Channel - nightly
Version - 135
Process - gpu
(118 signatures, 561 crashes)
rank
%
signature
clients
count
Operating System
Firefox Version
Version
Arch
Windows
131, 132, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
30
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
30
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
30
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
30
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
30
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
20
webrender
AMD Radeon RX 6950 XT
GFX10_3
SIENNA_CICHLID
32.0.12033.1030
11-27-2024
ACCESS_VIOLATION_READ
14
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
18
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
20
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
21
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
22
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
23
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
24
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
25
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
26
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
27
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
29
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
30
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
30
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
17
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
20
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
21
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
22
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
23
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
24
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
25
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
26
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
28
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
40
webrender
AMD Radeon RX 6600 XT
GFX10_3
DIMGREY_CAVEFISH
32.0.12019.1028
10-11-2024
ACCESS_VIOLATION_READ
14
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
18
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
20
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
21
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
22
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
23
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
24
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
25
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
26
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
27
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
29
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
44
webrender
AMD Radeon RX 6800 XT
GFX10_3
SIENNA_CICHLID
32.0.12033.1030
11-27-2024
ACCESS_VIOLATION_READ
14
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
18
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
20
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
21
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
22
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
23
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
24
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
25
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
26
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
27
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
29
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
12
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
13
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
16
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
20
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
21
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
22
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
23
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
24
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
25
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
27
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
57
webrender
AMD Radeon RX 6700 XT
GFX10_3
NAVY_FLOUNDER
32.0.12019.1028
10-11-2024
ACCESS_VIOLATION_READ
14
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
18
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
20
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
21
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
22
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
23
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
24
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
25
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
26
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
27
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
29
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
12
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
13
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
16
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
20
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
21
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
22
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
23
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
24
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
25
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
27
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
12
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
13
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
16
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
20
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
21
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
22
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
23
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
24
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
25
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
27
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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12
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
13
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
16
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
20
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
21
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
22
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
23
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
24
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
25
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
27
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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11
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
12
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
17
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
19
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
20
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
21
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
22
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
23
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
24
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
26
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
30
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
30
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
30
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
30
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleVPBlt(tagRECT&, tagRECT&, IMFSample*, IMFSample*, int, int, DXGI_FORMAT, DXGI_FORMAT)
16
msvproc.dll
CxCodeVideoProcD3D11DataHandler::DoProcessSampleD3DInternal(unsigned long, Microsoft::WRL::ComPtr<IMFSample> const&, D3D11_VIDEO_FRAME_FORMAT, int)
17
msvproc.dll
CxCodeVideoProcD3DDataHandler::DoProcessSampleD3D(unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*, int*)
18
msvproc.dll
CxCodeVideoProcMFTDataHandler::InternalProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
19
msvproc.dll
CMFTSimpleDataHandler::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
20
msvproc.dll
CMFTBase::ProcessOutput(unsigned long, unsigned long, _MFT_OUTPUT_DATA_BUFFER*, unsigned long*)
22
xul.dll
mozilla::D3D11DXVA2Manager::CopyToBGRATexture(ID3D11Texture2D*, unsigned int, ID3D11Texture2D**)
23
xul.dll
mozilla::gfx::Factory::ConvertSourceAndRetryReadback<mozilla::gfx::DataSourceSurface>(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
24
xul.dll
mozilla::gfx::Factory::ReadbackTexture(mozilla::gfx::DataSourceSurface*, ID3D11Texture2D*, unsigned int)
25
xul.dll
mozilla::gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D*, unsigned int)
27
xul.dll
mozilla::RemoteDecoderManagerParent::RecvReadback(mozilla::layers::SurfaceDescriptorGPUVideo const&, mozilla::layers::SurfaceDescriptor*)
28
xul.dll
mozilla::PRemoteDecoderManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
29
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
30
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
132, 133, 134, 135
10.0
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
NVIDIA GeForce RTX 2060
Turing
TU106
32.0.15.6094
8-14-2024
BREAKPOINT
Device creation failed: Device lost (O GPU não responderá a mais comandos, muito provavelmente porque algum outro aplicativo enviou comandos inválidos.
O aplicativo de chamada deve recriar o dispositivo e continuar. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
2
webrender
NVIDIA GeForce RTX 2070
Turing
TU106
32.0.15.6094
8-14-2024
BREAKPOINT
Device creation failed: Device lost (The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
The calling application should re-create the device and continue. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
3
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
4
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
5
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
6
swiggle
AMD Radeon Pro WX 3100
VI
POLARIS12
31.0.12027.9001
3-30-2023
BREAKPOINT
Device creation failed: Unspecified error (0x80004005)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_hal::dynamic::instance::impl$2::enumerate_adapters<wgpu_hal::dx12::Instance>(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<dyn$<wgpu_hal::dynamic::surface::DynSurface> > > >)
12
xul.dll
wgpu_core::instance::Instance::request_adapter(wgpu_types::RequestAdapterOptions<ref$<wgpu_core::instance::Surface> >*, wgpu_types::Backends)
13
xul.dll
wgpu_core::global::Global::request_adapter(wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_types::Backends, enum2$<core::option::Option<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> > > >)
14
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
15
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
18
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
7
webrender
NVIDIA GeForce GTX 750 Ti
Maxwell
GM107
32.0.15.6094
8-14-2024
BREAKPOINT
Device creation failed: Device lost (Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::DispatchMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >)
16
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
8
webrender
Radeon RX550/550 Series
VI
POLARIS12
31.0.12027.9001
3-30-2023
BREAKPOINT
Device creation failed: Device lost (The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
The calling application should re-create the device and continue. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
9
webrender
Radeon (TM) RX 480 Graphics
VI
POLARIS10
31.0.21912.14
2-20-2024
BREAKPOINT
Device creation failed: Device lost (Графический процессор не будет отвечать на дальнейшие команды — вероятнее всего, потому, что какое-то другое приложение передало недопустимые команды.r
Чтобы продолжить, запрашивающее приложение должно повторно создать устройство. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
10
webrender
Intel(R) UHD Graphics 620
gen9
kabylake-gt1.5
27.20.100.9171
1-8-2021
BREAKPOINT
Device creation failed: Out of memory
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
11
webrender
Radeon RX 550X
VI
POLARIS12
31.0.12002.5003
7-15-2022
BREAKPOINT
Device creation failed: パラメーターが間違っています。 (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
12
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
13
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
14
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
15
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
16
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
17
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
18
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
19
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
20
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
21
webrender
NVIDIA GeForce GTX 1070 Ti
Pascal
GP104
32.0.15.6636
12-3-2024
BREAKPOINT
Device creation failed: Device lost (The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
The calling application should re-create the device and continue. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
22
webrender
AMD Radeon RX 6950 XT
GFX10_3
SIENNA_CICHLID
32.0.12033.1030
11-27-2024
BREAKPOINT
Device creation failed: Device lost (The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
The calling application should re-create the device and continue. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
23
webrender
AMD Radeon RX 6800 XT
GFX10_3
SIENNA_CICHLID
32.0.12033.1030
11-27-2024
BREAKPOINT
Device creation failed: Device lost (The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
The calling application should re-create the device and continue. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
copy stack
24
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
25
webrender
Intel(R) UHD Graphics 620
gen9
kabylake-gt1.5
27.20.100.9171
1-8-2021
BREAKPOINT
Device creation failed: Out of memory
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
copy stack
26
webrender
Radeon RX 550X
VI
POLARIS12
31.0.12002.5003
7-15-2022
BREAKPOINT
Device creation failed: パラメーターが間違っています。 (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
copy stack
27
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
28
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
29
webrender
Intel(R) UHD Graphics
gen12
raptorlake
32.0.101.5542
6-8-2024
BREAKPOINT
Device creation failed: Device lost (GPU-enhedsforekomsten er blevet suspenderet. Brug GetDeviceRemovedReason til at bestemme den relevante handling. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
30
webrender
Intel(R) UHD Graphics
gen12
raptorlake
32.0.101.5542
6-8-2024
BREAKPOINT
Device creation failed: Device lost (GPU-enhedsforekomsten er blevet suspenderet. Brug GetDeviceRemovedReason til at bestemme den relevante handling. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
31
webrender
Intel(R) UHD Graphics
gen12
raptorlake
32.0.101.5542
6-8-2024
BREAKPOINT
Device creation failed: Device lost (GPU-enhedsforekomsten er blevet suspenderet. Brug GetDeviceRemovedReason til at bestemme den relevante handling. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
32
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12044.3
10-25-2022
BREAKPOINT
Device creation failed: Device lost (The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
The calling application should re-create the device and continue. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
33
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
copy stack
34
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
copy stack
35
webrender
NVIDIA GeForce RTX 3080 Ti
Ampere
GA102
32.0.15.6094
8-14-2024
BREAKPOINT
Device creation failed: Device lost (Die GPU antwortet auf keine weiteren Befehle mehr. Dies liegt wahrscheinlich daran, dass von einigen anderen Anwendungen ungültige Befehle übermittelt wurden.
Das Gerät sollte von der aufrufenden Anwendung neu erstellt, und der Vorgang sollte fortgesetzt werden. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
copy stack
36
webrender
Radeon RX 580 Series
VI
POLARIS10
31.0.21921.1000
8-19-2024
BREAKPOINT
Device creation failed: Out of memory
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
copy stack
37
webrender
AMD Radeon RX 6700 XT
GFX10_3
NAVY_FLOUNDER
32.0.12019.1028
10-11-2024
BREAKPOINT
Device creation failed: Device lost (Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<tuple$<> >(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<tuple$<> >, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
38
webrender
AMD Radeon RX 6600 XT
GFX10_3
DIMGREY_CAVEFISH
32.0.12019.1028
10-11-2024
BREAKPOINT
Device creation failed: Device lost (The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
The calling application should re-create the device and continue. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
copy stack
39
webrender
AMD Radeon(TM) Graphics
VI
STONEY
27.20.20913.2000
8-2-2022
BREAKPOINT
Device creation failed: Unspecified error (0x80004005)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
copy stack
40
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
41
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
42
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
43
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
44
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12002.7004
8-24-2022
BREAKPOINT
Device creation failed: The parameter is incorrect. (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
45
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
copy stack
46
webrender
NVIDIA GeForce RTX 3080
Ampere
GA102
32.0.15.6614
11-6-2024
BREAKPOINT
Signal fence failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
wgpu_hal::dx12::impl$73::submit(wgpu_hal::dx12::Queue*, ref$<slice2$<ref$<wgpu_hal::dx12::CommandBuffer> > >, ref$<slice2$<ref$<wgpu_hal::dx12::Texture> > >, tuple$<ref_mut$<wgpu_hal::dx12::Fence>,u64>)
10
xul.dll
wgpu_hal::dynamic::queue::impl$0::submit<wgpu_hal::dx12::Queue>(wgpu_hal::dx12::Queue*, ref$<slice2$<ref$<dyn$<wgpu_hal::dynamic::DynCommandBuffer> > > >, ref$<slice2$<ref$<dyn$<wgpu_hal::dynamic::DynSurfaceTexture> > > >, tuple$<ref_mut$<dyn$<wgpu_hal::dynamic::DynFence> >,u64>)
11
xul.dll
