gt2
31.0.101.2127
11-13-2023
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
13
webrender
Intel(R) Iris(R) Plus Graphics
gen11
icelake-gt2
31.0.101.2127
11-13-2023
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
14
webrender
Intel(R) Iris(R) Plus Graphics
gen11
icelake-gt2
31.0.101.2127
11-13-2023
ACCESS_VIOLATION_READ
0
xul.dll
geckoservo::glue::Servo_AnimationValue_GetOpacity(enum2$<style::properties::generated::animated_properties::AnimationValue>*)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
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Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
14
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
15
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
16
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
17
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
18
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
19
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
21
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
15
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
16
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
17
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
18
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
19
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
21
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
16
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
17
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
18
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
19
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
20
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
21
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
23
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
6
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
7
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
8
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
11
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
12
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
15
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
16
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
17
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
18
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
19
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
21
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
9
webrender
Radeon (TM) RX 470 Graphics
VI
POLARIS10
31.0.12027.9001
3-30-2023
ACCESS_VIOLATION_READ
6
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
7
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
8
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
11
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
12
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
14
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
15
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
16
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
17
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
18
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
20
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
12
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
13
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
14
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
15
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
17
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
18
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
19
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
20
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
21
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
22
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
23
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
24
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
25
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
27
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<1>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_Amortized<0>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
9
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
10
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
11
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
13
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
14
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
16
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
17
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
18
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
19
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
20
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
21
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
23
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
10
2%
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::picture::TileCacheInstance::update_prim_dependencies(webrender::prim_store::PrimitiveInstance*, webrender::spatial_tree::SpatialNodeIndex, euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel>, webrender::visibility::FrameVisibilityContext*, webrender::render_backend::DataStores*, webrender::clip::ClipStore*, ref$<slice2$<webrender::picture::PicturePrimitive> >, webrender::resource_cache::ResourceCache*, webrender::prim_store::storage::Storage<enum2$<webrender_api::PropertyBinding<webrender_api::color::ColorU> > >*, ref$<slice2$<tuple$<webrender::prim_store::PictureIndex,webrender::picture::SurfaceIndex> > >, webrender::composite::CompositeState*, webrender::gpu_cache::GpuCache*, webrender::prim_store::PrimitiveScratchBuffer*, bool, ref_mut$<slice2$<webrender::picture::SurfaceInfo> >, webrender::profiler::TransactionProfile*)
10
xul.dll
webrender::visibility::update_prim_visibility(webrender::prim_store::PictureIndex, enum2$<core::option::Option<webrender::picture::SurfaceIndex> >, euclid::box2d::Box2D<f32,webrender_api::units::WorldPixel>*, webrender::prim_store::PrimitiveStore*, bool, webrender::visibility::FrameVisibilityContext*, webrender::visibility::FrameVisibilityState*, enum2$<core::option::Option<ref_mut$<webrender::picture::TileCacheInstance> > >*)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::picture::TileCacheInstance::update_prim_dependencies(webrender::prim_store::PrimitiveInstance*, webrender::spatial_tree::SpatialNodeIndex, euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel>, webrender::visibility::FrameVisibilityContext*, webrender::render_backend::DataStores*, webrender::clip::ClipStore*, ref$<slice2$<webrender::picture::PicturePrimitive> >, webrender::resource_cache::ResourceCache*, webrender::prim_store::storage::Storage<enum2$<webrender_api::PropertyBinding<webrender_api::color::ColorU> > >*, ref$<slice2$<tuple$<webrender::prim_store::PictureIndex,webrender::picture::SurfaceIndex> > >, webrender::composite::CompositeState*, webrender::gpu_cache::GpuCache*, webrender::prim_store::PrimitiveScratchBuffer*, bool, ref_mut$<slice2$<webrender::picture::SurfaceInfo> >, webrender::profiler::TransactionProfile*)
10
xul.dll
webrender::visibility::update_prim_visibility(webrender::prim_store::PictureIndex, enum2$<core::option::Option<webrender::picture::SurfaceIndex> >, euclid::box2d::Box2D<f32,webrender_api::units::WorldPixel>*, webrender::prim_store::PrimitiveStore*, bool, webrender::visibility::FrameVisibilityContext*, webrender::visibility::FrameVisibilityState*, enum2$<core::option::Option<ref_mut$<webrender::picture::TileCacheInstance> > >*)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::picture::TileCacheInstance::update_prim_dependencies(webrender::prim_store::PrimitiveInstance*, webrender::spatial_tree::SpatialNodeIndex, euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel>, webrender::visibility::FrameVisibilityContext*, webrender::render_backend::DataStores*, webrender::clip::ClipStore*, ref$<slice2$<webrender::picture::PicturePrimitive> >, webrender::resource_cache::ResourceCache*, webrender::prim_store::storage::Storage<enum2$<webrender_api::PropertyBinding<webrender_api::color::ColorU> > >*, ref$<slice2$<tuple$<webrender::prim_store::PictureIndex,webrender::picture::SurfaceIndex> > >, webrender::composite::CompositeState*, webrender::gpu_cache::GpuCache*, webrender::prim_store::PrimitiveScratchBuffer*, bool, ref_mut$<slice2$<webrender::picture::SurfaceInfo> >, webrender::profiler::TransactionProfile*)
10
xul.dll
webrender::visibility::update_prim_visibility(webrender::prim_store::PictureIndex, enum2$<core::option::Option<webrender::picture::SurfaceIndex> >, euclid::box2d::Box2D<f32,webrender_api::units::WorldPixel>*, webrender::prim_store::PrimitiveStore*, bool, webrender::visibility::FrameVisibilityContext*, webrender::visibility::FrameVisibilityState*, enum2$<core::option::Option<ref_mut$<webrender::picture::TileCacheInstance> > >*)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::picture::TileCacheInstance::update_prim_dependencies(webrender::prim_store::PrimitiveInstance*, webrender::spatial_tree::SpatialNodeIndex, euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel>, webrender::visibility::FrameVisibilityContext*, webrender::render_backend::DataStores*, webrender::clip::ClipStore*, ref$<slice2$<webrender::picture::PicturePrimitive> >, webrender::resource_cache::ResourceCache*, webrender::prim_store::storage::Storage<enum2$<webrender_api::PropertyBinding<webrender_api::color::ColorU> > >*, ref$<slice2$<tuple$<webrender::prim_store::PictureIndex,webrender::picture::SurfaceIndex> > >, webrender::composite::CompositeState*, webrender::gpu_cache::GpuCache*, webrender::prim_store::PrimitiveScratchBuffer*, bool, ref_mut$<slice2$<webrender::picture::SurfaceInfo> >, webrender::profiler::TransactionProfile*)
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xul.dll
webrender::visibility::update_prim_visibility(webrender::prim_store::PictureIndex, enum2$<core::option::Option<webrender::picture::SurfaceIndex> >, euclid::box2d::Box2D<f32,webrender_api::units::WorldPixel>*, webrender::prim_store::PrimitiveStore*, bool, webrender::visibility::FrameVisibilityContext*, webrender::visibility::FrameVisibilityState*, enum2$<core::option::Option<ref_mut$<webrender::picture::TileCacheInstance> > >*)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
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xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
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xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
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xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::picture::TileCacheInstance::update_prim_dependencies(webrender::prim_store::PrimitiveInstance*, webrender::spatial_tree::SpatialNodeIndex, euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel>, webrender::visibility::FrameVisibilityContext*, webrender::render_backend::DataStores*, webrender::clip::ClipStore*, ref$<slice2$<webrender::picture::PicturePrimitive> >, webrender::resource_cache::ResourceCache*, webrender::prim_store::storage::Storage<enum2$<webrender_api::PropertyBinding<webrender_api::color::ColorU> > >*, ref$<slice2$<tuple$<webrender::prim_store::PictureIndex,webrender::picture::SurfaceIndex> > >, webrender::composite::CompositeState*, webrender::gpu_cache::GpuCache*, webrender::prim_store::PrimitiveScratchBuffer*, bool, ref_mut$<slice2$<webrender::picture::SurfaceInfo> >, webrender::profiler::TransactionProfile*)
10
xul.dll
webrender::visibility::update_prim_visibility(webrender::prim_store::PictureIndex, enum2$<core::option::Option<webrender::picture::SurfaceIndex> >, euclid::box2d::Box2D<f32,webrender_api::units::WorldPixel>*, webrender::prim_store::PrimitiveStore*, bool, webrender::visibility::FrameVisibilityContext*, webrender::visibility::FrameVisibilityState*, enum2$<core::option::Option<ref_mut$<webrender::picture::TileCacheInstance> > >*)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
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xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
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xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::picture::TileCacheInstance::update_prim_dependencies(webrender::prim_store::PrimitiveInstance*, webrender::spatial_tree::SpatialNodeIndex, euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel>, webrender::visibility::FrameVisibilityContext*, webrender::render_backend::DataStores*, webrender::clip::ClipStore*, ref$<slice2$<webrender::picture::PicturePrimitive> >, webrender::resource_cache::ResourceCache*, webrender::prim_store::storage::Storage<enum2$<webrender_api::PropertyBinding<webrender_api::color::ColorU> > >*, ref$<slice2$<tuple$<webrender::prim_store::PictureIndex,webrender::picture::SurfaceIndex> > >, webrender::composite::CompositeState*, webrender::gpu_cache::GpuCache*, webrender::prim_store::PrimitiveScratchBuffer*, bool, ref_mut$<slice2$<webrender::picture::SurfaceInfo> >, webrender::profiler::TransactionProfile*)
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xul.dll
webrender::visibility::update_prim_visibility(webrender::prim_store::PictureIndex, enum2$<core::option::Option<webrender::picture::SurfaceIndex> >, euclid::box2d::Box2D<f32,webrender_api::units::WorldPixel>*, webrender::prim_store::PrimitiveStore*, bool, webrender::visibility::FrameVisibilityContext*, webrender::visibility::FrameVisibilityState*, enum2$<core::option::Option<ref_mut$<webrender::picture::TileCacheInstance> > >*)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
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xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
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xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::picture::TileCacheInstance::update_prim_dependencies(webrender::prim_store::PrimitiveInstance*, webrender::spatial_tree::SpatialNodeIndex, euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel>, webrender::visibility::FrameVisibilityContext*, webrender::render_backend::DataStores*, webrender::clip::ClipStore*, ref$<slice2$<webrender::picture::PicturePrimitive> >, webrender::resource_cache::ResourceCache*, webrender::prim_store::storage::Storage<enum2$<webrender_api::PropertyBinding<webrender_api::color::ColorU> > >*, ref$<slice2$<tuple$<webrender::prim_store::PictureIndex,webrender::picture::SurfaceIndex> > >, webrender::composite::CompositeState*, webrender::gpu_cache::GpuCache*, webrender::prim_store::PrimitiveScratchBuffer*, bool, ref_mut$<slice2$<webrender::picture::SurfaceInfo> >, webrender::profiler::TransactionProfile*)
10
xul.dll
webrender::visibility::update_prim_visibility(webrender::prim_store::PictureIndex, enum2$<core::option::Option<webrender::picture::SurfaceIndex> >, euclid::box2d::Box2D<f32,webrender_api::units::WorldPixel>*, webrender::prim_store::PrimitiveStore*, bool, webrender::visibility::FrameVisibilityContext*, webrender::visibility::FrameVisibilityState*, enum2$<core::option::Option<ref_mut$<webrender::picture::TileCacheInstance> > >*)
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xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::picture::TileCacheInstance::update_prim_dependencies(webrender::prim_store::PrimitiveInstance*, webrender::spatial_tree::SpatialNodeIndex, euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel>, webrender::visibility::FrameVisibilityContext*, webrender::render_backend::DataStores*, webrender::clip::ClipStore*, ref$<slice2$<webrender::picture::PicturePrimitive> >, webrender::resource_cache::ResourceCache*, webrender::prim_store::storage::Storage<enum2$<webrender_api::PropertyBinding<webrender_api::color::ColorU> > >*, ref$<slice2$<tuple$<webrender::prim_store::PictureIndex,webrender::picture::SurfaceIndex> > >, webrender::composite::CompositeState*, webrender::gpu_cache::GpuCache*, webrender::prim_store::PrimitiveScratchBuffer*, bool, ref_mut$<slice2$<webrender::picture::SurfaceInfo> >, webrender::profiler::TransactionProfile*)
10
xul.dll
webrender::visibility::update_prim_visibility(webrender::prim_store::PictureIndex, enum2$<core::option::Option<webrender::picture::SurfaceIndex> >, euclid::box2d::Box2D<f32,webrender_api::units::WorldPixel>*, webrender::prim_store::PrimitiveStore*, bool, webrender::visibility::FrameVisibilityContext*, webrender::visibility::FrameVisibilityState*, enum2$<core::option::Option<ref_mut$<webrender::picture::TileCacheInstance> > >*)
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xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
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2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::picture::TileCacheInstance::update_prim_dependencies(webrender::prim_store::PrimitiveInstance*, webrender::spatial_tree::SpatialNodeIndex, euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel>, webrender::visibility::FrameVisibilityContext*, webrender::render_backend::DataStores*, webrender::clip::ClipStore*, ref$<slice2$<webrender::picture::PicturePrimitive> >, webrender::resource_cache::ResourceCache*, webrender::prim_store::storage::Storage<enum2$<webrender_api::PropertyBinding<webrender_api::color::ColorU> > >*, ref$<slice2$<tuple$<webrender::prim_store::PictureIndex,webrender::picture::SurfaceIndex> > >, webrender::composite::CompositeState*, webrender::gpu_cache::GpuCache*, webrender::prim_store::PrimitiveScratchBuffer*, bool, ref_mut$<slice2$<webrender::picture::SurfaceInfo> >, webrender::profiler::TransactionProfile*)
10
xul.dll
webrender::visibility::update_prim_visibility(webrender::prim_store::PictureIndex, enum2$<core::option::Option<webrender::picture::SurfaceIndex> >, euclid::box2d::Box2D<f32,webrender_api::units::WorldPixel>*, webrender::prim_store::PrimitiveStore*, bool, webrender::visibility::FrameVisibilityContext*, webrender::visibility::FrameVisibilityState*, enum2$<core::option::Option<ref_mut$<webrender::picture::TileCacheInstance> > >*)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
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2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::picture::TileCacheInstance::update_prim_dependencies(webrender::prim_store::PrimitiveInstance*, webrender::spatial_tree::SpatialNodeIndex, euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel>, webrender::visibility::FrameVisibilityContext*, webrender::render_backend::DataStores*, webrender::clip::ClipStore*, ref$<slice2$<webrender::picture::PicturePrimitive> >, webrender::resource_cache::ResourceCache*, webrender::prim_store::storage::Storage<enum2$<webrender_api::PropertyBinding<webrender_api::color::ColorU> > >*, ref$<slice2$<tuple$<webrender::prim_store::PictureIndex,webrender::picture::SurfaceIndex> > >, webrender::composite::CompositeState*, webrender::gpu_cache::GpuCache*, webrender::prim_store::PrimitiveScratchBuffer*, bool, ref_mut$<slice2$<webrender::picture::SurfaceInfo> >, webrender::profiler::TransactionProfile*)
10
xul.dll
webrender::visibility::update_prim_visibility(webrender::prim_store::PictureIndex, enum2$<core::option::Option<webrender::picture::SurfaceIndex> >, euclid::box2d::Box2D<f32,webrender_api::units::WorldPixel>*, webrender::prim_store::PrimitiveStore*, bool, webrender::visibility::FrameVisibilityContext*, webrender::visibility::FrameVisibilityState*, enum2$<core::option::Option<ref_mut$<webrender::picture::TileCacheInstance> > >*)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
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2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::picture::TileCacheInstance::update_prim_dependencies(webrender::prim_store::PrimitiveInstance*, webrender::spatial_tree::SpatialNodeIndex, euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel>, webrender::visibility::FrameVisibilityContext*, webrender::render_backend::DataStores*, webrender::clip::ClipStore*, ref$<slice2$<webrender::picture::PicturePrimitive> >, webrender::resource_cache::ResourceCache*, webrender::prim_store::storage::Storage<enum2$<webrender_api::PropertyBinding<webrender_api::color::ColorU> > >*, ref$<slice2$<tuple$<webrender::prim_store::PictureIndex,webrender::picture::SurfaceIndex> > >, webrender::composite::CompositeState*, webrender::gpu_cache::GpuCache*, webrender::prim_store::PrimitiveScratchBuffer*, bool, ref_mut$<slice2$<webrender::picture::SurfaceInfo> >, webrender::profiler::TransactionProfile*)
10
xul.dll
webrender::visibility::update_prim_visibility(webrender::prim_store::PictureIndex, enum2$<core::option::Option<webrender::picture::SurfaceIndex> >, euclid::box2d::Box2D<f32,webrender_api::units::WorldPixel>*, webrender::prim_store::PrimitiveStore*, bool, webrender::visibility::FrameVisibilityContext*, webrender::visibility::FrameVisibilityState*, enum2$<core::option::Option<ref_mut$<webrender::picture::TileCacheInstance> > >*)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
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Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
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3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
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3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