wgpu_core::device::queue::Queue::submit(ref$<slice2$<alloc::sync::Arc<wgpu_core::command::CommandBuffer,alloc::alloc::Global> > >)
12
xul.dll
wgpu_core::global::Global::queue_submit(wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Queue> >, ref$<slice2$<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::CommandBuffer> > > >)
13
xul.dll
wgpu_bindings::server::wgpu_server_queue_submit(wgpu_bindings::server::Global*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Queue> >, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::CommandBuffer> >*, unsigned long long, wgpu_bindings::error::ErrorBuffer)
14
xul.dll
mozilla::webgpu::WebGPUParent::RecvQueueSubmit(unsigned long long, unsigned long long, nsTArray<unsigned long long> const&, nsTArray<unsigned long long> const&)
17
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
47
webrender
Radeon RX 550X
VI
POLARIS12
31.0.12002.5003
7-15-2022
BREAKPOINT
Device creation failed: パラメーターが間違っています。 (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
copy stack
48
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
49
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4506
8-19-2016
BREAKPOINT
Device creation failed: Device lost (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
copy stack
50
webrender
Radeon RX 550X
VI
POLARIS12
31.0.12002.5003
7-15-2022
BREAKPOINT
Device creation failed: パラメーターが間違っています。 (0x80070057)
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
51
webrender
AMD Radeon RX 7900 XT
GFX11
NAVI31
31.0.23001.2014
10-17-2023
BREAKPOINT
Device creation failed: Device lost (The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
The calling application should re-create the device and continue. (0x887A0007))
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
8
xul.dll
wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>(wgpu_hal::auxil::dxgi::result::impl$0::into_device_result::closure_env$0<windows::lib::Win32::Graphics::Direct3D::Dxc::IDxcBlobEncoding>, windows_result::error::Error)
9
xul.dll
core::iter::adapters::filter_map::impl$2::next<wgpu_hal::ExposedAdapter<wgpu_hal::dx12::Api>,alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>(core::iter::adapters::filter_map::FilterMap<alloc::vec::into_iter::IntoIter<enum2$<wgpu_hal::auxil::dxgi::factory::DxgiAdapter>,alloc::alloc::Global>,wgpu_hal::dx12::instance::impl$1::enumerate_adapters::closure_env$0>*)
10
xul.dll
wgpu_hal::dx12::instance::impl$1::enumerate_adapters(wgpu_hal::dx12::Instance*, enum2$<core::option::Option<ref$<wgpu_hal::dx12::Surface> > >)
11
xul.dll
wgpu_bindings::server::wgpu_server_instance_request_adapter(wgpu_bindings::server::Global*, wgpu_types::RequestAdapterOptions<wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Surface> > >*, wgpu_core::id::Id<enum2$<wgpu_core::id::markers::Adapter> >, enum2$<core::option::Option<ref$<wgpu_bindings::server::FfiLUID> > >, wgpu_bindings::error::ErrorBuffer)
12
xul.dll
mozilla::webgpu::WebGPUParent::RecvInstanceRequestAdapter(mozilla::dom::GPURequestAdapterOptions const&, unsigned long long, std::function<void (mozilla::ipc::ByteBuf &&)>&&)
15
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
132, 133, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
NVIDIA GeForce GTX 1050 Ti
Pascal
GP107
32.0.15.6094
8-14-2024
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
2
webrender
NVIDIA GeForce RTX 3070 Ti
Ampere
GA104
32.0.15.6636
12-3-2024
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
3
webrender
Intel(R) HD Graphics
gen6
sandybridge-gt1
9.17.10.4459
5-19-2016
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
4
webrender
Intel(R) HD Graphics 4000
gen7
ivybridge-gt2
10.18.10.4358
12-21-2015
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
5
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
27.20.100.8280
5-19-2020
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
6
webrender
Intel(R) HD Graphics 620
gen9
kabylake-gt2
23.20.16.5038
4-18-2018
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
7
webrender
NVIDIA GeForce GTX 650
Kepler
GK107
27.21.14.5671
9-30-2020
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
8
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
22.20.16.4749
7-24-2017
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
9
webrender
Intel(R) HD Graphics Family
gen7.5
haswell-gt2
10.18.15.4279
8-24-2015
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
10
webrender
AMD Radeon(TM) R7 Graphics
CIK
KAVERI
27.20.21003.8013
5-11-2021
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
11
webrender
NVIDIA GeForce GTX 960
Maxwell
GM206
32.0.15.6636
12-3-2024
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
12
webrender
AMD Radeon HD 7800 Series
SI
PITCAIRN
27.20.1034.6
8-21-2020
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
13
webrender
AMD Radeon HD 7800 Series
SI
PITCAIRN
27.20.1034.6
8-21-2020
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
14
webrender
Intel(R) HD Graphics 3000
gen6
sandybridge-gt2
9.17.10.4459
5-19-2016
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
15
webrender
Intel(R) UHD Graphics 630
gen9
coffeelake-gt2
31.0.101.2111
7-19-2022
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
16
webrender
NVIDIA GeForce GTX 1060 3GB
Pascal
GP106
32.0.15.6094
8-14-2024
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
17
webrender
Intel(R) HD Graphics
gen7
ivybridge-gt1
10.18.10.5161
8-6-2020
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
18
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
21.20.16.4550
11-11-2016
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
19
webrender
Intel(R) HD Graphics 4400
gen7.5
haswell-gt2
20.19.15.5126
1-21-2020
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
20
webrender
AMD Radeon Pro WX 3200 Series
VI
POLARIS12
31.0.21018.5001
7-25-2023
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
21
webrender
Intel(R) HD Graphics 620
gen9
kabylake-gt2
23.20.16.4973
2-28-2018
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
22
webrender
NVIDIA GeForce GTX 1060 6GB
Pascal
GP106
32.0.15.6094
8-14-2024
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
23
webrender
Intel(R) HD Graphics
gen7
ivybridge-gt1
10.18.10.4358
12-21-2015
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
24
webrender
Intel(R) HD Graphics 3000
gen6
sandybridge-gt2
9.17.10.4459
5-19-2016
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
25
webrender
AMD Radeon HD 8400 / R3 Series
CIK
KABINI
27.20.20903.8001
5-11-2021
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
26
webrender
Intel(R) HD Graphics
gen7
ivybridge-gt1
10.18.10.4358
12-21-2015
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
27
webrender
Intel(R) HD Graphics 5500
gen8
broadwell-gt2
20.19.15.5107
11-15-2019
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
28
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
30.0.101.1692
4-3-2022
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
29
webrender
Intel(R) HD Graphics 530
gen9
skylake-gt2
30.0.101.1692
4-3-2022
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
30
webrender
Intel(R) HD Graphics 520
gen9
skylake-gt2
31.0.101.2111
7-19-2022
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
31
webrender
Intel(R) HD Graphics
gen8lp
cherryview
20.19.15.4331
11-18-2015
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
32
webrender
Intel(R) HD Graphics
gen8lp
cherryview
20.19.15.4531
9-29-2016
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
33
webrender
Intel(R) HD Graphics 620
gen9
kabylake-gt2
31.0.101.2111
7-19-2022
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
34
webrender
Intel(R) UHD Graphics 620
gen9
kabylake-gt1.5
27.20.100.9268
2-6-2021
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
35
webrender
Intel(R) UHD Graphics 620
gen9
kabylake-gt1.5
31.0.101.2130
8-13-2024
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
36
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
31.0.101.2127
11-13-2023
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
37
webrender
NVIDIA GeForce GTX 750 Ti
Maxwell
GM107
32.0.15.6094
8-14-2024
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
38
webrender
Intel(R) HD Graphics P530
gen9
skylake-gt2
30.0.100.9865
8-20-2021
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
39
webrender
Intel(R) HD Graphics 3000
gen6
sandybridge-gt2
9.17.10.4459
5-19-2016
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
40
webrender
NVIDIA GeForce GTX 650
Kepler
GK107
27.21.14.5671
9-30-2020
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
41
webrender
AMD Radeon(TM) Vega 3 Graphics
GFX9
RAVEN
31.0.21912.14
2-20-2024
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
42
webrender
NVIDIA GeForce GTX 1080
Pascal
GP104
32.0.15.6094
8-14-2024
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
43
webrender
NVIDIA GeForce GTX 1060 3GB
Pascal
GP106
32.0.15.6094
8-14-2024
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
44
webrender
NVIDIA GeForce GTX 1070
Pascal
GP104
32.0.15.6614
11-6-2024
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
45
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4703
6-9-2017
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
46
webrender
NVIDIA GeForce GT 710
Kepler
GK208B
30.0.14.7464
10-10-2023
STACK_BUFFER_OVERRUN / FAST_FAIL_GUARD_ICALL_CHECK_FAILURE
Operating System
Firefox Version
Version
Arch
Windows
115, 131, 132, 133, 134, 135
10.0, 6.1
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
7168
Intel(R) UHD Graphics 620
gen9
coffeelake-gt2
30.0.100.9670
6-9-2021
BREAKPOINT
out of memory: 0x0000000000001C00 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
9
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
webrender
13312
AMD Radeon(TM) Graphics
GFX9
RAVEN
31.0.21024.2004
8-23-2023
BREAKPOINT
out of memory: 0x0000000000003400 bytes requested
7
xul.dll
webrender::render_backend::RenderBackend::process_transaction(alloc::vec::Vec<alloc::boxed::Box<webrender::scene_builder_thread::BuiltTransaction,alloc::alloc::Global>,alloc::alloc::Global>, enum2$<core::option::Option<std::sync::mpsc::Sender<enum2$<webrender::scene_builder_thread::SceneSwapResult> > > >, unsigned int*)
8
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
9
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
10
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
3
webrender
4096
NVIDIA GeForce GT 730
Kepler
GK208B
30.0.14.7464
10-10-2023
BREAKPOINT
out of memory: 0x0000000000001000 bytes requested
2
xul.dll
IPC::Channel::ChannelImpl::OnIOCompleted(base::MessagePumpForIO::IOContext*, unsigned long, unsigned long)
copy stack
4
swiggle
13312
NVIDIA Quadro FX 1500
NV40
G71GL
9.18.13.745
11-6-2012
BREAKPOINT
out of memory: 0x0000000000003400 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
9
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
5
webrender
18
NVIDIA GeForce GT 710
Kepler
GK208B
27.21.14.5671
9-30-2020
BREAKPOINT
out of memory: 0x0000000000000012 bytes requested
9
xul.dll
webrender_bindings::bindings::wr_thread_pool_new::closure$1(webrender_bindings::bindings::wr_thread_pool_new::closure_env$1*, unsigned long long)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >(rayon_core::registry::impl$2::spawn::closure_env$0)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >*)
copy stack
6
webrender
152
NVIDIA GeForce RTX 4070 Ti
Ada
AD104
32.0.15.6094
8-14-2024
BREAKPOINT
out of memory: 0x0000000000000098 bytes requested
7
libGLESv2.dll
egl::Display::makeCurrent(egl::Thread*, gl::Context*, egl::Surface*, egl::Surface*, gl::Context*)
11
xul.dll
mozilla::gl::GLContextEGL::CreateGLContext(std::shared_ptr<mozilla::gl::EglDisplay>, mozilla::gl::GLContextDesc const&, void*, void*, const bool, void*, nsTSubstring<char>* const)
12
xul.dll
mozilla::gl::GLContextEGL::CreateWithoutSurface::<lambda_0>::operator()(const bool) const
13
xul.dll
mozilla::gl::GLContextEGL::CreateWithoutSurface(std::shared_ptr<mozilla::gl::EglDisplay>, mozilla::gl::GLContextCreateDesc const&, nsTSubstring<char>* const)
14
xul.dll
mozilla::gl::GLContextProviderEGL::CreateHeadless(mozilla::gl::GLContextCreateDesc const&, nsTSubstring<char>* const)
15
xul.dll
mozilla::WebGLContext::CreateAndInitGL(bool, std::vector<mozilla::WebGLContext::FailureReason,std::allocator<mozilla::WebGLContext::FailureReason> >* const)
16
xul.dll
mozilla::WebGLContext::Create(mozilla::HostWebGLContext*, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
17
xul.dll
mozilla::HostWebGLContext::Create(mozilla::HostWebGLContext::OwnerData const&, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
18
xul.dll
mozilla::dom::WebGLParent::RecvInitialize(mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
19
xul.dll
mozilla::dom::PWebGLParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
20
xul.dll
mozilla::gfx::PCanvasManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
21
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
22
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
7
webrender
8192
NVIDIA GeForce GTX 1080 Ti
Pascal
GP102
32.0.15.6094
8-14-2024
BREAKPOINT
out of memory: 0x0000000000002000 bytes requested
7
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
8
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
9
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
10
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
8
swiggle
1024
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
31.0.101.5186
1-18-2024
BREAKPOINT
out of memory: 0x0000000000000400 bytes requested
8
xul.dll
alloc::raw_vec::RawVec<webrender::scene_building::NodeIdToIndexMapper,alloc::alloc::Global>::grow_one<webrender::scene_building::NodeIdToIndexMapper,alloc::alloc::Global>()
9
xul.dll
webrender::picture::TileCacheInstance::update_prim_dependencies(webrender::prim_store::PrimitiveInstance*, webrender::spatial_tree::SpatialNodeIndex, euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel>, webrender::visibility::FrameVisibilityContext*, webrender::render_backend::DataStores*, webrender::clip::ClipStore*, ref$<slice2$<webrender::picture::PicturePrimitive> >, webrender::resource_cache::ResourceCache*, webrender::prim_store::storage::Storage<enum2$<webrender_api::PropertyBinding<webrender_api::color::ColorU> > >*, ref$<slice2$<tuple$<webrender::prim_store::PictureIndex,webrender::picture::SurfaceIndex> > >, webrender::composite::CompositeState*, webrender::gpu_cache::GpuCache*, webrender::prim_store::PrimitiveScratchBuffer*, bool, ref_mut$<slice2$<webrender::picture::SurfaceInfo> >, webrender::profiler::TransactionProfile*)
10
xul.dll
webrender::visibility::update_prim_visibility(webrender::prim_store::PictureIndex, enum2$<core::option::Option<webrender::picture::SurfaceIndex> >, euclid::box2d::Box2D<f32,webrender_api::units::WorldPixel>*, webrender::prim_store::PrimitiveStore*, bool, webrender::visibility::FrameVisibilityContext*, webrender::visibility::FrameVisibilityState*, enum2$<core::option::Option<ref_mut$<webrender::picture::TileCacheInstance> > >*)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
9
swiggle
3240
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
31.0.101.5186
1-18-2024
BREAKPOINT
out of memory: 0x0000000000000CA8 bytes requested
2
xul.dll
std::vector<unsigned char,std::allocator<unsigned char> >::_Resize_reallocate<std::_Value_init_tag>(const unsigned long long, std::_Value_init_tag const&)
3
xul.dll
mozilla::gfx::RecordedEvent::DoWithEvent<mozilla::gfx::MemReader>(mozilla::gfx::MemReader&, mozilla::gfx::RecordedEvent::EventType, std::function<bool (mozilla::gfx::RecordedEvent *)> const&)
4
xul.dll
wr_moz2d_render_cb(const mozilla::wr::ByteSlice, mozilla::wr::ImageFormat, mozilla::wr::Box2D<int,mozilla::wr::LayoutPixel> const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel> const*, const unsigned short, mozilla::wr::Point2D<int,mozilla::wr::TileCoordinate> const*, mozilla::wr::Box2D<int,mozilla::wr::LayoutPixel> const*, mozilla::wr::MutByteSlice)
5
xul.dll
webrender_bindings::moz2d_renderer::rasterize_blob(webrender_bindings::moz2d_renderer::Job)
6
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
7
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >, rayon_core::registry::WorkerThread*, bool)
8
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
9
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >, rayon_core::registry::WorkerThread*, bool)
10
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
11
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >, rayon_core::registry::WorkerThread*, bool)
12
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
13
xul.dll
rayon_core::join::join_context::closure$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >(rayon_core::join::join_context::closure_env$0<rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$0<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::plumbing::bridge_producer_consumer::helper::closure_env$1<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,rayon::iter::collect::consumer::CollectResult<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > > >, rayon_core::registry::WorkerThread*, bool)
14
xul.dll
rayon::iter::plumbing::bridge_producer_consumer::helper<rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>,rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)> >(unsigned long long, bool, rayon::iter::plumbing::LengthSplitter, rayon::vec::DrainProducer<webrender_bindings::moz2d_renderer::Job>, rayon::iter::map::MapConsumer<rayon::iter::collect::consumer::CollectConsumer<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > >,tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > > (*)(webrender_bindings::moz2d_renderer::Job)>)
15
xul.dll
rayon_core::thread_pool::impl$0::install::closure$0<webrender_bindings::moz2d_renderer::impl$5::rasterize::closure_env$1,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >(rayon_core::thread_pool::impl$0::install::closure_env$0<webrender_bindings::moz2d_renderer::impl$5::rasterize::closure_env$1,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >, rayon_core::registry::WorkerThread*, bool)