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3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
6
d3d11.dll
CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CUseCountedObject<NOutermost::CDeviceChild>::CUseCountedObject<NOutermost::CDeviceChild>(void*, NOutermost::CDeviceChild::TConstructorArgs const&, NOutermost::CDevice*, _GUID const&, void**)
9
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
10
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
11
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
12
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
13
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
15
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
18
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
20
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
21
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
23
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
24
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
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3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
6
d3d11.dll
CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CUseCountedObject<NOutermost::CDeviceChild>::CUseCountedObject<NOutermost::CDeviceChild>(void*, NOutermost::CDeviceChild::TConstructorArgs const&, NOutermost::CDevice*, _GUID const&, void**)
9
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
10
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
11
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
12
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
13
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
15
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
18
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
20
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
21
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
23
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
24
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
6
d3d11.dll
CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CUseCountedObject<NOutermost::CDeviceChild>::CUseCountedObject<NOutermost::CDeviceChild>(void*, NOutermost::CDeviceChild::TConstructorArgs const&, NOutermost::CDevice*, _GUID const&, void**)
9
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
10
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
11
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
12
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
13
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
15
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
18
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
20
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
21
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
23
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
24
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
6
d3d11.dll
CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CUseCountedObject<NOutermost::CDeviceChild>::CUseCountedObject<NOutermost::CDeviceChild>(void*, NOutermost::CDeviceChild::TConstructorArgs const&, NOutermost::CDevice*, _GUID const&, void**)
9
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
10
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
11
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
12
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
13
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
15
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
18
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
20
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
21
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
23
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
24
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
12
1%
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0, 6.2
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
AMD Radeon RX 6600
GFX10_3
DIMGREY_CAVEFISH
32.0.12033.1030
11-27-2024
ACCESS_VIOLATION_READ
14
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
18
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
19
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
20
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
21
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender::composite::ClipRadius)
22
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
23
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
24
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
25
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
26
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
27
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
29
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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14
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
18
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
19
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
20
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
21
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender::composite::ClipRadius)
22
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
23
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
24
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
25
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
26
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
27
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
29
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender::composite::ClipRadius)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
4
webrender
AMD Radeon RX 6700 XT
GFX10_3
NAVY_FLOUNDER
32.0.12033.1030
11-27-2024
ACCESS_VIOLATION_READ
16
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
17
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
20
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
21
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
22
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
23
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender::composite::ClipRadius)
24
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
25
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
26
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
27
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
28
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
29
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
31
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender::composite::ClipRadius)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender::composite::ClipRadius)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender::composite::ClipRadius)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
0
xul.dll
mozilla::FFmpegDecoderModule<46465650>::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
1
xul.dll
mozilla::PDMFactory::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
5
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/gfx/ipc/GPUParent.cpp:410:3'>::Run()
copy stack
0
xul.dll
mozilla::FFmpegDecoderModule<46465650>::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
1
xul.dll
mozilla::PDMFactory::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
5
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/gfx/ipc/GPUParent.cpp:410:3'>::Run()
copy stack
0
xul.dll
mozilla::FFmpegDecoderModule<46465650>::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
1
xul.dll
mozilla::PDMFactory::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
5
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/gfx/ipc/GPUParent.cpp:410:3'>::Run()
copy stack
0
xul.dll
mozilla::FFmpegDecoderModule<46465650>::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
1
xul.dll
mozilla::PDMFactory::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
5
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/gfx/ipc/GPUParent.cpp:410:3'>::Run()
copy stack
0
xul.dll
mozilla::FFmpegDecoderModule<46465650>::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
1
xul.dll
mozilla::PDMFactory::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
5
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/gfx/ipc/GPUParent.cpp:410:3'>::Run()
copy stack
0
xul.dll
mozilla::FFmpegDecoderModule<46465650>::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
1
xul.dll
mozilla::PDMFactory::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
5
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/gfx/ipc/GPUParent.cpp:410:3'>::Run()
copy stack
0
xul.dll
mozilla::FFmpegDecoderModule<46465650>::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
1
xul.dll
mozilla::PDMFactory::Supports(mozilla::SupportDecoderParams const&, mozilla::DecoderDoctorDiagnostics*) const
5
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/gfx/ipc/GPUParent.cpp:410:3'>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
0
d3d11.dll
TOptContextIface<2>::UseSlowPath<CDevice::CondObjectLock>(CDevice::CondObjectLock const&) const
1
d3d11.dll
CContext::TID3D11DeviceContext_SetConstantBuffers_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11Buffer* const*)
3
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
4
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
5
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
8
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
12
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
13
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
14
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
15
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
16
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
18
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
0
d3d11.dll
TOptContextIface<2>::UseSlowPath<CDevice::CondObjectLock>(CDevice::CondObjectLock const&) const
1
d3d11.dll
CContext::TID3D11DeviceContext_SetConstantBuffers_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11Buffer* const*)
3
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
4
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
5
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
8
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
12
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
13
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
14
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
15
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
16
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
18
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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0
d3d11.dll