16
xul.dll
rayon_core::job::impl$4::execute<rayon_core::latch::LatchRef<rayon_core::latch::LockLatch>,rayon_core::registry::impl$6::in_worker_cold::closure$0::closure_env$0<rayon_core::thread_pool::impl$0::install::closure_env$0<webrender_bindings::moz2d_renderer::impl$5::rasterize::closure_env$1,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >,alloc::vec::Vec<tuple$<webrender_api::image::BlobImageRequest,enum2$<core::result::Result<webrender_api::image::RasterizedBlobImage,enum2$<webrender_api::image::BlobImageError> > > >,alloc::alloc::Global> >(tuple$<>*)
19
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >(rayon_core::registry::impl$2::spawn::closure_env$0)
20
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<rayon_core::registry::impl$2::spawn::closure_env$0,tuple$<> >*)
copy stack
10
webrender
16384
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.21910.4002
3-22-2024
BREAKPOINT
out of memory: 0x0000000000004000 bytes requested
7
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
8
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
9
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
10
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
11
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
12
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
14
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
swiggle
150032
Intel(R) UHD Graphics 630
gen9
coffeelake-gt2
31.0.101.2127
11-13-2023
BREAKPOINT
out of memory: 0x0000000000024A10 bytes requested
9
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
10
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
12
webrender
7168
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12028.9001
11-1-2022
BREAKPOINT
out of memory: 0x0000000000001C00 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
9
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
13
webrender
215456
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4416
3-23-2016
BREAKPOINT
out of memory: 0x00000000000349A0 bytes requested
8
xul.dll
webrender_bindings::bindings::wr_vec_u8_push_bytes(webrender_bindings::bindings::WrVecU8*, webrender_bindings::bindings::ByteSlice)
9
xul.dll
mozilla::wr::ShmSegmentsReader::Read(mozilla::layers::OffsetRange const&, mozilla::wr::Vec<unsigned char>&)
10
xul.dll
mozilla::wr::ShmSegmentsReader::GetReadPointerOrCopy(mozilla::layers::OffsetRange const&, mozilla::wr::Vec<unsigned char>&)
11
xul.dll
mozilla::layers::WebRenderBridgeParent::UpdateResources(nsTArray<mozilla::layers::OpUpdateResource> const&, nsTArray<mozilla::layers::RefCountedShmem> const&, nsTArray<mozilla::ipc::Shmem> const&, mozilla::wr::TransactionBuilder&)
12
xul.dll
mozilla::layers::WebRenderBridgeParent::RecvSetDisplayList(mozilla::layers::DisplayListData&&, nsTArray<mozilla::layers::OpDestroy>&&, unsigned long long const&, mozilla::layers::BaseTransactionId<mozilla::layers::TransactionIdType> const&, bool const&, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, mozilla::TimeStamp const&, nsTSubstring<char> const&, mozilla::TimeStamp const&, nsTArray<mozilla::layers::CompositionPayload>&&)
copy stack
14
swiggle
4096
Mobile Intel(R) 965 Express Chipset Family (Microsoft Corporation - WDDM 1.1)
gen4
gmaX3100
8.15.10.2697
10-1-2012
BREAKPOINT
out of memory: 0x0000000000001000 bytes requested
2
xul.dll
IPC::ParamTraits<nsTSubstring<char> >::Write(IPC::MessageWriter*, nsTSubstring<char> const&)
3
xul.dll
IPC::ParamTraits<mozilla::dom::MemoryReport>::Write(IPC::MessageWriter*, mozilla::dom::MemoryReport const&)
5
xul.dll
mozilla::dom::HandleReportCallback::Callback(nsTSubstring<char> const&, nsTSubstring<char> const&, int, int, long long, nsTSubstring<char> const&, nsISupports*)
6
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
7
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
8
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
9
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/threads/TaskController.cpp:336:7'>::Run()
copy stack
15
webrender
4096
NVIDIA GeForce RTX 4060 Ti
Ada
AD106
32.0.15.6636
12-3-2024
BREAKPOINT
out of memory: 0x0000000000001000 bytes requested
2
xul.dll
IPC::Channel::ChannelImpl::OnIOCompleted(base::MessagePumpForIO::IOContext*, unsigned long, unsigned long)
copy stack
16
webrender
7168
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.5171
11-4-2020
BREAKPOINT
out of memory: 0x0000000000001C00 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::render_target::RenderTarget::build(webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraph*, webrender::gpu_types::PrimitiveHeaders*, webrender::gpu_types::TransformPalette*, webrender::gpu_types::ZBufferIdGenerator*, ref$<slice2$<webrender::prim_store::PrimitiveInstance> >, webrender::command_buffer::CommandBufferList*, webrender::renderer::gpu_buffer::GpuBufferBuilder*)
9
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
10
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
11
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
12
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
13
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
14
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
17
webrender
7168
Intel(R) UHD Graphics 620
gen9
kabylake-gt1.5
27.20.100.9171
1-8-2021
BREAKPOINT
out of memory: 0x0000000000001C00 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
9
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
18
webrender
7168
Intel(R) UHD Graphics 630
gen9
coffeelake-gt2
27.20.100.9664
6-1-2021
BREAKPOINT
out of memory: 0x0000000000001C00 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
9
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
19
2048
Intel(R) HD Graphics
gen7
ivybridge-gt1
10.18.10.4252
7-10-2015
BREAKPOINT
out of memory: 0x0000000000000800 bytes requested
7
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
8
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
9
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
10
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
20
webrender
131072
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4835
10-16-2017
BREAKPOINT
out of memory: 0x0000000000020000 bytes requested
7
xul.dll
webrender::render_target::RenderTarget::add_task(webrender::render_task_graph::RenderTaskId, webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::renderer::gpu_buffer::GpuBufferBuilder*, webrender::render_task_graph::RenderTaskGraph*, webrender::clip::ClipStore*, webrender::gpu_types::TransformPalette*)
8
xul.dll
webrender::render_backend::RenderBackend::process_transaction(alloc::vec::Vec<alloc::boxed::Box<webrender::scene_builder_thread::BuiltTransaction,alloc::alloc::Global>,alloc::alloc::Global>, enum2$<core::option::Option<std::sync::mpsc::Sender<enum2$<webrender::scene_builder_thread::SceneSwapResult> > > >, unsigned int*)
9
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
10
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
11
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
21
webrender
8192
NVIDIA GeForce GT 730
Kepler
GK208B
30.0.14.7464
10-10-2023
BREAKPOINT
out of memory: 0x0000000000002000 bytes requested
7
xul.dll
webrender::gpu_types::PrimitiveHeaders::push(webrender::gpu_types::PrimitiveHeader*, webrender::gpu_types::ZBufferId, webrender::render_task::RenderTaskAddress, int[4])
8
xul.dll
webrender::batch::BatchBuilder::add_prim_to_batch(enum2$<webrender::command_buffer::PrimitiveCommand>*, webrender::spatial_tree::SpatialNodeIndex, webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraph*, webrender::gpu_types::PrimitiveHeaders*, webrender::gpu_types::TransformPalette*, webrender::spatial_tree::SpatialNodeIndex, webrender::spatial_tree::SpatialNodeIndex, webrender::gpu_types::ZBufferIdGenerator*, ref$<slice2$<webrender::prim_store::PrimitiveInstance> >, webrender::renderer::gpu_buffer::GpuBufferBuilder*, ref$<slice2$<webrender::render_task_graph::RenderTaskId> >)
9
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
10
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
11
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
12
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
13
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
14
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
22
webrender
150032
AMD Radeon(TM) Vega 8 Graphics
GFX9
RAVEN
26.20.11008.6001
11-4-2019
BREAKPOINT
out of memory: 0x0000000000024A10 bytes requested
8
xul.dll
webrender::render_backend::RenderBackend::process_transaction(alloc::vec::Vec<alloc::boxed::Box<webrender::scene_builder_thread::BuiltTransaction,alloc::alloc::Global>,alloc::alloc::Global>, enum2$<core::option::Option<std::sync::mpsc::Sender<enum2$<webrender::scene_builder_thread::SceneSwapResult> > > >, unsigned int*)
9
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
10
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
11
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
23
webrender
212182
Intel(R) UHD Graphics 620
gen9
kabylake-gt1.5
30.0.101.1338
1-20-2022
BREAKPOINT
out of memory: 0x0000000000033CD6 bytes requested
2
xul.dll
IPC::ParamTraits<mozilla::Maybe<mozilla::ipc::ByteBuf> >::Read(IPC::MessageReader*, mozilla::Maybe<mozilla::ipc::ByteBuf>*)
copy stack
24
webrender
7168
Intel(R) UHD Graphics 620
gen9
kabylake-gt1.5
27.20.100.9171
1-8-2021
BREAKPOINT
out of memory: 0x0000000000001C00 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::render_target::RenderTarget::build(webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraph*, webrender::gpu_types::PrimitiveHeaders*, webrender::gpu_types::TransformPalette*, webrender::gpu_types::ZBufferIdGenerator*, ref$<slice2$<webrender::prim_store::PrimitiveInstance> >, webrender::command_buffer::CommandBufferList*, webrender::renderer::gpu_buffer::GpuBufferBuilder*)
9
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
10
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
11
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
12
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
13
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
14
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
25
d3d11
2048
Intel(R) UHD Graphics 620
gen9
kabylake-gt1.5
27.20.100.9171
1-8-2021
BREAKPOINT
out of memory: 0x0000000000000800 bytes requested
7
xul.dll
webrender::batch::AlphaBatchList::set_params_and_get_batch(webrender::batch::BatchKey, webrender::batch::BatchFeatures, euclid::box2d::Box2D<f32,webrender_api::units::PicturePixel>*, webrender::gpu_types::ZBufferId)
8
xul.dll
webrender::batch::impl$10::add_prim_to_batch::closure$2(webrender::batch::impl$10::add_prim_to_batch::closure_env$2*, enum2$<webrender::internal_types::TextureSource>, wr_glyph_rasterizer::rasterizer::GlyphFormat, ref$<slice2$<webrender::resource_cache::GlyphFetchResult> >)
9
xul.dll
webrender::batch::BatchBuilder::add_prim_to_batch(enum2$<webrender::command_buffer::PrimitiveCommand>*, webrender::spatial_tree::SpatialNodeIndex, webrender::render_target::RenderTargetContext*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraph*, webrender::gpu_types::PrimitiveHeaders*, webrender::gpu_types::TransformPalette*, webrender::spatial_tree::SpatialNodeIndex, webrender::spatial_tree::SpatialNodeIndex, webrender::gpu_types::ZBufferIdGenerator*, ref$<slice2$<webrender::prim_store::PrimitiveInstance> >, webrender::renderer::gpu_buffer::GpuBufferBuilder*, ref$<slice2$<webrender::render_task_graph::RenderTaskId> >)
10
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
11
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
12
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
13
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
14
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
15
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
26
swiggle
89666
Intel(R) UHD Graphics 600
gen9lp
geminilake
27.20.100.9616
5-17-2021
BREAKPOINT
out of memory: 0x0000000000015E42 bytes requested
2
xul.dll
IPC::ParamTraits<mozilla::Maybe<mozilla::ipc::ByteBuf> >::Read(IPC::MessageReader*, mozilla::Maybe<mozilla::ipc::ByteBuf>*)
5
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
27
webrender
7168
Intel(R) HD Graphics 620
gen9
kabylake-gt2
27.20.100.8682
9-6-2020
BREAKPOINT
out of memory: 0x0000000000001C00 bytes requested
7
xul.dll
webrender::batch::AlphaBatchBuilder::new(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, bool, unsigned long long, webrender::render_task_graph::RenderTaskId, webrender::render_task::RenderTaskAddress, webrender::frame_allocator::FrameMemory*)
8
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
9
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
28
webrender
8192
AMD Radeon HD 5450
EVERGREEN
CEDAR
15.201.2401.0
11-4-2015
BREAKPOINT
out of memory: 0x0000000000002000 bytes requested
7
xul.dll
webrender::render_backend::RenderBackend::process_transaction(alloc::vec::Vec<alloc::boxed::Box<webrender::scene_builder_thread::BuiltTransaction,alloc::alloc::Global>,alloc::alloc::Global>, enum2$<core::option::Option<std::sync::mpsc::Sender<enum2$<webrender::scene_builder_thread::SceneSwapResult> > > >, unsigned int*)
8
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
9
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
10
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
131, 132, 133, 134, 135
10.0, 6.2
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) UHD Graphics
gen9
coffeelake-gt2
30.0.100.9864
9-2-2021
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
2
webrender
Intel(R) UHD Graphics 730
gen12
rocketlake-gt1
31.0.101.5334
3-5-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
3
webrender
Intel(R) UHD Graphics
gen9
coffeelake-gt2
31.0.101.2130
8-13-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
4
webrender
Intel(R) UHD Graphics
gen9
coffeelake-gt2
31.0.101.2130
8-13-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
5
webrender
NVIDIA GeForce RTX 4080
Ada
AD103
32.0.15.6636
12-3-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
6
webrender
NVIDIA GeForce GTX 980 Ti
Maxwell
GM200
32.0.15.6603
10-15-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
7
webrender
Intel(R) Iris(R) Xe Graphics
gen12
raptorlake
32.0.101.5542
6-8-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
8
webrender
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
31.0.101.4502
6-15-2023
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
9
webrender
AMD Radeon(TM) Graphics
GFX10_3
YELLOW_CARP
32.0.12033.1030
11-27-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
10
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.5063
10-29-2018
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
11
webrender
NVIDIA GeForce GTX 1660
Turing
TU116
32.0.15.6603
10-15-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
12
webrender
Intel(R) HD Graphics 615
gen9
kabylake-gt2
26.20.100.7325
10-7-2019
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
13
webrender
NVIDIA GeForce RTX 2060
Turing
TU106M
31.0.15.4601
10-26-2023
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
14
webrender
AMD Radeon RX 7600
GFX11
NAVI33
32.0.12033.1030
11-27-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
15
webrender
Intel(R) HD Graphics
gen7
ivybridge-gt1
10.18.10.5161
8-6-2020
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
16
webrender
NVIDIA GeForce GTX 1070 Ti
Pascal
GP104
31.0.15.5186
3-12-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
17
webrender
AMD Radeon(TM) Vega 8 Graphics
GFX9
RAVEN
26.20.11008.6001
11-4-2019
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
18
webrender
Intel(R) HD Graphics 620
gen9
kabylake-gt2
31.0.101.2111
7-19-2022
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
19
webrender
NVIDIA GeForce RTX 3070
Ampere
GA104
32.0.15.6590
9-26-2024
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
20
webrender
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12044.47003
3-23-2023
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
21
webrender
Intel(R) UHD Graphics
gen9
coffeelake-gt2
30.0.100.9864
9-2-2021
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
22
webrender
Intel(R) UHD Graphics
gen9
coffeelake-gt2
30.0.100.9864
9-2-2021
BREAKPOINT
MOZ_DIAGNOSTIC_ASSERT(size != 0)
1
xul.dll
mozilla::webgl::ShaderValidatorResults::SizeOfIncludingThis(unsigned long long (*)(void const*)) const
3
xul.dll
mozilla::WebGLMemoryTracker::CollectReports(nsIHandleReportCallback*, nsISupports*, bool)
4
xul.dll
mozilla::detail::RunnableFunction<`lambda at /builds/worker/checkouts/gecko/xpcom/base/nsMemoryReporterManager.cpp:2031:7'>::Run()
5
xul.dll
mozilla::TaskController::DoExecuteNextTaskOnlyMainThreadInternal(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 131, 132, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
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d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
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3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 131, 132, 134, 135
10.0, 6.2
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
6
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
7
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
8
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
11
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
12
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
15
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
16
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
17
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
18
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
19
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
21
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
6
webrender
AMD Radeon(TM) RX Vega 11 Graphics
GFX9
RAVEN
30.0.13014.8
8-26-2021
ACCESS_VIOLATION_READ