TOptContextIface<2>::UseSlowPath<CDevice::CondObjectLock>(CDevice::CondObjectLock const&) const
1
d3d11.dll
CContext::TID3D11DeviceContext_SetConstantBuffers_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11Buffer* const*)
3
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
4
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
5
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
8
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
11
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
12
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
13
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
14
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
15
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
17
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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0
d3d11.dll
TOptContextIface<2>::UseSlowPath<CDevice::CondObjectLock>(CDevice::CondObjectLock const&) const
1
d3d11.dll
CContext::TID3D11DeviceContext_SetConstantBuffers_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11Buffer* const*)
3
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
4
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
5
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
8
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
11
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
12
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
13
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
14
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
15
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
17
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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0
d3d11.dll
TOptContextIface<2>::UseSlowPath<CDevice::CondObjectLock>(CDevice::CondObjectLock const&) const
1
d3d11.dll
CContext::TID3D11DeviceContext_SetConstantBuffers_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11Buffer* const*)
3
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
4
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
5
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
8
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
11
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
12
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
13
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
14
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
15
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
17
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
16
1%
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
copy stack
copy stack
3
webrender
Intel(R) UHD Graphics 630
gen9
coffeelake-gt2
27.20.100.8729
10-12-2020
ACCESS_VIOLATION_READ
copy stack
copy stack
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_WRITE
3
d3d11.dll
CContext::TID3D11DeviceContext_OMSetRenderTargets_<2>(ID3D11DeviceContext5*, unsigned int, ID3D11RenderTargetView* const*, ID3D11DepthStencilView*)
4
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
5
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
6
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
8
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::ClearInstance>(ref$<slice2$<webrender::gpu_types::ClearInstance> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
12
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
13
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
14
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
15
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
16
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
18
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
3
d3d11.dll
CContext::TID3D11DeviceContext_OMSetRenderTargets_<2>(ID3D11DeviceContext5*, unsigned int, ID3D11RenderTargetView* const*, ID3D11DepthStencilView*)
4
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
5
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
6
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
8
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
9
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
3
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_READ
3
d3d11.dll
CContext::TID3D11DeviceContext_OMSetRenderTargets_<2>(ID3D11DeviceContext5*, unsigned int, ID3D11RenderTargetView* const*, ID3D11DepthStencilView*)
4
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
5
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
6
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
8
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::ClearInstance>(ref$<slice2$<webrender::gpu_types::ClearInstance> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
12
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
13
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
14
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
15
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
16
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
18
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
4
webrender
Intel(R) HD Graphics 510
gen9
skylake-gt1
20.19.15.4463
5-25-2016
ACCESS_VIOLATION_WRITE
3
d3d11.dll
CContext::TID3D11DeviceContext_OMSetRenderTargets_<2>(ID3D11DeviceContext5*, unsigned int, ID3D11RenderTargetView* const*, ID3D11DepthStencilView*)
4
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
5
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
6
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
8
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
9
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
12
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
13
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
14
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
15
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
16
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
18
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
copy stack
copy stack
copy stack
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
15
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
16
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
19
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
20
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
21
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
22
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender::composite::ClipRadius)
23
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
24
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
25
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
26
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
27
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
28
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
30
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender::composite::ClipRadius)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender::composite::ClipRadius)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ClipRadius)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender::composite::ClipRadius)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
20
1%
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
17
d3d9.dll
CEnum::CreateDeviceImpl(unsigned int, _D3DDEVTYPE, HWND__*, unsigned long, _D3DPRESENT_PARAMETERS_*, D3DDISPLAYMODEEX const*, IDirect3DDevice9Ex**, _D3D9ON12_ARGS*)
18
d3d9.dll
CEnum::CreateDevice(unsigned int, _D3DDEVTYPE, HWND__*, unsigned long, _D3DPRESENT_PARAMETERS_*, IDirect3DDevice9**)
23
xul.dll
mozilla::gl::EglDisplay::Create(mozilla::gl::GLLibraryEGL&, void*, bool, mozilla::detail::BaseAutoLock<mozilla::StaticMutex &> const&)
24
xul.dll
mozilla::gl::GLLibraryEGL::CreateDisplayLocked(bool, bool, nsTSubstring<char>* const, mozilla::detail::BaseAutoLock<mozilla::StaticMutex &> const&)
26
xul.dll
mozilla::gl::GLContextProviderEGL::CreateHeadless(mozilla::gl::GLContextCreateDesc const&, nsTSubstring<char>* const)
27
xul.dll
mozilla::WebGLContext::CreateAndInitGL(bool, std::vector<mozilla::WebGLContext::FailureReason,std::allocator<mozilla::WebGLContext::FailureReason> >* const)
28
xul.dll
mozilla::WebGLContext::Create(mozilla::HostWebGLContext*, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
32
xul.dll
mozilla::layers::CanvasTranslator::RecvInitTranslator(mozilla::layers::TextureType, mozilla::layers::TextureType, mozilla::gfx::BackendType, mozilla::ipc::shared_memory::Handle<0>&&, nsTArray<mozilla::ipc::shared_memory::Handle<1> >&&, std::unique_ptr<void *,mozilla::detail::FileHandleDeleter>&&, std::unique_ptr<void *,mozilla::detail::FileHandleDeleter>&&)
35
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
2
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7628
4-27-2025
ACCESS_VIOLATION_READ
17
d3d9.dll
CEnum::CreateDeviceImpl(unsigned int, _D3DDEVTYPE, HWND__*, unsigned long, _D3DPRESENT_PARAMETERS_*, D3DDISPLAYMODEEX const*, IDirect3DDevice9Ex**, _D3D9ON12_ARGS*)
18
d3d9.dll
CEnum::CreateDevice(unsigned int, _D3DDEVTYPE, HWND__*, unsigned long, _D3DPRESENT_PARAMETERS_*, IDirect3DDevice9**)
23
xul.dll
mozilla::gl::EglDisplay::Create(mozilla::gl::GLLibraryEGL&, void*, bool, mozilla::detail::BaseAutoLock<mozilla::StaticMutex &> const&)
24
xul.dll
mozilla::gl::GLLibraryEGL::CreateDisplayLocked(bool, bool, nsTSubstring<char>* const, mozilla::detail::BaseAutoLock<mozilla::StaticMutex &> const&)
26
xul.dll
mozilla::gl::GLContextProviderEGL::CreateHeadless(mozilla::gl::GLContextCreateDesc const&, nsTSubstring<char>* const)
27
xul.dll
mozilla::WebGLContext::CreateAndInitGL(bool, std::vector<mozilla::WebGLContext::FailureReason,std::allocator<mozilla::WebGLContext::FailureReason> >* const)
28
xul.dll
mozilla::WebGLContext::Create(mozilla::HostWebGLContext*, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
29
xul.dll
mozilla::HostWebGLContext::Create(mozilla::HostWebGLContext::OwnerData const&, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
30
xul.dll
mozilla::dom::WebGLParent::RecvInitialize(mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
31
xul.dll
mozilla::dom::PWebGLParent::OnMessageReceived(IPC::Message const&, std::unique_ptr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
32
xul.dll
mozilla::gfx::PCanvasManagerParent::OnMessageReceived(IPC::Message const&, std::unique_ptr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
33
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, std::unique_ptr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
34
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
3
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7628
4-27-2025
ACCESS_VIOLATION_READ
17
d3d9.dll
CEnum::CreateDeviceImpl(unsigned int, _D3DDEVTYPE, HWND__*, unsigned long, _D3DPRESENT_PARAMETERS_*, D3DDISPLAYMODEEX const*, IDirect3DDevice9Ex**, _D3D9ON12_ARGS*)
18
d3d9.dll
CEnum::CreateDevice(unsigned int, _D3DDEVTYPE, HWND__*, unsigned long, _D3DPRESENT_PARAMETERS_*, IDirect3DDevice9**)
23
xul.dll
mozilla::gl::EglDisplay::Create(mozilla::gl::GLLibraryEGL&, void*, bool, mozilla::detail::BaseAutoLock<mozilla::StaticMutex &> const&)
24
xul.dll
mozilla::gl::GLLibraryEGL::CreateDisplayLocked(bool, bool, nsTSubstring<char>* const, mozilla::detail::BaseAutoLock<mozilla::StaticMutex &> const&)
26
xul.dll
mozilla::gl::GLContextProviderEGL::CreateHeadless(mozilla::gl::GLContextCreateDesc const&, nsTSubstring<char>* const)
27
xul.dll
mozilla::WebGLContext::CreateAndInitGL(bool, std::vector<mozilla::WebGLContext::FailureReason,std::allocator<mozilla::WebGLContext::FailureReason> >* const)
28
xul.dll
mozilla::WebGLContext::Create(mozilla::HostWebGLContext*, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
29
xul.dll
mozilla::HostWebGLContext::Create(mozilla::HostWebGLContext::OwnerData const&, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
30
xul.dll
mozilla::dom::WebGLParent::RecvInitialize(mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
31
xul.dll
mozilla::dom::PWebGLParent::OnMessageReceived(IPC::Message const&, std::unique_ptr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
32
xul.dll
mozilla::gfx::PCanvasManagerParent::OnMessageReceived(IPC::Message const&, std::unique_ptr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
33
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, std::unique_ptr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
34
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
3
d3d11.dll
CContext::TID3D11DeviceContext_ClearView_<2>(ID3D11DeviceContext5*, ID3D11View*, float const* const, tagRECT const*, unsigned int)
4
libGLESv2.dll
rx::Clear11::clearFramebuffer(gl::Context const*, rx::ClearParameters const&, gl::FramebufferState const&)
8
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
10
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
11
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
12
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
13
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
3
d3d11.dll
CContext::TID3D11DeviceContext_ClearView_<2>(ID3D11DeviceContext5*, ID3D11View*, float const* const, tagRECT const*, unsigned int)
4
libGLESv2.dll
rx::Clear11::clearFramebuffer(gl::Context const*, rx::ClearParameters const&, gl::FramebufferState const&)
8
xul.dll
webrender::renderer::Renderer::clear_render_target(webrender::render_target::RenderTarget*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
11
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
12
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
13
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
14
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
15
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
17
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
3
d3d11.dll
CContext::TID3D11DeviceContext_ClearView_<8>(ID3D11DeviceContext5*, ID3D11View*, float const* const, tagRECT const*, unsigned int)
4
libGLESv2.dll
rx::Clear11::clearFramebuffer(gl::Context const*, rx::ClearParameters const&, gl::FramebufferState const&)
8
xul.dll
webrender::renderer::Renderer::clear_render_target(webrender::render_target::RenderTarget*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
11
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
12
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
13
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
14
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
15
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
17
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
NVIDIA GeForce GTX 750 Ti
Maxwell
GM107
32.0.15.6094
8-14-2024
BREAKPOINT
assertion failed: mem::size_of::() <= slice.len()
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
10
xul.dll
webrender_bindings::moz2d_renderer::impl$6::update(webrender_bindings::moz2d_renderer::Moz2dBlobImageHandler*, webrender_api::image::BlobImageKey, alloc::sync::Arc<alloc::vec::Vec<u8,alloc::alloc::Global>,alloc::alloc::Global>, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>*, enum2$<webrender_api::image::DirtyRect<i32,webrender_api::units::LayoutPixel> >*)
11
xul.dll
webrender::api_resources::ApiResources::update_blob_image(webrender_api::image::BlobImageKey, enum2$<core::option::Option<ref$<webrender_api::image::ImageDescriptor> > >, enum2$<core::option::Option<ref$<enum2$<webrender_api::image::DirtyRect<i32,webrender_api::units::LayoutPixel> > > > >, enum2$<core::option::Option<alloc::sync::Arc<alloc::vec::Vec<u8,alloc::alloc::Global>,alloc::alloc::Global> > >, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>*)
12
xul.dll
webrender::render_api::RenderApi::send_transaction(webrender_api::DocumentId, webrender::render_api::Transaction)
13
xul.dll
webrender_bindings::bindings::wr_api_send_transaction(webrender_bindings::bindings::DocumentHandle*, webrender::render_api::Transaction*, bool)
15
xul.dll
mozilla::layers::WebRenderBridgeParent::RecvSetDisplayList(mozilla::layers::DisplayListData&&, nsTArray<mozilla::layers::OpDestroy>&&, unsigned long long const&, mozilla::layers::BaseTransactionId<mozilla::layers::TransactionIdType> const&, bool const&, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, nsTSubstring<char> const&, mozilla::TimeStamp const&, nsTArray<mozilla::layers::CompositionPayload>&&, bool const&)
18
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
2
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.21923.1000
3-6-2025
BREAKPOINT
assertion failed: mem::size_of::() <= slice.len()
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
10
xul.dll
webrender_bindings::moz2d_renderer::impl$6::update(webrender_bindings::moz2d_renderer::Moz2dBlobImageHandler*, webrender_api::image::BlobImageKey, alloc::sync::Arc<alloc::vec::Vec<u8,alloc::alloc::Global>,alloc::alloc::Global>, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>*, enum2$<webrender_api::image::DirtyRect<i32,webrender_api::units::LayoutPixel> >*)
11
xul.dll
webrender::api_resources::ApiResources::update_blob_image(webrender_api::image::BlobImageKey, enum2$<core::option::Option<ref$<webrender_api::image::ImageDescriptor> > >, enum2$<core::option::Option<ref$<enum2$<webrender_api::image::DirtyRect<i32,webrender_api::units::LayoutPixel> > > > >, enum2$<core::option::Option<alloc::sync::Arc<alloc::vec::Vec<u8,alloc::alloc::Global>,alloc::alloc::Global> > >, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>*)
12
xul.dll
webrender::render_api::RenderApi::send_transaction(webrender_api::DocumentId, webrender::render_api::Transaction)
13
xul.dll
webrender_bindings::bindings::wr_api_send_transaction(webrender_bindings::bindings::DocumentHandle*, webrender::render_api::Transaction*, bool)
14
xul.dll
mozilla::wr::WebRenderAPI::HandleWrTransactionEvents(mozilla::wr::WebRenderAPI::RemoteTextureWaitType)
16
xul.dll
mozilla::layers::WebRenderBridgeParent::SetDisplayList(mozilla::gfx::RectTyped<mozilla::LayoutDevicePixel,float> const&, mozilla::ipc::ByteBuf&&, mozilla::ipc::ByteBuf&&, mozilla::ipc::ByteBuf&&, mozilla::wr::BuiltDisplayListDescriptor const&, nsTArray<mozilla::layers::OpUpdateResource> const&, nsTArray<mozilla::layers::RefCountedShmem> const&, nsTArray<mozilla::ipc::Shmem> const&, mozilla::TimeStamp const&, mozilla::wr::TransactionBuilder&, mozilla::wr::Epoch, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, bool)
17
xul.dll
mozilla::layers::WebRenderBridgeParent::RecvSetDisplayList(mozilla::layers::DisplayListData&&, nsTArray<mozilla::layers::OpDestroy>&&, unsigned long long const&, mozilla::layers::BaseTransactionId<mozilla::layers::TransactionIdType> const&, bool const&, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, nsTSubstring<char> const&, mozilla::TimeStamp const&, nsTArray<mozilla::layers::CompositionPayload>&&, bool const&)
20
xul.dll
mozilla::ipc::MessageChannel::DispatchMessage(mozilla::ipc::ActorLifecycleProxy*, std::unique_ptr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >)
21
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
3
webrender
NVIDIA GeForce RTX 3060
Ampere
GA106
32.0.15.7242
2-12-2025
BREAKPOINT
assertion failed: mem::size_of::() <= slice.len()
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
10
xul.dll
webrender_bindings::moz2d_renderer::impl$6::update(webrender_bindings::moz2d_renderer::Moz2dBlobImageHandler*, webrender_api::image::BlobImageKey, alloc::sync::Arc<alloc::vec::Vec<u8,alloc::alloc::Global>,alloc::alloc::Global>, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>*, enum2$<webrender_api::image::DirtyRect<i32,webrender_api::units::LayoutPixel> >*)
11
xul.dll
webrender::api_resources::ApiResources::update_blob_image(webrender_api::image::BlobImageKey, enum2$<core::option::Option<ref$<webrender_api::image::ImageDescriptor> > >, enum2$<core::option::Option<ref$<enum2$<webrender_api::image::DirtyRect<i32,webrender_api::units::LayoutPixel> > > > >, enum2$<core::option::Option<alloc::sync::Arc<alloc::vec::Vec<u8,alloc::alloc::Global>,alloc::alloc::Global> > >, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>*)
12
xul.dll
webrender::render_api::RenderApi::send_transaction(webrender_api::DocumentId, webrender::render_api::Transaction)
13
xul.dll
webrender_bindings::bindings::wr_api_send_transaction(webrender_bindings::bindings::DocumentHandle*, webrender::render_api::Transaction*, bool)
14
xul.dll
mozilla::wr::WebRenderAPI::HandleWrTransactionEvents(mozilla::wr::WebRenderAPI::RemoteTextureWaitType)
16
xul.dll
mozilla::layers::WebRenderBridgeParent::RecvSetDisplayList(mozilla::layers::DisplayListData&&, nsTArray<mozilla::layers::OpDestroy>&&, unsigned long long const&, mozilla::layers::BaseTransactionId<mozilla::layers::TransactionIdType> const&, bool const&, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, nsTSubstring<char> const&, mozilla::TimeStamp const&, nsTArray<mozilla::layers::CompositionPayload>&&, bool const&)
19
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
0
xul.dll
webrender::render_target::impl$1::add_task::closure$0(webrender::render_target::impl$1::add_task::closure_env$0*, webrender::batch::BatchKey, webrender::gpu_types::PrimitiveInstanceData)
1
xul.dll
webrender::render_target::RenderTarget::add_task(webrender::render_task_graph::RenderTaskId, webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::renderer::gpu_buffer::GpuBufferBuilder*, webrender::render_task_graph::RenderTaskGraph*, webrender::clip::ClipStore*, webrender::gpu_types::TransformPalette*)