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
15
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
16
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
17
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
18
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
19
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
21
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
6
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
7
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
8
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
11
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
12
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
15
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
16
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
17
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
18
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
19
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
21
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
15
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
16
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
17
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
18
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
19
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
21
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
16
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
17
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
18
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
19
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
20
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
21
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
23
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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Operating System
Firefox Version
Version
Arch
Windows
115, 131, 132, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 4>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
14
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
15
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
16
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
17
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
18
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
20
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
14
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
15
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
16
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
17
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
18
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
20
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
14
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
15
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
16
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
17
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
18
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
20
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
14
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
15
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
16
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
17
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
18
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
20
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 4>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
12
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
13
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
14
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
15
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
16
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
18
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
13
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
14
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
15
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
16
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
17
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
18
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
20
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 4>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
dcomp.dll
DirectComposition::CDxDevice::FlushPackedGutterExtensions(ID3D11ShaderResourceView*, ID3D11RenderTargetView*, unsigned int, unsigned int, DirectComposition::CDxDevice::GutterExtensionSurface const&, unsigned int, tagRECT const&)
4
dcomp.dll
DirectComposition::CDxDevice::ExecuteGutterExtensions(DynArray<DirectComposition::GutterExtension, 0> const&, ID3D11ShaderResourceView*, ID3D11RenderTargetView*, unsigned int, unsigned int, DXGI_FORMAT)
7
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
8
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
9
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
10
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
11
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
13
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
11
webrender
Intel(R) HD Graphics 520
gen9
skylake-gt2
20.19.15.4463
5-25-2016
ACCESS_VIOLATION_READ
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 0>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
12
webrender
Intel(R) HD Graphics 520
gen9
skylake-gt2
20.19.15.4463
5-25-2016
ACCESS_VIOLATION_READ
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 4>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
3
libGLESv2.dll
rx::StateManager11::setShaderResourceInternal<rx::Resource11<ID3D11ShaderResourceView> >(gl::ShaderType, unsigned int, rx::Resource11<ID3D11ShaderResourceView> const*)
5
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
6
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
9
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
132, 133, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
copy stack
copy stack
3
webrender
NVIDIA GeForce GTX 1660 SUPER
Turing
TU116
32.0.15.6094
8-14-2024
STATUS_HEAP_CORRUPTION
copy stack
copy stack
5
webrender
Intel(R) HD Graphics 3000
gen6
sandybridge-gt2
10.17.10.4229
5-30-2016
STATUS_HEAP_CORRUPTION
copy stack
6
webrender
Intel(R) HD Graphics 630
gen9
kabylake-gt2
31.0.101.2114
8-24-2022
STATUS_HEAP_CORRUPTION
copy stack
copy stack
8
webrender
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
31.0.101.5590
6-10-2024
STATUS_HEAP_CORRUPTION
copy stack
copy stack
copy stack
copy stack
Operating System
Firefox Version
Version
Arch
Windows
135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
copy stack
copy stack
copy stack
copy stack
copy stack
copy stack
copy stack
copy stack
9
webrender
AMD Radeon 780M Graphics
GFX11
Phoenix
32.0.12033.1030
11-27-2024
ACCESS_VIOLATION_WRITE
copy stack
copy stack
copy stack
Operating System
Firefox Version
Version
Arch
Windows
131, 132, 133, 134, 135
10.0, 6.2
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
1048576
NVIDIA GeForce GTX 1660 SUPER
Turing
TU116
32.0.15.6094
8-14-2024
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
10
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
11
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
12
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
13
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
webrender
1048576
AMD Radeon RX 6700 XT
GFX10_3
NAVY_FLOUNDER
32.0.12033.1030
11-27-2024
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
11
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
12
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
14
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
3
webrender
1048576
NVIDIA GeForce RTX 4070
Ada
AD104
32.0.15.6614
11-6-2024
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
10
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
11
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
12
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
13
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
4
1048576
NVIDIA GeForce GT 710
Kepler
GK208B
27.21.14.5671
9-30-2020
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
11
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
12
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
14
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
5
webrender
1048576
NVIDIA GeForce GT 730
Kepler
GK208B
30.0.14.7464
10-10-2023
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender_bindings::moz2d_renderer::impl$5::rasterize(webrender_bindings::moz2d_renderer::Moz2dBlobRasterizer*, ref$<slice2$<webrender_api::image::BlobImageParams> >, bool, webrender_api::tile_pool::BlobTilePool*)
10
xul.dll
webrender::scene_builder_thread::rasterize_blobs(webrender::render_api::TransactionMsg*, bool, webrender_api::tile_pool::BlobTilePool*)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$3)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >*)
copy stack
6
webrender
1048576
NVIDIA GeForce GTX 1080
Pascal
GP104
32.0.15.6094
8-14-2024
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
10
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
11
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
12
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
13
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
webrender
3145728
NVIDIA GeForce GTX 1080
Pascal
GP104
32.0.15.6094
8-14-2024
BREAKPOINT
out of memory: 0x0000000000300000 bytes requested
8
xul.dll
alloc::raw_vec::RawVec<webrender::freelist::Slot<webrender::lru_cache::LRUCacheEntry<webrender::texture_cache::CacheEntry> >,alloc::alloc::Global>::grow_one<webrender::freelist::Slot<webrender::lru_cache::LRUCacheEntry<webrender::texture_cache::CacheEntry> >,alloc::alloc::Global>()
9
xul.dll
webrender::lru_cache::LRUCache<webrender::texture_cache::CacheEntry,enum2$<webrender::texture_cache::AutoCacheEntryMarker> >::push_new<webrender::texture_cache::CacheEntry,enum2$<webrender::texture_cache::AutoCacheEntryMarker> >(unsigned char, webrender::texture_cache::CacheEntry)
10
xul.dll
webrender::texture_cache::TextureCache::update(enum2$<webrender::texture_cache::TextureCacheHandle>*, webrender_api::image::ImageDescriptor, webrender::device::gl::TextureFilter, enum2$<core::option::Option<enum2$<webrender::resource_cache::CachedImageData> > >, float[4], enum2$<webrender_api::image::DirtyRect<i32,webrender_api::units::DevicePixel> >, webrender::gpu_cache::GpuCache*, enum2$<core::option::Option<ref$<webrender::texture_cache::EvictionNotice> > >, enum2$<webrender::gpu_types::UvRectKind>, webrender::texture_cache::Eviction, webrender::texture_cache::TargetShader)
11
xul.dll
webrender::frame_builder::FrameBuilder::build(webrender::scene::BuiltScene*, webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender::render_task_graph::RenderTaskGraphBuilder*, webrender::internal_types::FrameStamp, euclid::point::Point2D<i32,webrender_api::units::DevicePixel>, webrender::scene::SceneProperties*, webrender::render_backend::DataStores*, webrender::render_backend::ScratchBuffer*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, webrender::spatial_tree::SpatialTree*, bool, webrender::profiler::TransactionProfile*, std::collections::hash::map::HashMap<webrender_api::display_item::ExternalScrollId,webrender_api::MinimapData,core::hash::BuildHasherDefault<fxhash::FxHasher> >, webrender::frame_allocator::FrameMemory)
12
xul.dll
webrender::render_backend::Document::build_frame(webrender::resource_cache::ResourceCache*, webrender::gpu_cache::GpuCache*, webrender_api::DebugFlags, std::collections::hash::map::HashMap<webrender::picture::SliceId,alloc::boxed::Box<webrender::picture::TileCacheInstance,alloc::alloc::Global>,core::hash::BuildHasherDefault<fxhash::FxHasher> >*, enum2$<core::option::Option<webrender::renderer::FullFrameStats> >, webrender_api::RenderReasons, webrender::frame_allocator::FrameMemory)
13
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
14
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
15
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
16
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
8
webrender
1048576
Intel(R) Iris(R) Xe Graphics
gen12
alderlake-gt2
31.0.101.5186
1-18-2024
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender_bindings::moz2d_renderer::impl$5::rasterize(webrender_bindings::moz2d_renderer::Moz2dBlobRasterizer*, ref$<slice2$<webrender_api::image::BlobImageParams> >, bool, webrender_api::tile_pool::BlobTilePool*)
10
xul.dll
webrender::scene_builder_thread::rasterize_blobs(webrender::render_api::TransactionMsg*, bool, webrender_api::tile_pool::BlobTilePool*)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$3)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >*)
copy stack
9
webrender
1048576
Intel(R) UHD Graphics
gen12
tigerlake-gt2
31.0.101.5590
6-10-2024
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender_bindings::moz2d_renderer::impl$5::rasterize(webrender_bindings::moz2d_renderer::Moz2dBlobRasterizer*, ref$<slice2$<webrender_api::image::BlobImageParams> >, bool, webrender_api::tile_pool::BlobTilePool*)
10
xul.dll
webrender::scene_builder_thread::rasterize_blobs(webrender::render_api::TransactionMsg*, bool, webrender_api::tile_pool::BlobTilePool*)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$3)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$3,tuple$<> >*)
copy stack
10
webrender
1048576
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4835
10-16-2017
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
9
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
10
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
11
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
12
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
13
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 132, 133, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) UHD Graphics 620
gen9
coffeelake-gt2
31.0.101.2127
11-13-2023
BREAKPOINT
called `Result::unwrap()` on an `Err` value: "Failed to transiently map PBO of size 1048576 bytes"
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
10
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
11
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
12
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
13
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
14
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
16
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
webrender
Intel(R) UHD Graphics 620
gen9
coffeelake-gt2
31.0.101.2127
11-13-2023
BREAKPOINT
called `Result::unwrap()` on an `Err` value: "Failed to transiently map PBO of size 1048576 bytes"
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
10
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
11
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
12
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
13
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
14
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
16
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
3
webrender
AMD Radeon RX 6950 XT
GFX10_3
SIENNA_CICHLID
32.0.12033.1030
11-27-2024
BREAKPOINT
called `Result::unwrap()` on an `Err` value: "Failed to transiently map PBO of size 1048576 bytes"
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
10
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
11
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
12
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
13
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
14
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
16
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
4
webrender
Intel(R) UHD Graphics 620
gen9
coffeelake-gt2
31.0.101.2127
11-13-2023
BREAKPOINT
called `Result::unwrap()` on an `Err` value: "Failed to transiently map PBO of size 1048576 bytes"
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
10
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
11
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
12
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
13
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
14
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
16
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
5
webrender
AMD Radeon RX 6950 XT
GFX10_3
SIENNA_CICHLID
32.0.12033.1030
11-27-2024
BREAKPOINT
called `Result::unwrap()` on an `Err` value: "Failed to transiently map PBO of size 1048576 bytes"
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
10
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
11
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
12
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
13
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
14
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
16
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
6
webrender
AMD Radeon RX 6950 XT
GFX10_3
SIENNA_CICHLID
32.0.12033.1030
11-27-2024
BREAKPOINT
called `Result::unwrap()` on an `Err` value: "Failed to transiently map PBO of size 1048576 bytes"
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
10
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
11
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
12
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
13
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
14
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
16
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
webrender
AMD Radeon RX 6950 XT
GFX10_3
SIENNA_CICHLID
32.0.12033.1030
11-27-2024
BREAKPOINT
called `Result::unwrap()` on an `Err` value: "Failed to transiently map PBO of size 1048576 bytes"
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
10
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
11
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
12
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
13
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
14
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
16
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
8
webrender
AMD Radeon RX 6950 XT