2
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
3
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
4
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
5
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
6
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
7
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
0
xul.dll
webrender::render_target::impl$1::add_task::closure$0(webrender::render_target::impl$1::add_task::closure_env$0*, webrender::batch::BatchKey, webrender::gpu_types::PrimitiveInstanceData)
1
xul.dll
webrender::render_target::RenderTarget::add_task(webrender::render_task_graph::RenderTaskId, webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::renderer::gpu_buffer::GpuBufferBuilder*, webrender::render_task_graph::RenderTaskGraph*, webrender::clip::ClipStore*, webrender::gpu_types::TransformPalette*)
2
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
3
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
4
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
5
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
6
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
7
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
0
xul.dll
webrender::render_target::impl$1::add_task::closure$0(webrender::render_target::impl$1::add_task::closure_env$0*, webrender::batch::BatchKey, webrender::gpu_types::PrimitiveInstanceData)
1
xul.dll
webrender::render_target::RenderTarget::add_task(webrender::render_task_graph::RenderTaskId, webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::renderer::gpu_buffer::GpuBufferBuilder*, webrender::render_task_graph::RenderTaskGraph*, webrender::clip::ClipStore*, webrender::gpu_types::TransformPalette*)
2
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
3
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
4
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
5
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
6
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
7
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
NVIDIA GeForce GT 1030
Pascal
GP108
31.0.15.3179
4-25-2023
BREAKPOINT
WRDL: memory corruption detected while parsing TransformStyle - enum tag should be <= 1, but was 96
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
2
webrender
NVIDIA GeForce RTX 4070
Ada
AD104
32.0.15.7700
7-14-2025
BREAKPOINT
WRDL: memory corruption detected while parsing ClipMode - enum tag should be <= 1, but was 255
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
3
webrender
NVIDIA GeForce RTX 4070 Laptop GPU
Ada
AD106M
32.0.15.7602
4-12-2025
ACCESS_VIOLATION_READ
0
xul.dll
core::iter::adapters::map::impl$2::next<enum2$<webrender::internal_types::Filter>,webrender_api::display_list::AuxIter<enum2$<webrender_api::display_item::FilterOp> >,webrender::scene_building::filter_ops_for_compositing::closure_env$0>(core::iter::adapters::map::Map<webrender_api::display_list::AuxIter<enum2$<webrender_api::display_item::FilterOp> >,webrender::scene_building::filter_ops_for_compositing::closure_env$0>*)
1
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
3
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
4
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_WRITE
5
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<9>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
6
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_Amortized<0>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
7
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
8
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
11
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
12
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
15
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
16
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
17
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
18
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
19
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
21
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
webrender
Intel(R) HD Graphics 4400
gen7.5
haswell-gt2
20.19.15.4835
10-16-2017
ACCESS_VIOLATION_WRITE
5
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<9>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
6
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_Amortized<0>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
7
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
8
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
11
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
12
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
15
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
16
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
17
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
18
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
19
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
21
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
3
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_WRITE
5
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
6
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
7
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
8
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
12
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::ClearInstance>(ref$<slice2$<webrender::gpu_types::ClearInstance> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
14
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
15
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
16
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
17
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
18
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
20
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
AMD Radeon RX 5500
GFX10
NAVI14
32.0.11038.3001
9-22-2024
BREAKPOINT
MOZ_CRASH(status == LOCAL_GL_FRAMEBUFFER_COMPLETE)
0
xul.dll
mozilla::webgl::TexUnpackSurface::BlitSd(mozilla::layers::SurfaceDescriptor const&, bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
1
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
2
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
3
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
4
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
7
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
2
webrender
NVIDIA GeForce RTX 4060 Laptop GPU
Ada
AD107M
32.0.15.7688
6-24-2025
BREAKPOINT
MOZ_CRASH(status == LOCAL_GL_FRAMEBUFFER_COMPLETE)
0
xul.dll
mozilla::webgl::TexUnpackSurface::BlitSd(mozilla::layers::SurfaceDescriptor const&, bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
1
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
2
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
3
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
4
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
copy stack
3
swiggle
Intel(R) UHD Graphics 600
gen9lp
geminilake
26.20.100.7583
11-26-2019
BREAKPOINT
MOZ_CRASH(status == LOCAL_GL_FRAMEBUFFER_COMPLETE)
0
xul.dll
mozilla::webgl::TexUnpackSurface::BlitSd(mozilla::layers::SurfaceDescriptor const&, bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
1
xul.dll
mozilla::webgl::TexUnpackSurface::TexOrSubImage(bool, bool, mozilla::WebGLTexture*, int, mozilla::webgl::DriverUnpackInfo const*, int, int, int, mozilla::webgl::PackingInfo const&, unsigned int* const) const
2
xul.dll
mozilla::WebGLTexture::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&)
3
xul.dll
mozilla::WebGLContext::TexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int>, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc const&) const
4
xul.dll
mozilla::dom::WebGLParent::RecvTexImage(unsigned int, unsigned int, mozilla::avec3<unsigned int> const&, mozilla::webgl::PackingInfo const&, mozilla::webgl::TexUnpackBlobDesc&&)
7
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
AMD Radeon RX 7600 XT
GFX11
NAVI33
32.0.21010.10
5-14-2025
BREAKPOINT
called `Result::unwrap()` on an `Err` value: AllocError
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
11
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
12
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
13
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
14
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
swiggle
NVIDIA GeForce RTX 2060 SUPER
Turing
TU106
32.0.15.7700
7-14-2025
BREAKPOINT
called `Result::unwrap()` on an `Err` value: AllocError
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
11
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
12
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
13
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
14
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
3
swiggle
Intel(R) HD Graphics
gen6
sandybridge-gt1
9.17.10.4459
5-19-2016
BREAKPOINT
called `Result::unwrap()` on an `Err` value: AllocError
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, bool, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, bool, webrender_api::RenderReasons, alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
11
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, bool, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
12
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
13
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
14
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) UHD Graphics 620
gen9
coffeelake-gt2
26.20.100.7926
2-25-2020
ACCESS_VIOLATION_READ
4
D3D12Core.dll
CGraphicsCommandList::CopyBufferRegion_VariadicHelper<void (*)(ID3D12Resource*, uint64_t, ID3D12Resource*, uint64_t, uint64_t)>::Variadic_Thk(ID3D12GraphicsCommandListNext*, ID3D12Resource*, uint64_t, ID3D12Resource*, uint64_t, uint64_t)
5
xul.dll
wgpu_hal::dx12::command::impl$4::clear_buffer(wgpu_hal::dx12::CommandEncoder*, wgpu_hal::dx12::Buffer*, core::ops::range::Range<u64>)
6
xul.dll
wgpu_core::instance::Adapter::create_device_and_queue_from_hal(alloc::sync::Arc<wgpu_core::instance::Adapter,alloc::alloc::Global>*, wgpu_hal::dynamic::adapter::DynOpenDevice, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, wgpu_types::instance::InstanceFlags)
7
xul.dll
wgpu_core::instance::Adapter::create_device_and_queue(alloc::sync::Arc<wgpu_core::instance::Adapter,alloc::alloc::Global>*, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, wgpu_types::instance::InstanceFlags)
8
xul.dll
wgpu_core::global::Global::adapter_request_device(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Device> > > >, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Queue> > > >)
9