GFX10_3
SIENNA_CICHLID
32.0.12033.1030
11-27-2024
BREAKPOINT
called `Result::unwrap()` on an `Err` value: "Failed to transiently map PBO of size 1048576 bytes"
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
10
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
11
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
12
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
13
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
14
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
16
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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Operating System
Firefox Version
Version
Arch
Windows
131, 132, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
14
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
18
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
20
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
21
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
22
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
23
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
24
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
25
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
26
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
27
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
29
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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13
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
14
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
17
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
18
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
20
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
21
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
22
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
23
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
24
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
25
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
26
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
28
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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14
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
18
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
20
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
21
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
22
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
23
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
24
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
25
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
26
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
27
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
29
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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4
webrender
NVIDIA GeForce RTX 4070 Laptop GPU
Ada
AD106M
31.0.15.4680
2-22-2024
ACCESS_VIOLATION_READ
14
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
18
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
20
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
21
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
22
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
23
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
24
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
25
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
26
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
27
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
29
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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14
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
18
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
20
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
21
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
22
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
23
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
24
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
25
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
26
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
27
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
29
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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9
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
10
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
13
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
14
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
15
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
16
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
17
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
18
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
19
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
20
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
21
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
22
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
24
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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14
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
18
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
20
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
21
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
22
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
23
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
24
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
25
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
26
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
27
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
29
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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14
d3d11.dll
CVideoProcessor::Blt(ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
15
d3d11.dll
CContext::VideoProcessorBlt(ID3D11VideoProcessor*, ID3D11VideoProcessorOutputView*, unsigned int, unsigned int, D3D11_VIDEO_PROCESSOR_STREAM const*)
18
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
19
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
20
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
21
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
22
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
23
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
24
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
25
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
26
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
27
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
29
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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Operating System
Firefox Version
Version
Arch
Windows
131, 132, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
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3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
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3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
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3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
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3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
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3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
d3d11.dll
CGeometryShader::CLS::FinalConstruct(CContext*, CGeometryShader::TConstructorArgs const*)
4
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::FinalConstruct(CGeometryShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
5
d3d11.dll
CLayeredObjectWithCLS<CGeometryShader>::CreateInstance(CGeometryShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CGeometryShader>::SInfo const*)
7
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
9
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredGeometryShaderCreationArgs>(unsigned int, SD3D11LayeredGeometryShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
10
d3d11.dll
CDevice::CreateGeometryShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
11
d3d11.dll
CDevice::CreateGeometryShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11GeometryShader**)
12
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
13
libGLESv2.dll
rx::Renderer11::compileToExecutable(rx::d3d::Context*, gl::InfoLog&, std::basic_string<char,std::char_traits<char>,std::allocator<char> > const&, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::CompilerWorkaroundsD3D const&, rx::ShaderExecutableD3D**)
14
libGLESv2.dll
rx::ProgramD3D::getGeometryExecutableForPrimitiveType(rx::d3d::Context*, gl::State const&, gl::PrimitiveMode, rx::ShaderExecutableD3D**, gl::InfoLog*)
17
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
18
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
19
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
20
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
22
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
23
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
131, 132, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) Iris(R) Xe Graphics
gen12
raptorlake
31.0.101.5590
6-10-2024
ACCESS_VIOLATION_READ
2
d3d11.dll
CDepthStencilView::CLS::FinalConstruct(CContext*, CDepthStencilView::TConstructorArgs const*)
3
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::FinalConstruct(CDepthStencilView::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
4
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::CreateInstance(CDepthStencilView::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
6
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredDepthStencilViewCreationArgs>(unsigned int, SD3D11LayeredDepthStencilViewCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
9
d3d11.dll
CDevice::CreateDepthStencilView_Worker(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**, bool)
10
d3d11.dll
CDevice::CreateDepthStencilView(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**)
11
libGLESv2.dll
rx::Renderer11::createRenderTarget(gl::Context const*, int, int, unsigned int, int, rx::RenderTargetD3D**)
12
libGLESv2.dll
rx::RenderbufferD3D::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
13
libGLESv2.dll
gl::Renderbuffer::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
15
xul.dll
mozilla::gl::GLContext::fRenderbufferStorageMultisample(unsigned int, int, unsigned int, int, int)
16
xul.dll
mozilla::gl::DepthAndStencilBuffer::Create(mozilla::gl::GLContext* const, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, const unsigned int)
17
xul.dll
mozilla::gl::MozFramebuffer::Create(mozilla::gl::GLContext*, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, unsigned int, bool)
19
xul.dll
mozilla::WebGLContext::Create(mozilla::HostWebGLContext*, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
20
xul.dll
mozilla::HostWebGLContext::Create(mozilla::HostWebGLContext::OwnerData const&, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
21
xul.dll
mozilla::dom::WebGLParent::RecvInitialize(mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
22
xul.dll
mozilla::dom::PWebGLParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
23
xul.dll
mozilla::gfx::PCanvasManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
24
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
25
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
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2
d3d11.dll
CDepthStencilView::CLS::FinalConstruct(CContext*, CDepthStencilView::TConstructorArgs const*)
3
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::FinalConstruct(CDepthStencilView::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
4
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::CreateInstance(CDepthStencilView::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
6
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredDepthStencilViewCreationArgs>(unsigned int, SD3D11LayeredDepthStencilViewCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
9
d3d11.dll
CDevice::CreateDepthStencilView_Worker(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**, bool)
10
d3d11.dll
CDevice::CreateDepthStencilView(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**)
11
libGLESv2.dll
rx::Renderer11::createRenderTarget(gl::Context const*, int, int, unsigned int, int, rx::RenderTargetD3D**)
12
libGLESv2.dll
rx::RenderbufferD3D::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
13
libGLESv2.dll
gl::Renderbuffer::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
15
xul.dll
mozilla::gl::GLContext::fRenderbufferStorageMultisample(unsigned int, int, unsigned int, int, int)
16
xul.dll
mozilla::gl::DepthAndStencilBuffer::Create(mozilla::gl::GLContext* const, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, const unsigned int)
17
xul.dll
mozilla::gl::MozFramebuffer::Create(mozilla::gl::GLContext*, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, unsigned int, bool)
19
xul.dll
mozilla::WebGLContext::Create(mozilla::HostWebGLContext*, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
20
xul.dll
mozilla::HostWebGLContext::Create(mozilla::HostWebGLContext::OwnerData const&, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
21
xul.dll
mozilla::dom::WebGLParent::RecvInitialize(mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
22
xul.dll
mozilla::dom::PWebGLParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
23
xul.dll
mozilla::gfx::PCanvasManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
24
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
25
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
2
d3d11.dll
CDepthStencilView::CLS::FinalConstruct(CContext*, CDepthStencilView::TConstructorArgs const*)
3
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::FinalConstruct(CDepthStencilView::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
4
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::CreateInstance(CDepthStencilView::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
6
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredDepthStencilViewCreationArgs>(unsigned int, SD3D11LayeredDepthStencilViewCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
9
d3d11.dll
CDevice::CreateDepthStencilView_Worker(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**, bool)
10
d3d11.dll
CDevice::CreateDepthStencilView(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**)
11
libGLESv2.dll
rx::Renderer11::createRenderTarget(gl::Context const*, int, int, unsigned int, int, rx::RenderTargetD3D**)
12
libGLESv2.dll
rx::RenderbufferD3D::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
13
libGLESv2.dll
gl::Renderbuffer::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
15
xul.dll
mozilla::gl::GLContext::fRenderbufferStorageMultisample(unsigned int, int, unsigned int, int, int)
16
xul.dll
mozilla::gl::DepthAndStencilBuffer::Create(mozilla::gl::GLContext* const, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, const unsigned int)
17
xul.dll
mozilla::gl::MozFramebuffer::Create(mozilla::gl::GLContext*, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, unsigned int, bool)
19
xul.dll
mozilla::WebGLContext::Create(mozilla::HostWebGLContext*, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
20
xul.dll
mozilla::HostWebGLContext::Create(mozilla::HostWebGLContext::OwnerData const&, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
21
xul.dll
mozilla::dom::WebGLParent::RecvInitialize(mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
22
xul.dll
mozilla::dom::PWebGLParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
23
xul.dll
mozilla::gfx::PCanvasManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
24
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
25
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
2
d3d11.dll
CDepthStencilView::CLS::FinalConstruct(CContext*, CDepthStencilView::TConstructorArgs const*)
3
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::FinalConstruct(CDepthStencilView::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
4
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::CreateInstance(CDepthStencilView::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
6
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredDepthStencilViewCreationArgs>(unsigned int, SD3D11LayeredDepthStencilViewCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
9
d3d11.dll
CDevice::CreateDepthStencilView_Worker(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**, bool)
10
d3d11.dll
CDevice::CreateDepthStencilView(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**)
11
libGLESv2.dll
rx::Renderer11::createRenderTarget(gl::Context const*, int, int, unsigned int, int, rx::RenderTargetD3D**)
12
libGLESv2.dll
rx::RenderbufferD3D::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
13
libGLESv2.dll
gl::Renderbuffer::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
15
xul.dll
mozilla::gl::GLContext::fRenderbufferStorageMultisample(unsigned int, int, unsigned int, int, int)
16
xul.dll
mozilla::gl::DepthAndStencilBuffer::Create(mozilla::gl::GLContext* const, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, const unsigned int)
17
xul.dll
mozilla::gl::MozFramebuffer::Create(mozilla::gl::GLContext*, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, unsigned int, bool)
19
xul.dll
mozilla::WebGLContext::Create(mozilla::HostWebGLContext*, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
20
xul.dll
mozilla::HostWebGLContext::Create(mozilla::HostWebGLContext::OwnerData const&, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
21
xul.dll
mozilla::dom::WebGLParent::RecvInitialize(mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
22
xul.dll
mozilla::dom::PWebGLParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
23
xul.dll
mozilla::gfx::PCanvasManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
24
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
25
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
5
webrender
NVIDIA GeForce RTX 3060 Laptop GPU
Ampere
GA106M
32.0.15.6614
11-6-2024
ACCESS_VIOLATION_READ
2
d3d11.dll
CDepthStencilView::CLS::FinalConstruct(CContext*, CDepthStencilView::TConstructorArgs const*)
3
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::FinalConstruct(CDepthStencilView::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
4
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::CreateInstance(CDepthStencilView::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
6
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredDepthStencilViewCreationArgs>(unsigned int, SD3D11LayeredDepthStencilViewCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
9
d3d11.dll
CDevice::CreateDepthStencilView_Worker(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**, bool)
10
d3d11.dll
CDevice::CreateDepthStencilView(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**)
11
libGLESv2.dll
rx::Renderer11::createRenderTarget(gl::Context const*, int, int, unsigned int, int, rx::RenderTargetD3D**)
12
libGLESv2.dll
rx::RenderbufferD3D::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
13
libGLESv2.dll
gl::Renderbuffer::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
15
xul.dll
mozilla::gl::GLContext::fRenderbufferStorageMultisample(unsigned int, int, unsigned int, int, int)
16
xul.dll
mozilla::gl::DepthAndStencilBuffer::Create(mozilla::gl::GLContext* const, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, const unsigned int)
17
xul.dll
mozilla::gl::MozFramebuffer::Create(mozilla::gl::GLContext*, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, unsigned int, bool)
19
xul.dll
mozilla::WebGLContext::Create(mozilla::HostWebGLContext*, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
20
xul.dll
mozilla::HostWebGLContext::Create(mozilla::HostWebGLContext::OwnerData const&, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
21
xul.dll
mozilla::dom::WebGLParent::RecvInitialize(mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
22
xul.dll
mozilla::dom::PWebGLParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
23
xul.dll
mozilla::gfx::PCanvasManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
24
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
copy stack
2
d3d11.dll
CDepthStencilView::CLS::FinalConstruct(CContext*, CDepthStencilView::TConstructorArgs const*)
3
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::FinalConstruct(CDepthStencilView::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
4
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::CreateInstance(CDepthStencilView::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
6
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredDepthStencilViewCreationArgs>(unsigned int, SD3D11LayeredDepthStencilViewCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
9
d3d11.dll
CDevice::CreateDepthStencilView_Worker(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**, bool)
10
d3d11.dll
CDevice::CreateDepthStencilView(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**)
11
libGLESv2.dll
rx::Renderer11::createRenderTarget(gl::Context const*, int, int, unsigned int, int, rx::RenderTargetD3D**)
12
libGLESv2.dll
rx::RenderbufferD3D::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
13
libGLESv2.dll
gl::Renderbuffer::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
15
xul.dll
mozilla::gl::GLContext::fRenderbufferStorageMultisample(unsigned int, int, unsigned int, int, int)
16
xul.dll
mozilla::gl::DepthAndStencilBuffer::Create(mozilla::gl::GLContext* const, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, const unsigned int)
17
xul.dll
mozilla::gl::MozFramebuffer::Create(mozilla::gl::GLContext*, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, unsigned int, bool)
19
xul.dll
mozilla::WebGLContext::Create(mozilla::HostWebGLContext*, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
20
xul.dll
mozilla::HostWebGLContext::Create(mozilla::HostWebGLContext::OwnerData const&, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
21
xul.dll
mozilla::dom::WebGLParent::RecvInitialize(mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
22
xul.dll
mozilla::dom::PWebGLParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
23
xul.dll
mozilla::gfx::PCanvasManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
24
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
25
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
2
d3d11.dll
CDepthStencilView::CLS::FinalConstruct(CContext*, CDepthStencilView::TConstructorArgs const*)
3
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::FinalConstruct(CDepthStencilView::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
4
d3d11.dll
CLayeredObjectWithCLS<CDepthStencilView>::CreateInstance(CDepthStencilView::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CDepthStencilView>::SInfo const*)
6
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredDepthStencilViewCreationArgs>(unsigned int, SD3D11LayeredDepthStencilViewCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
9
d3d11.dll
CDevice::CreateDepthStencilView_Worker(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**, bool)
10
d3d11.dll
CDevice::CreateDepthStencilView(ID3D11Resource*, D3D11_DEPTH_STENCIL_VIEW_DESC const*, ID3D11DepthStencilView**)
11
libGLESv2.dll
rx::Renderer11::createRenderTarget(gl::Context const*, int, int, unsigned int, int, rx::RenderTargetD3D**)
12
libGLESv2.dll
rx::RenderbufferD3D::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
13
libGLESv2.dll
gl::Renderbuffer::setStorageMultisample(gl::Context const*, int, unsigned int, int, int, gl::MultisamplingMode)
15
xul.dll
mozilla::gl::GLContext::fRenderbufferStorageMultisample(unsigned int, int, unsigned int, int, int)
16
xul.dll
mozilla::gl::DepthAndStencilBuffer::Create(mozilla::gl::GLContext* const, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, const unsigned int)
17
xul.dll
mozilla::gl::MozFramebuffer::Create(mozilla::gl::GLContext*, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, unsigned int, bool)
19
xul.dll
mozilla::WebGLContext::Create(mozilla::HostWebGLContext*, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
20
xul.dll
mozilla::HostWebGLContext::Create(mozilla::HostWebGLContext::OwnerData const&, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
21
xul.dll
mozilla::dom::WebGLParent::RecvInitialize(mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
22
xul.dll
mozilla::dom::PWebGLParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
23
xul.dll
mozilla::gfx::PCanvasManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
24
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
25
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
NVIDIA GeForce RTX 3060 Ti
Ampere
GA104
32.0.15.6636
12-3-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
10
xul.dll
webrender::scene_builder_thread::SceneBuilderThread::process_transaction(webrender::render_api::TransactionMsg)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
2
webrender
Intel(R) UHD Graphics 630
gen9
coffeelake-gt2
31.0.101.2111
7-19-2022
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
10
xul.dll
webrender::scene_builder_thread::SceneBuilderThread::process_transaction(webrender::render_api::TransactionMsg)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
3
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6636
12-3-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
10
xul.dll
webrender::scene_builder_thread::SceneBuilderThread::process_transaction(webrender::render_api::TransactionMsg)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
4
webrender
NVIDIA GeForce GTX 1080 Ti
Pascal
GP102
23.21.13.9135
3-23-2018
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
10
xul.dll
webrender::scene_builder_thread::SceneBuilderThread::process_transaction(webrender::render_api::TransactionMsg)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
5
webrender
NVIDIA GeForce RTX 3090
Ampere
GA102
32.0.15.6094
8-14-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
10
xul.dll
webrender::scene_builder_thread::SceneBuilderThread::process_transaction(webrender::render_api::TransactionMsg)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 131, 132, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.5171
11-4-2020
ACCESS_VIOLATION_READ
3
d3d11.dll
CContext::TID3D11DeviceContext_OMSetRenderTargets_<2>(ID3D11DeviceContext5*, unsigned int, ID3D11RenderTargetView* const*, ID3D11DepthStencilView*)
4
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
5
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
6
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
8
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
9
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
webrender
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.5171
11-4-2020
ACCESS_VIOLATION_READ
3
d3d11.dll
CContext::TID3D11DeviceContext_OMSetRenderTargets_<2>(ID3D11DeviceContext5*, unsigned int, ID3D11RenderTargetView* const*, ID3D11DepthStencilView*)
4
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
5
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
6
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
8
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
9
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
3
d3d11.dll
CContext::TID3D11DeviceContext_OMSetRenderTargets_<2>(ID3D11DeviceContext5*, unsigned int, ID3D11RenderTargetView* const*, ID3D11DepthStencilView*)
4
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
5
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
6
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
8
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
10
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::ClearInstance>(ref$<slice2$<webrender::gpu_types::ClearInstance> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
12
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
13
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
14
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
15
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
16
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
18
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
3
d3d11.dll
CContext::TID3D11DeviceContext_OMSetRenderTargets_<2>(ID3D11DeviceContext5*, unsigned int, ID3D11RenderTargetView* const*, ID3D11DepthStencilView*)
4
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
5
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
6
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
8
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
9
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
12
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
13
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
14
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
15
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
16
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
17
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
19
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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2
d3d11.dll
CContext::TID3D11DeviceContext_OMSetRenderTargets_<2>(ID3D11DeviceContext5*, unsigned int, ID3D11RenderTargetView* const*, ID3D11DepthStencilView*)
3
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
4
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
5
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
8
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
11
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
12
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
13
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
14
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
15
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
16
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
18
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 131, 132, 133, 134, 135
10.0
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
swiggle
Intel(R) G33/G31 Express Chipset Family (Microsoft Corporation - WDDM 1.0)
gen3
gma3100
8.15.10.2697
10-1-2012
BREAKPOINT
MOZ_RELEASE_ASSERT(is())
0
xul.dll
mozilla::layers::AnimatedValue::SetTransform(mozilla::gfx::Matrix4x4Typed<mozilla::gfx::UnknownUnits,mozilla::gfx::UnknownUnits,float> const&, mozilla::layers::TransformData const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
swiggle
Intel(R) G33/G31 Express Chipset Family (Microsoft Corporation - WDDM 1.0)
gen3
gma3100
8.15.10.2697
10-1-2012
BREAKPOINT
MOZ_RELEASE_ASSERT(is())
0
xul.dll
mozilla::layers::CompositorAnimationStorage::SetAnimatedValue(unsigned long long, mozilla::layers::AnimatedValue*, unsigned int)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
4
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
5
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
7
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
8
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
3
swiggle
Intel(R) G33/G31 Express Chipset Family (Microsoft Corporation - WDDM 1.0)
gen3
gma3100
8.15.10.2697
10-1-2012
BREAKPOINT
MOZ_RELEASE_ASSERT(is())
0
xul.dll
mozilla::layers::CompositorAnimationStorage::SetAnimatedValue(unsigned long long, mozilla::layers::AnimatedValue*, float)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
4
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
5
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
7
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
8
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
4
swiggle
Intel(R) G33/G31 Express Chipset Family (Microsoft Corporation - WDDM 1.0)
gen3
gma3100
8.15.10.2697
10-1-2012
BREAKPOINT
MOZ_RELEASE_ASSERT(is())
0
xul.dll
mozilla::layers::AnimatedValue::SetTransform(mozilla::gfx::Matrix4x4Typed<mozilla::gfx::UnknownUnits,mozilla::gfx::UnknownUnits,float> const&, mozilla::layers::TransformData const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::StoreAnimatedValue(nsCSSPropertyID, unsigned long long, std::unique_ptr<mozilla::layers::AnimationStorageData,std::default_delete<mozilla::layers::AnimationStorageData> > const&, AutoTArray<RefPtr<mozilla::StyleAnimationValue>,1>&&, mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&, RefPtr<mozilla::layers::APZSampler> const&, mozilla::layers::AnimatedValue*, std::unordered_map<mozilla::layers::LayersId,nsTArray<unsigned long long>,mozilla::layers::LayersId::HashFn,std::equal_to<mozilla::layers::LayersId>,std::allocator<std::pair<const mozilla::layers::LayersId,nsTArray<unsigned long long> > > >&)
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
3
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
5
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
7
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
8
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
9
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
5
d3d11
Mobile Intel(R) 4 Series Express Chipset Family (Microsoft Corporation - WDDM 1.1)
gen4.5
gma4500hd
8.15.10.2702
3-11-2013
BREAKPOINT
MOZ_RELEASE_ASSERT(is())
0
xul.dll
mozilla::layers::CompositorAnimationStorage::SetAnimatedValue(unsigned long long, mozilla::layers::AnimatedValue*, float)
1
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations::<lambda_0>::operator()(mozilla::detail::BaseAutoLock<mozilla::Mutex &> const&) const
2
xul.dll
mozilla::layers::CompositorAnimationStorage::SampleAnimations(mozilla::layers::OMTAController const*, mozilla::TimeStamp, mozilla::TimeStamp)
4
xul.dll
webrender_bindings::bindings::impl$21::sample(webrender_bindings::bindings::SamplerCallback*, webrender_api::DocumentId, enum2$<core::option::Option<u64> >)
5
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
6
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
7
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
8
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 131, 132, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
10
d3d11.dll
CPixelShader::CLS::FinalConstruct(CContext*, CPixelShader::TConstructorArgs const*)
11
d3d11.dll
CLayeredObjectWithCLS<CPixelShader>::FinalConstruct(CPixelShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CPixelShader>::SInfo const*)
12
d3d11.dll
CLayeredObjectWithCLS<CPixelShader>::CreateInstance(CPixelShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CPixelShader>::SInfo const*)
13
d3d11.dll
CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
14
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
15
d3d11.dll
CUseCountedObject<NOutermost::CDeviceChild>::CUseCountedObject<NOutermost::CDeviceChild>(void*, NOutermost::CDeviceChild::TConstructorArgs const&, NOutermost::CDevice*, _GUID const&, void**)
16
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
17
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredPixelShaderCreationArgs>(unsigned int, SD3D11LayeredPixelShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
18
d3d11.dll
CDevice::CreatePixelShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
19
d3d11.dll
CDevice::CreatePixelShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11PixelShader**)
20
libGLESv2.dll
rx::ResourceManager11::allocate<ID3D11PixelShader>(rx::d3d::Context*, rx::Renderer11*, WrappedArray<unsigned char> const*, void*, rx::Resource11<ID3D11PixelShader>*)
21
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
24
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
25
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
26
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
27
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
29
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
30
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
10
d3d11.dll
CPixelShader::CLS::FinalConstruct(CContext*, CPixelShader::TConstructorArgs const*)
11
d3d11.dll
CLayeredObjectWithCLS<CPixelShader>::FinalConstruct(CPixelShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CPixelShader>::SInfo const*)
12
d3d11.dll
CLayeredObjectWithCLS<CPixelShader>::CreateInstance(CPixelShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CPixelShader>::SInfo const*)
13
d3d11.dll
CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
14
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
15
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
16
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredPixelShaderCreationArgs>(unsigned int, SD3D11LayeredPixelShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
17
d3d11.dll
CDevice::CreatePixelShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
18
d3d11.dll
CDevice::CreatePixelShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11PixelShader**)
19
libGLESv2.dll
rx::ResourceManager11::allocate<ID3D11PixelShader>(rx::d3d::Context*, rx::Renderer11*, WrappedArray<unsigned char> const*, void*, rx::Resource11<ID3D11PixelShader>*)
20
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
23
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
24
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
25
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
26
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
28
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
29
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
3
webrender
Intel(R) UHD Graphics 620
gen9
kabylake-gt1.5
27.20.100.9171
1-8-2021
ACCESS_VIOLATION_READ
10
d3d11.dll
CPixelShader::CLS::FinalConstruct(CContext*, CPixelShader::TConstructorArgs const*)
11
d3d11.dll
CLayeredObjectWithCLS<CPixelShader>::FinalConstruct(CPixelShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CPixelShader>::SInfo const*)
12
d3d11.dll
CLayeredObjectWithCLS<CPixelShader>::CreateInstance(CPixelShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CPixelShader>::SInfo const*)
13
d3d11.dll
CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
14
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
15
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
16
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredPixelShaderCreationArgs>(unsigned int, SD3D11LayeredPixelShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
17
d3d11.dll
CDevice::CreatePixelShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
18
d3d11.dll
CDevice::CreatePixelShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11PixelShader**)
19
libGLESv2.dll
rx::ResourceManager11::allocate<ID3D11PixelShader>(rx::d3d::Context*, rx::Renderer11*, WrappedArray<unsigned char> const*, void*, rx::Resource11<ID3D11PixelShader>*)
20
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
23
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
24
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
25
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
26
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
28
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
29
msvcp140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
10
d3d11.dll
CPixelShader::CLS::FinalConstruct(CContext*, CPixelShader::TConstructorArgs const*)
11
d3d11.dll
CLayeredObjectWithCLS<CPixelShader>::FinalConstruct(CPixelShader::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CPixelShader>::SInfo const*)
12
d3d11.dll
CLayeredObjectWithCLS<CPixelShader>::CreateInstance(CPixelShader::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CPixelShader>::SInfo const*)
13
d3d11.dll
CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
14
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
15
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
16
d3d11.dll
CDevice::CreateAndRecreateLayeredChild<SD3D11LayeredPixelShaderCreationArgs>(unsigned int, SD3D11LayeredPixelShaderCreationArgs*, ID3D11LayeredUseCounted*, _GUID const&, void**, bool)
17
d3d11.dll
CDevice::CreatePixelShader_Worker(void const*, uint64_t, ID3D11ClassLinkage*, void**, _GUID const&, bool)
18
d3d11.dll
CDevice::CreatePixelShader(void const*, uint64_t, ID3D11ClassLinkage*, ID3D11PixelShader**)
19
libGLESv2.dll
rx::ResourceManager11::allocate<ID3D11PixelShader>(rx::d3d::Context*, rx::Renderer11*, WrappedArray<unsigned char> const*, void*, rx::Resource11<ID3D11PixelShader>*)
20
libGLESv2.dll
rx::Renderer11::loadExecutable(rx::d3d::Context*, unsigned char const*, unsigned long long, gl::ShaderType, std::vector<rx::D3DVarying,std::allocator<rx::D3DVarying> > const&, bool, rx::ShaderExecutableD3D**)
23
libGLESv2.dll
std::_Func_impl_no_alloc<std::_Fake_no_copy_callable_adapter<`lambda at /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/WorkerThread.cpp:191:54'>,void>::_Do_call()
24
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',void>::_Do_call()
25
libGLESv2.dll
std::_Func_impl_no_alloc<`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/ppltasks.h:2363:16',unsigned char>::_Do_call()
26
libGLESv2.dll
Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,`lambda at /builds/worker/fetches/vs/VC/Tools/MSVC/14.39.33519/include/future:663:44',Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke() const
28
libGLESv2.dll
Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback(void*)
29
MSVCP140.dll
Concurrency::details::(anonymous namespace)::_Task_scheduler_callback(_TP_CALLBACK_INSTANCE*, void*, _TP_WORK*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
131, 132, 133, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
NVIDIA GeForce RTX 3070
Ampere
GA104
32.0.15.6636
12-3-2024
BREAKPOINT
MOZ_CRASH(GFX: ANGLE share handle timeout)
1
xul.dll
mozilla::gl::SwapChainPresenter::SwapBackBuffer(std::shared_ptr<mozilla::gl::SharedSurface>)
2
xul.dll
mozilla::gl::SwapChain::Acquire(mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, mozilla::gfx::ColorSpace2)
3
xul.dll
mozilla::WebGLContext::CopyToSwapChain(mozilla::WebGLFramebuffer*, mozilla::layers::TextureType, mozilla::webgl::SwapChainOptions const&, mozilla::layers::RemoteTextureOwnerClient*)
4
xul.dll
mozilla::gfx::DrawTargetWebgl::CopyToSwapChain(mozilla::layers::TextureType, mozilla::layers::RemoteTextureId, mozilla::layers::RemoteTextureOwnerId, mozilla::layers::RemoteTextureOwnerClient*)
5
xul.dll
mozilla::layers::CanvasTranslator::PresentTexture(const mozilla::layers::RemoteTextureOwnerId, mozilla::layers::RemoteTextureId)
9
xul.dll
mozilla::detail::RunnableMethodImpl<nsMemoryReporterManager *,nsresult (nsMemoryReporterManager::*)(),1,0>::Run()
copy stack
2
webrender
NVIDIA GeForce RTX 4090
Ada
AD102
32.0.15.6094
8-14-2024
BREAKPOINT
MOZ_CRASH(GFX: ANGLE share handle timeout)
1
xul.dll
mozilla::gl::SwapChainPresenter::SwapBackBuffer(std::shared_ptr<mozilla::gl::SharedSurface>)
2
xul.dll
mozilla::gl::SwapChain::Acquire(mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, mozilla::gfx::ColorSpace2)
3
xul.dll
mozilla::WebGLContext::CopyToSwapChain(mozilla::WebGLFramebuffer*, mozilla::layers::TextureType, mozilla::webgl::SwapChainOptions const&, mozilla::layers::RemoteTextureOwnerClient*)
4
xul.dll
mozilla::gfx::DrawTargetWebgl::CopyToSwapChain(mozilla::layers::TextureType, mozilla::layers::RemoteTextureId, mozilla::layers::RemoteTextureOwnerId, mozilla::layers::RemoteTextureOwnerClient*)
5
xul.dll
mozilla::layers::CanvasTranslator::PresentTexture(const mozilla::layers::RemoteTextureOwnerId, mozilla::layers::RemoteTextureId)
9
xul.dll
mozilla::detail::RunnableMethodImpl<nsMemoryReporterManager *,nsresult (nsMemoryReporterManager::*)(),1,0>::Run()
copy stack
3
webrender
NVIDIA GeForce GTX TITAN X
Maxwell
GM200
32.0.15.6636
12-3-2024
BREAKPOINT
MOZ_CRASH(GFX: ANGLE share handle timeout)
1
xul.dll
mozilla::gl::SwapChainPresenter::SwapBackBuffer(std::shared_ptr<mozilla::gl::SharedSurface>)
2
xul.dll
mozilla::gl::SwapChain::Acquire(mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, mozilla::gfx::ColorSpace2)
3
xul.dll
mozilla::WebGLContext::CopyToSwapChain(mozilla::WebGLFramebuffer*, mozilla::layers::TextureType, mozilla::webgl::SwapChainOptions const&, mozilla::layers::RemoteTextureOwnerClient*)
4
xul.dll
mozilla::gfx::DrawTargetWebgl::CopyToSwapChain(mozilla::layers::TextureType, mozilla::layers::RemoteTextureId, mozilla::layers::RemoteTextureOwnerId, mozilla::layers::RemoteTextureOwnerClient*)
5
xul.dll
mozilla::layers::CanvasTranslator::PresentTexture(const mozilla::layers::RemoteTextureOwnerId, mozilla::layers::RemoteTextureId)
9
xul.dll
mozilla::detail::RunnableMethodImpl<nsMemoryReporterManager *,nsresult (nsMemoryReporterManager::*)(),1,0>::Run()
copy stack
4
webrender
NVIDIA GeForce GTX TITAN X
Maxwell
GM200
32.0.15.6636
12-3-2024
BREAKPOINT
MOZ_CRASH(GFX: ANGLE share handle timeout)
1
xul.dll
mozilla::gl::SwapChainPresenter::SwapBackBuffer(std::shared_ptr<mozilla::gl::SharedSurface>)
2
xul.dll
mozilla::gl::SwapChain::Acquire(mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, mozilla::gfx::ColorSpace2)
3
xul.dll
mozilla::WebGLContext::CopyToSwapChain(mozilla::WebGLFramebuffer*, mozilla::layers::TextureType, mozilla::webgl::SwapChainOptions const&, mozilla::layers::RemoteTextureOwnerClient*)
4
xul.dll
mozilla::gfx::DrawTargetWebgl::CopyToSwapChain(mozilla::layers::TextureType, mozilla::layers::RemoteTextureId, mozilla::layers::RemoteTextureOwnerId, mozilla::layers::RemoteTextureOwnerClient*)
5
xul.dll
mozilla::layers::CanvasTranslator::PresentTexture(const mozilla::layers::RemoteTextureOwnerId, mozilla::layers::RemoteTextureId)
9
xul.dll
mozilla::detail::RunnableMethodImpl<nsMemoryReporterManager *,nsresult (nsMemoryReporterManager::*)(),1,0>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
131, 132, 133, 134, 135
10.0
x86
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
1048576
AMD Radeon RX 7900 XTX
GFX11
NAVI31
32.0.12033.1030
11-27-2024
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
8
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned int)
9
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned int)
10
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned int, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
11
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
12
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDoc(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
13
xul.dll
mozilla::wr::RenderThread::WrNotifierEvent_HandleNewFrameReady(mozilla::wr::WrWindowId, bool, mozilla::wr::FramePublishId)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId) __attribute__((thiscall)),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
webrender
21422320
Intel(R) Iris(R) Xe Graphics
gen12
raptorlake
32.0.101.6325
12-10-2024
BREAKPOINT
out of memory: 0x000000000146E0F0 bytes requested
8
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned int)
9
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned int)
10
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned int, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
11
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
12
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDoc(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
13
xul.dll
mozilla::wr::RenderThread::WrNotifierEvent_HandleNewFrameReady(mozilla::wr::WrWindowId, bool, mozilla::wr::FramePublishId)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId) __attribute__((thiscall)),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
3
webrender
41943040
Intel(R) Iris(R) Xe Graphics
gen12
raptorlake
31.0.101.4502
6-15-2023
BREAKPOINT
out of memory: 0x0000000002800000 bytes requested
8
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned int)
9
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned int)
10
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned int, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
11
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
12
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDoc(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
13
xul.dll
mozilla::wr::RenderThread::WrNotifierEvent_HandleNewFrameReady(mozilla::wr::WrWindowId, bool, mozilla::wr::FramePublishId)
15
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId) __attribute__((thiscall)),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
4
webrender
1048576
AMD Radeon RX 7900 XTX
GFX11
NAVI31
32.0.12033.1030
11-27-2024
BREAKPOINT
out of memory: 0x0000000000100000 bytes requested
8
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned int)
10
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
11
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDoc(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
12
xul.dll
mozilla::wr::RenderThread::WrNotifierEvent_HandleNewFrameReady(mozilla::wr::WrWindowId, bool, mozilla::wr::FramePublishId)
14
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId) __attribute__((thiscall)),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
133, 134, 135
10.0
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
NVIDIA GeForce GT 730
Kepler
GK208B
30.0.14.7464
10-10-2023
BREAKPOINT
called `Result::unwrap()` on an `Err` value: AllocError
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::frame_allocator::FrameMemory::new(alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
webrender
AMD Radeon RX 580 2048SP
VI
POLARIS10
31.0.21916.1002
7-15-2024
BREAKPOINT
called `Result::unwrap()` on an `Err` value: AllocError
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::frame_allocator::FrameMemory::new(alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
3
webrender
Intel(R) HD Graphics 5000
gen7.5
haswell-gt3
20.19.15.4624
3-8-2017
BREAKPOINT
called `Result::unwrap()` on an `Err` value: AllocError
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::frame_allocator::FrameMemory::new(alloc::sync::Arc<webrender::bump_allocator::ChunkPool,alloc::alloc::Global>)
10
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
11
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
12
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
13
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 131, 132, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
6
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<9>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_Amortized<0>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
16
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
17
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
18
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
19
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
20
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
21
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
23
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<9>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_Amortized<0>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
9
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
10
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
11
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
13
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
14
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
16
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
17
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
18
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
19
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
20
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
21
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
23
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
6
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_<9>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
7
d3d11.dll
CContext::TID3D11DeviceContext_DrawIndexedInstanced_Amortized<0>(ID3D11DeviceContext5*, unsigned int, unsigned int, unsigned int, int, unsigned int)
8
libGLESv2.dll
rx::Renderer11::drawElements(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
9
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
10
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
12
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
13
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
14
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
15
xul.dll
webrender::renderer::Renderer::draw_render_target(webrender::internal_types::CacheTextureId, webrender::render_target::RenderTarget*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
16
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
17
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
18
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
19
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
20
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
21
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
23
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
24
1%
Operating System
Firefox Version
Version
Arch
Windows
131, 132, 133, 134, 135
10.0, 6.2
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
300048
Intel(R) HD Graphics 4600
gen7.5
haswell-gt2
20.19.15.4835
10-16-2017
BREAKPOINT
out of memory: 0x0000000000049410 bytes requested
8
xul.dll
webrender::render_backend::RenderBackend::process_transaction(alloc::vec::Vec<alloc::boxed::Box<webrender::scene_builder_thread::BuiltTransaction,alloc::alloc::Global>,alloc::alloc::Global>, enum2$<core::option::Option<std::sync::mpsc::Sender<enum2$<webrender::scene_builder_thread::SceneSwapResult> > > >, unsigned int*)
9
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
10
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
11
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
webrender
2400272
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.21921.1000
8-19-2024
BREAKPOINT
out of memory: 0x000000000024A010 bytes requested
9
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
10
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
11
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
12
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
3
webrender
1200144
AMD Radeon(TM) Graphics
GFX9
RENOIR