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
10
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
11
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
14
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
4
D3D12Core.dll
CGraphicsCommandList::CopyBufferRegion_VariadicHelper<void (*)(ID3D12Resource*, uint64_t, ID3D12Resource*, uint64_t, uint64_t)>::Variadic_Thk(ID3D12GraphicsCommandListNext*, ID3D12Resource*, uint64_t, ID3D12Resource*, uint64_t, uint64_t)
5
xul.dll
wgpu_hal::dx12::command::impl$4::clear_buffer(wgpu_hal::dx12::CommandEncoder*, wgpu_hal::dx12::Buffer*, core::ops::range::Range<u64>)
6
xul.dll
wgpu_core::instance::Adapter::create_device_and_queue_from_hal(alloc::sync::Arc<wgpu_core::instance::Adapter,alloc::alloc::Global>*, wgpu_hal::dynamic::adapter::DynOpenDevice, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, wgpu_types::instance::InstanceFlags)
7
xul.dll
wgpu_core::instance::Adapter::create_device_and_queue(alloc::sync::Arc<wgpu_core::instance::Adapter,alloc::alloc::Global>*, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, wgpu_types::instance::InstanceFlags)
8
xul.dll
wgpu_core::global::Global::adapter_request_device(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, wgpu_types::DeviceDescriptor<enum2$<core::option::Option<enum2$<alloc::borrow::Cow<str$> > > > >*, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Device> > > >, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Queue> > > >)
9
xul.dll
wgpu_bindings::server::process_message(wgpu_bindings::server::Global*, ref$<slice2$<wgpu_bindings::ByteBuf> >, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >, enum2$<wgpu_bindings::Message>)
10
xul.dll
wgpu_bindings::server::wgpu_server_messages(wgpu_bindings::server::Global*, unsigned int, wgpu_bindings::ByteBuf*, wgpu_bindings::FfiSlice<wgpu_bindings::ByteBuf>, wgpu_bindings::FfiSlice<wgpu_bindings::FfiSlice<u8> >)
11
xul.dll
mozilla::webgpu::WebGPUParent::RecvMessages(unsigned int, mozilla::ipc::ByteBuf&&, nsTArray<mozilla::ipc::ByteBuf>&&, nsTArray<mozilla::ipc::shared_memory::Handle<0> >&&)
14
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
3
mozglue.dll
DoMozStackWalkThread(void (*)(unsigned int, void*, void*, void*), void const*, unsigned int, void*, void*, _CONTEXT*)
4
mozglue.dll
MozStackWalkThread(void (*)(unsigned int, void*, void*, void*), unsigned int, void*, void*, _CONTEXT*)
5
xul.dll
DoMozStackWalkBacktrace(mozilla::profiler::ThreadRegistrationUnlockedReaderAndAtomicRWOnThread const&, Registers const&, NativeStack&, StackWalkControl*)
6
xul.dll
profiler_suspend_and_sample_thread(PSAutoLock const*, mozilla::profiler::ThreadRegistrationUnlockedReaderAndAtomicRWOnThread const&, JS::ProfilingFrameIterator::Frame*, unsigned int, ProfilerStackCollector&, bool)
copy stack
3
mozglue.dll
DoMozStackWalkThread(void (*)(unsigned int, void*, void*, void*), void const*, unsigned int, void*, void*, _CONTEXT*)
4
mozglue.dll
MozStackWalkThread(void (*)(unsigned int, void*, void*, void*), unsigned int, void*, void*, _CONTEXT*)
5
xul.dll
DoMozStackWalkBacktrace(mozilla::profiler::ThreadRegistrationUnlockedReaderAndAtomicRWOnThread const&, Registers const&, NativeStack&, StackWalkControl*)
6
xul.dll
profiler_suspend_and_sample_thread(PSAutoLock const*, mozilla::profiler::ThreadRegistrationUnlockedReaderAndAtomicRWOnThread const&, JS::ProfilingFrameIterator::Frame*, unsigned int, ProfilerStackCollector&, bool)
copy stack
30
0%
Operating System
Firefox Version
Version
Arch
Windows
143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.5070
12-27-2018
ACCESS_VIOLATION_READ
5
xul.dll
mozilla::wr::RenderCompositorANGLE::Create(RefPtr<mozilla::widget::CompositorWidget> const&, nsTSubstring<char>&)
7
xul.dll
mozilla::wr::RenderThread::RunEvent(mozilla::wr::WrWindowId, std::unique_ptr<mozilla::wr::RendererEvent,mozilla::DefaultDelete<mozilla::wr::RendererEvent> >, bool)
8
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId, std::unique_ptr<mozilla::wr::RendererEvent,mozilla::DefaultDelete<mozilla::wr::RendererEvent> >, bool),1,0,mozilla::wr::WrWindowId,std::unique_ptr<mozilla::wr::RendererEvent,mozilla::DefaultDelete<mozilla::wr::RendererEvent> > &&,bool>::Run()
copy stack
5
xul.dll
mozilla::wr::RenderCompositorANGLE::Create(RefPtr<mozilla::widget::CompositorWidget> const&, nsTSubstring<char>&)
7
xul.dll
mozilla::wr::RenderThread::RunEvent(mozilla::wr::WrWindowId, std::unique_ptr<mozilla::wr::RendererEvent,mozilla::DefaultDelete<mozilla::wr::RendererEvent> >, bool)
8
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId, std::unique_ptr<mozilla::wr::RendererEvent,mozilla::DefaultDelete<mozilla::wr::RendererEvent> >, bool),1,0,mozilla::wr::WrWindowId,std::unique_ptr<mozilla::wr::RendererEvent,mozilla::DefaultDelete<mozilla::wr::RendererEvent> > &&,bool>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
27.20.100.9664
6-1-2021
BREAKPOINT
MOZ_RELEASE_ASSERT(false)
0
xul.dll
wr_moz2d_render_cb(const mozilla::wr::ByteSlice, mozilla::wr::ImageFormat, mozilla::wr::Box2D<int,mozilla::wr::LayoutPixel> const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel> const*, const unsigned short, mozilla::wr::Point2D<int,mozilla::wr::TileCoordinate> const*, mozilla::wr::Box2D<int,mozilla::wr::LayoutPixel> const*, mozilla::wr::MutByteSlice)
1
xul.dll
webrender_bindings::moz2d_renderer::rasterize_blob(webrender_bindings::moz2d_renderer::Job)
2
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
3
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >, rayon_core::registry::WorkerThread*, bool)
4
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
5
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >, rayon_core::registry::WorkerThread*, bool)
6
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
7
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >, rayon_core::registry::WorkerThread*, bool)
8
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
9
xul.dll
rayon_core::thread_pool::impl$0::install::closure$0<webrender_bindings::moz2d_renderer::impl$5::rasterize::closure_env$1,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >(rayon_core::thread_pool::impl$0::install::closure_env$0<webrender_bindings::moz2d_renderer::impl$5::rasterize::closure_env$1,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >, rayon_core::registry::WorkerThread*, bool)
10
xul.dll
rayon_core::job::impl$4::execute<rayon_core::latch::LatchRef<rayon_core::latch::LockLatch>,rayon_core::registry::impl$6::in_worker_cold::closure$0::closure_env$0<rayon_core::thread_pool::impl$0::install::closure_env$0<webrender_bindings::moz2d_renderer::impl$5::rasterize::closure_env$1,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >(tuple$<>*)
13
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >(rayon_core::registry::impl$2::spawn::closure_env$0)
14
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >*)
copy stack
2
swiggle
NVIDIA GeForce RTX 2060 SUPER
Turing
TU106
32.0.15.7700
7-14-2025
BREAKPOINT
MOZ_RELEASE_ASSERT(false)
0
xul.dll
wr_moz2d_render_cb(const mozilla::wr::ByteSlice, mozilla::wr::ImageFormat, mozilla::wr::Box2D<int,mozilla::wr::LayoutPixel> const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel> const*, const unsigned short, mozilla::wr::Point2D<int,mozilla::wr::TileCoordinate> const*, mozilla::wr::Box2D<int,mozilla::wr::LayoutPixel> const*, mozilla::wr::MutByteSlice)
1
xul.dll
webrender_bindings::moz2d_renderer::rasterize_blob(webrender_bindings::moz2d_renderer::Job)
2
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
3
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >, rayon_core::registry::WorkerThread*, bool)
4
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
5
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >, rayon_core::registry::WorkerThread*, bool)
6
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
7
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >, rayon_core::registry::WorkerThread*, bool)
8
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
9
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >, rayon_core::registry::WorkerThread*, bool)
10
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
11
xul.dll
rayon_core::thread_pool::impl$0::install::closure$0<webrender_bindings::moz2d_renderer::impl$5::rasterize::closure_env$1,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >(rayon_core::thread_pool::impl$0::install::closure_env$0<webrender_bindings::moz2d_renderer::impl$5::rasterize::closure_env$1,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >, rayon_core::registry::WorkerThread*, bool)
12
xul.dll
rayon_core::job::impl$4::execute<rayon_core::latch::LatchRef<rayon_core::latch::LockLatch>,rayon_core::registry::impl$6::in_worker_cold::closure$0::closure_env$0<rayon_core::thread_pool::impl$0::install::closure_env$0<webrender_bindings::moz2d_renderer::impl$5::rasterize::closure_env$1,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >(tuple$<>*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >(rayon_core::registry::impl$2::spawn::closure_env$0)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
10
d3d11.dll
CPixelShader::CLS::FinalConstruct(CContext*, CPixelShader::TConstructorArgs const*)
11
d3d11.dll
CLayeredObjectWithCLS<CPixelShader>::FinalConstruct(CPixelShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CPixelShader>::SInfo const*)
12
d3d11.dll
CLayeredObjectWithCLS<CPixelShader>::CreateInstance(CPixelShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CPixelShader>::SInfo const*)
13
d3d11.dll
CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
14
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
15
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
16
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredPixelShaderCreationArgs>(unsigned int, SD3D11LayeredPixelShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
17
d3d11.dll
CDevice::CreatePixelShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
18
d3d11.dll
CDevice::CreatePixelShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11PixelShader**)
19
libGLESv2.dll
rx::ResourceManager11::allocate<ID3D11PixelShader>(rx::d3d::Context*, rx::Renderer11*, WrappedArray<unsigned char> const*, void*, rx::Resource11<ID3D11PixelShader>*)
20
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
23
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
24
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
25
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
26
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
28
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