31.0.12044.47003
3-23-2023
BREAKPOINT
out of memory: 0x0000000000125010 bytes requested
8
xul.dll
webrender::render_backend::RenderBackend::process_transaction(alloc::vec::Vec<alloc::boxed::Box<webrender::scene_builder_thread::BuiltTransaction,alloc::alloc::Global>,alloc::alloc::Global>, enum2$<core::option::Option<std::sync::mpsc::Sender<enum2$<webrender::scene_builder_thread::SceneSwapResult> > > >, unsigned int*)
9
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
10
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
11
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
131, 132, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
NVIDIA GeForce RTX 2070 Super
Turing
TU104M
32.0.15.6603
10-15-2024
ACCESS_VIOLATION_READ
copy stack
copy stack
copy stack
Operating System
Firefox Version
Version
Arch
Windows
131, 132, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
2
d3d11.dll
CVideoProcessorInputView::CLS::FinalConstruct(CContext*, CVideoProcessorInputView::TConstructorArgs const*)
3
d3d11.dll
CLayeredObjectWithCLS<CVideoProcessorInputView>::FinalConstruct(CVideoProcessorInputView::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CVideoProcessorInputView>::SInfo const*)
4
d3d11.dll
CLayeredObjectWithCLS<CVideoProcessorInputView>::CreateInstance(CVideoProcessorInputView::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CVideoProcessorInputView>::SInfo const*)
5
d3d11.dll
CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
6
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CDevice::CreateVideoProcessorInputView(ID3D11Resource*, ID3D11VideoProcessorEnumerator*, D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC const*, ID3D11VideoProcessorInputView**)
11
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
12
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
13
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
14
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
d3d11.dll
CVideoProcessorInputView::CLS::FinalConstruct(CContext*, CVideoProcessorInputView::TConstructorArgs const*)
3
d3d11.dll
CLayeredObjectWithCLS<CVideoProcessorInputView>::FinalConstruct(CVideoProcessorInputView::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CVideoProcessorInputView>::SInfo const*)
4
d3d11.dll
CLayeredObjectWithCLS<CVideoProcessorInputView>::CreateInstance(CVideoProcessorInputView::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CVideoProcessorInputView>::SInfo const*)
6
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CDevice::CreateVideoProcessorInputView(ID3D11Resource*, ID3D11VideoProcessorEnumerator*, D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC const*, ID3D11VideoProcessorInputView**)
11
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
12
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
13
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
14
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
d3d11.dll
CVideoProcessorInputView::CLS::FinalConstruct(CContext*, CVideoProcessorInputView::TConstructorArgs const*)
3
d3d11.dll
CLayeredObjectWithCLS<CVideoProcessorInputView>::FinalConstruct(CVideoProcessorInputView::TConstructorArgs const&, _GUID const&, void**, CLayeredObjectWithCLS<CVideoProcessorInputView>::SInfo const*)
4
d3d11.dll
CLayeredObjectWithCLS<CVideoProcessorInputView>::CreateInstance(CVideoProcessorInputView::TConstructorArgs&, void*, void*, _GUID const&, void**, CLayeredObjectWithCLS<CVideoProcessorInputView>::SInfo const*)
6
d3d11.dll
NDXGI::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
7
d3d11.dll
NOutermost::CDevice::CreateLayeredChild(unsigned int, void const*, uint64_t, ID3D11LayeredUseCounted*, _GUID const&, void**)
8
d3d11.dll
CDevice::CreateVideoProcessorInputView(ID3D11Resource*, ID3D11VideoProcessorEnumerator*, D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC const*, ID3D11VideoProcessorInputView**)
11
xul.dll
mozilla::wr::DCLayerTree::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
12
xul.dll
mozilla::wr::RenderCompositorANGLE::AddSurface(mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const&, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
13
xul.dll
wr_compositor_add_surface(void*, mozilla::wr::NativeSurfaceId, mozilla::wr::ScaleOffset const*, mozilla::wr::Box2D<int,mozilla::wr::DevicePixel>, mozilla::wr::ImageRendering)
14
xul.dll
webrender_bindings::bindings::impl$22::add_surface(webrender_bindings::bindings::WrCompositor*, webrender::device::gl::Device*, webrender::composite::NativeSurfaceId, webrender::util::ScaleOffset, euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel>, webrender_api::display_item::ImageRendering)
15
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
16
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
17
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
18
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
19
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
20
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
131, 132, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
6
d3d11.dll
CLayeredObjectWithCLS<CVideoProcessor>::~CLayeredObjectWithCLS<CVideoProcessor>(void)
9
d3d11.dll
CUseCountedObject<NOutermost::CDeviceChild>::`vector deleting destructor'(unsigned int)
16
xul.dll
std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *>::_Freenode<std::allocator<std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *> > >(std::allocator<std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *> >&, std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *>*)
17
xul.dll
mozilla::wr::RemoveRenderer::Run(mozilla::wr::RenderThread&, mozilla::wr::WrWindowId)
18
xul.dll
mozilla::wr::RenderThread::RunEvent(mozilla::wr::WrWindowId, mozilla::UniquePtr<mozilla::wr::RendererEvent,mozilla::DefaultDelete<mozilla::wr::RendererEvent> >, bool)
20
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
2
webrender
AMD Radeon RX 6850M XT
GFX10_3
NAVY_FLOUNDER
32.0.12019.1028
10-11-2024
ACCESS_VIOLATION_READ
7
d3d11.dll
CLayeredObjectWithCLS<CVideoProcessor>::~CLayeredObjectWithCLS<CVideoProcessor>(void)
10
d3d11.dll
CUseCountedObject<NOutermost::CDeviceChild>::`vector deleting destructor'(unsigned int)
14
msvproc.dll
ATL::CComPtrBase<IMFVideoSampleAllocatorEx>::~CComPtrBase<IMFVideoSampleAllocatorEx>(void)
22
msvproc.dll
Microsoft::WRL::Details::RuntimeClassImpl<Microsoft::WRL::RuntimeClassFlags<3>, 1, 1, 0, Windows::Media::IMediaExtension, CMFTBase, IMFRealTimeClientEx, Microsoft::WRL::ChainInterfaces<IMFVideoProcessorControlInternal, IMFVideoProcessorControl3, IMFVideoProcessorControl2, IMFVideoProcessorControl, Microsoft::WRL::Details::Nil, Microsoft::WRL::Details::Nil, Microsoft::WRL::Details::Nil, Microsoft::WRL::Details::Nil, Microsoft::WRL::Details::Nil, Microsoft::WRL::Details::Nil>, IMFGetService, IMFObjectInformation, IMFTelemetryComponent>::Release(void)
26
xul.dll
mozilla::detail::ProxyFunctionRunnable<`lambda at /builds/worker/checkouts/gecko/dom/media/platforms/wmf/WMFMediaDataDecoder.cpp:39:44',mozilla::MozPromise<bool,bool,0> >::Run()
copy stack
3
webrender
AMD Radeon RX 6600
GFX10_3
DIMGREY_CAVEFISH
32.0.12033.1030
11-27-2024
ACCESS_VIOLATION_READ
11
d3d11.dll
CLayeredObjectWithCLS<CVideoProcessor>::~CLayeredObjectWithCLS<CVideoProcessor>(void)
14
d3d11.dll
CUseCountedObject<NOutermost::CDeviceChild>::`vector deleting destructor'(unsigned int)
21
xul.dll
std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *>::_Freenode<std::allocator<std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *> > >(std::allocator<std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *> >&, std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *>*)
22
xul.dll
mozilla::wr::RemoveRenderer::Run(mozilla::wr::RenderThread&, mozilla::wr::WrWindowId)
23
xul.dll
mozilla::wr::RenderThread::RunEvent(mozilla::wr::WrWindowId, mozilla::UniquePtr<mozilla::wr::RendererEvent,mozilla::DefaultDelete<mozilla::wr::RendererEvent> >, bool)
25
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
copy stack
Operating System
Firefox Version
Version
Arch
Windows
115, 131, 132, 133, 134, 135
10.0
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) HD Graphics 5000
gen7.5
haswell-gt3
20.19.15.4624
3-8-2017
ACCESS_VIOLATION_READ
3
xul.dll
mozilla::gl::GLContextProviderEGL::CreateHeadless(mozilla::gl::GLContextCreateDesc const&, nsTSubstring<char>* const)
4
xul.dll
mozilla::WebGLContext::CreateAndInitGL(bool, std::vector<mozilla::WebGLContext::FailureReason,std::allocator<mozilla::WebGLContext::FailureReason> >* const)
5
xul.dll
mozilla::WebGLContext::Create(mozilla::HostWebGLContext*, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
6
xul.dll
mozilla::HostWebGLContext::Create(mozilla::HostWebGLContext::OwnerData const&, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
7
xul.dll
mozilla::dom::WebGLParent::RecvInitialize(mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
8
xul.dll
mozilla::dom::PWebGLParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
9
xul.dll
mozilla::gfx::PCanvasManagerParent::OnMessageReceived(IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
10
xul.dll
mozilla::ipc::MessageChannel::DispatchSyncMessage(mozilla::ipc::ActorLifecycleProxy*, IPC::Message const&, mozilla::UniquePtr<IPC::Message,mozilla::DefaultDelete<IPC::Message> >&)
11
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
5
xul.dll
mozilla::wr::RenderCompositorANGLE::Create(RefPtr<mozilla::widget::CompositorWidget> const&, nsTSubstring<char>&)
7
xul.dll
mozilla::wr::RenderThread::RunEvent(mozilla::wr::WrWindowId, mozilla::UniquePtr<mozilla::wr::RendererEvent,mozilla::DefaultDelete<mozilla::wr::RendererEvent> >, bool)
8
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId, mozilla::UniquePtr<mozilla::wr::RendererEvent,mozilla::DefaultDelete<mozilla::wr::RendererEvent> >, bool),1,0,mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererEvent,mozilla::DefaultDelete<mozilla::wr::RendererEvent> > &&,bool>::Run()
copy stack
3
xul.dll
mozilla::gl::GLContextProviderEGL::CreateHeadless(mozilla::gl::GLContextCreateDesc const&, nsTSubstring<char>* const)
4
xul.dll
mozilla::WebGLContext::CreateAndInitGL(bool, std::vector<mozilla::WebGLContext::FailureReason,std::allocator<mozilla::WebGLContext::FailureReason> >* const)
5
xul.dll
mozilla::WebGLContext::Create(mozilla::HostWebGLContext*, mozilla::webgl::InitContextDesc const&, mozilla::webgl::InitContextResult*)
9
xul.dll
mozilla::layers::CanvasTranslator::RecvInitTranslator(mozilla::layers::TextureType, mozilla::layers::TextureType, mozilla::gfx::BackendType, mozilla::UniquePtr<void *,mozilla::detail::FileHandleDeleter>&&, nsTArray<mozilla::UniquePtr<void *,mozilla::detail::FileHandleDeleter> >&&, unsigned long long, mozilla::UniquePtr<void *,mozilla::detail::FileHandleDeleter>&&, mozilla::UniquePtr<void *,mozilla::detail::FileHandleDeleter>&&)
12
xul.dll
mozilla::ipc::MessageChannel::RunMessage(mozilla::ipc::ActorLifecycleProxy*, mozilla::ipc::MessageChannel::MessageTask&)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
131, 132, 133, 134, 135
10.0
x86, x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
Intel(R) HD Graphics
gen7.5
haswell-gt1
20.19.15.5166
8-8-2020
BREAKPOINT
Reference frame was marked as only having 2d scale or translation
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
4
xul.dll
std::panicking::begin_panic::closure$0<ref$<str$> >(std::panicking::begin_panic::closure_env$0<ref$<str$> >)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic::closure_env$0<ref$<str$> >,never$>(std::panicking::begin_panic::closure_env$0<ref$<str$> >)
6
xul.dll
std::panicking::begin_panic<ref$<str$> >(ref$<str$>, core::panic::location::Location*)
7
xul.dll
webrender::spatial_node::SpatialNode::update_transform(ref$<slice2$<webrender::spatial_tree::TransformUpdateState> >, alloc::vec::Vec<webrender::spatial_tree::CoordinateSystem,alloc::alloc::Global>*, webrender::scene::SceneProperties*)
8
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
9
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
10
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
11
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
12
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
13
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
14
xul.dll
webrender::render_backend::RenderBackend::process_transaction(alloc::vec::Vec<alloc::boxed::Box<webrender::scene_builder_thread::BuiltTransaction,alloc::alloc::Global>,alloc::alloc::Global>, enum2$<core::option::Option<std::sync::mpsc::Sender<enum2$<webrender::scene_builder_thread::SceneSwapResult> > > >, unsigned int*)
15
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
16
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
17
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
2
webrender
NVIDIA GeForce GTX 1060 6GB
Pascal
GP106
32.0.15.6094
8-14-2024
BREAKPOINT
Reference frame was marked as only having 2d scale or translation
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
4
xul.dll
std::panicking::begin_panic::closure$0<ref$<str$> >(std::panicking::begin_panic::closure_env$0<ref$<str$> >)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic::closure_env$0<ref$<str$> >,never$>(std::panicking::begin_panic::closure_env$0<ref$<str$> >)
6
xul.dll
std::panicking::begin_panic<ref$<str$> >(ref$<str$>, core::panic::location::Location*)
7
xul.dll
webrender::spatial_node::SpatialNode::update_transform(ref$<slice2$<webrender::spatial_tree::TransformUpdateState> >, alloc::vec::Vec<webrender::spatial_tree::CoordinateSystem,alloc::alloc::Global>*, webrender::scene::SceneProperties*)
8
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
9
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
10
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
11
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
12
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
13
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
14
xul.dll
webrender::render_backend::RenderBackend::process_transaction(alloc::vec::Vec<alloc::boxed::Box<webrender::scene_builder_thread::BuiltTransaction,alloc::alloc::Global>,alloc::alloc::Global>, enum2$<core::option::Option<std::sync::mpsc::Sender<enum2$<webrender::scene_builder_thread::SceneSwapResult> > > >, unsigned int*)
15
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
16
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
17
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
3
swiggle
Intel(R) G33/G31 Express Chipset Family (Microsoft Corporation - WDDM 1.0)
gen3
gma3100
8.15.10.2697
10-1-2012
BREAKPOINT
Reference frame was marked as only having 2d scale or translation
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
4
xul.dll
std::panicking::begin_panic::closure$0<ref$<str$> >(std::panicking::begin_panic::closure_env$0<ref$<str$> >)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic::closure_env$0<ref$<str$> >,never$>(std::panicking::begin_panic::closure_env$0<ref$<str$> >)
6
xul.dll
std::panicking::begin_panic<ref$<str$> >(ref$<str$>, core::panic::location::Location*)
7
xul.dll
webrender::spatial_node::SpatialNode::update_transform(ref$<slice2$<webrender::spatial_tree::TransformUpdateState> >, alloc::vec::Vec<webrender::spatial_tree::CoordinateSystem,alloc::alloc::Global>*, webrender::scene::SceneProperties*)
8
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
9
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
10
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
11
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
12
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
13
xul.dll
webrender::spatial_tree::SpatialTree::update_node(webrender::spatial_tree::SpatialNodeIndex, webrender::scene::SceneProperties*)
14
xul.dll
webrender::render_backend::RenderBackend::process_transaction(alloc::vec::Vec<alloc::boxed::Box<webrender::scene_builder_thread::BuiltTransaction,alloc::alloc::Global>,alloc::alloc::Global>, enum2$<core::option::Option<std::sync::mpsc::Sender<enum2$<webrender::scene_builder_thread::SceneSwapResult> > > >, unsigned int*)
15
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
16
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
17
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
Operating System
Firefox Version
Version
Arch
Windows
131, 132, 133, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
xul.dll
webrender::render_backend::RenderBackend::update_document(webrender_api::DocumentId, alloc::vec::Vec<enum2$<webrender::render_api::ResourceUpdate>,alloc::alloc::Global>, alloc::vec::Vec<enum2$<webrender::render_api::FrameMsg>,alloc::alloc::Global>, alloc::vec::Vec<webrender_api::NotificationRequest,alloc::alloc::Global>, bool, webrender_api::RenderReasons, enum2$<core::option::Option<u64> >, bool, unsigned int*, bool, enum2$<core::option::Option<u64> >)
2
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
3
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
4
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
1
xul.dll
webrender::render_backend::RenderBackend::process_transaction(alloc::vec::Vec<alloc::boxed::Box<webrender::scene_builder_thread::BuiltTransaction,alloc::alloc::Global>,alloc::alloc::Global>, enum2$<core::option::Option<std::sync::mpsc::Sender<enum2$<webrender::scene_builder_thread::SceneSwapResult> > > >, unsigned int*)
2
xul.dll
webrender::render_backend::RenderBackend::process_api_msg(enum2$<webrender::render_api::ApiMsg>, unsigned int*)
3
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$6)
4
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$6,tuple$<> >*)
copy stack
31
0%
Operating System
Firefox Version
Version
Arch
Windows
115, 132, 133, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
1
webrender
NVIDIA GeForce RTX 3080
Ampere
GA102
32.0.15.6614
11-6-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::process_common_properties(webrender_api::display_