29
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
10
d3d11.dll
CPixelShader::CLS::FinalConstruct(CContext*, CPixelShader::TConstructorArgs const*)
11
d3d11.dll
CLayeredObjectWithCLS<CPixelShader>::FinalConstruct(CPixelShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CPixelShader>::SInfo const*)
12
d3d11.dll
CLayeredObjectWithCLS<CPixelShader>::CreateInstance(CPixelShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CPixelShader>::SInfo const*)
13
d3d11.dll
CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
14
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
15
d3d11.dll
CUseCountedObject<NOutermost::CDeviceChild>::CUseCountedObject<NOutermost::CDeviceChild>(void*, NOutermost::CDeviceChild::TConstructorArgs const&, NOutermost::CDevice*, _GUID const&, void**)
16
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
17
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredPixelShaderCreationArgs>(unsigned int, SD3D11LayeredPixelShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
18
d3d11.dll
CDevice::CreatePixelShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
19
d3d11.dll
CDevice::CreatePixelShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11PixelShader**)
20
libGLESv2.dll
rx::ResourceManager11::allocate<ID3D11PixelShader>(rx::d3d::Context*, rx::Renderer11*, WrappedArray<unsigned char> const*, void*, rx::Resource11<ID3D11PixelShader>*)
21
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
22
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
23
libGLESv2.dll
rx::ProgramD3D::getPixelExecutableForCachedOutputLayout(rx::d3d::Context*, rx::ShaderExecutableD3D**, gl::InfoLog*)
26
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
27
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
28
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
29
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
31
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
32
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_READ
2
d3d11.dll
CContext::TID3D11DeviceContext_SetConstantBuffers_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11Buffer* const*)
4
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
5
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
6
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
8
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
9
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
12
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
13
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
14
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
15
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
16
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
18
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
webrender
Intel(R) HD Graphics 5500
gen8
broadwell-gt2
20.19.15.4531
9-29-2016
ACCESS_VIOLATION_WRITE
1
d3d11.dll
CContext::TID3D11DeviceContext_SetConstantBuffers_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11Buffer* const*)
3
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
4
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
5
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
8
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
12
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
13
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
14
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
15
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
16
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
18
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
2
d3d11.dll
CContext::TID3D11DeviceContext_IASetVertexBuffers_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11Buffer* const*, unsigned int const*, unsigned int const*)
3
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
4
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
5
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
8
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
11
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
12
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
13
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
14
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
15
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
17
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
d3d11.dll
CContext::TID3D11DeviceContext_IASetVertexBuffers_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11Buffer* const*, unsigned int const*, unsigned int const*)
3
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
4
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
5
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
8
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::MaskInstance>(ref$<slice2$<webrender::gpu_types::MaskInstance> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
11
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
12
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
13
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
14
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
15
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
17
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
142, 143
10.0
x86
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
1048576
AMD Radeon(TM) Graphics
GFX9
RENOIR
30.0.13044.3001
12-23-2021
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
8
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned int)
9
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned int)
10
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned int, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
11
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
12
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDoc(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
13
xul.dll
mozilla::wr::RenderThread::WrNotifierEvent_HandleNewFrameReady(mozilla::wr::WrWindowId, mozilla::wr::FramePublishId, mozilla::wr::FrameReadyParams const&)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId) __attribute__((thiscall)),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
webrender
1048576
Intel(R) UHD Graphics
gen11
elkhartlake
27.20.100.9079
12-11-2020
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
8
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned int)
9
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned int)
10
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned int, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
11
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
12
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDoc(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
13
xul.dll
mozilla::wr::RenderThread::WrNotifierEvent_HandleNewFrameReady(mozilla::wr::WrWindowId, mozilla::wr::FramePublishId, mozilla::wr::FrameReadyParams const&)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId) __attribute__((thiscall)),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
37
0%
Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
NVIDIA GeForce GTX 1660 SUPER
Turing
TU116
32.0.15.7688
6-24-2025
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::process_common_properties(webrender_api::display_item::CommonItemProperties*, enum2$<core::option::Option<euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel> > >)
10
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
2
webrender
NVIDIA GeForce GT 1030
Pascal
GP108
31.0.15.3179
4-25-2023
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::process_common_properties(webrender_api::display_item::CommonItemProperties*, enum2$<core::option::Option<euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel> > >)
10
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, enum2$<core::option::Option<webrender_api::PipelineId> >, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_WRITE
6
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<9>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_Amortized<0>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<9>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_Amortized<0>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
9
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
10
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
11
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
13
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
14
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
16
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
17
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
18
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
19
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
20
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
21
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
22
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
24
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 142, 143
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShader_<2, 4>(ID3D11DeviceContext5*, ID3D11PixelShader*, ID3D11ClassInstance* const*, unsigned int)
3
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
4
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
5
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
8
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
12
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
13
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
14
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
15
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
16
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
18
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4549
11-10-2016
ACCESS_VIOLATION_WRITE
1
d3d11.dll
CContext::TID3D11DeviceContext_SetShader_<2, 0>(ID3D11DeviceContext5*, ID3D11VertexShader*, ID3D11ClassInstance* const*, unsigned int)
2
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
3
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
4
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
6
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
7
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
8
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
10
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
11
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
12
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
13
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
14
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, mozilla::wr::FrameReadyParams const&, mozilla::Maybe<mozilla::wr::FramePublishId>)
16
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack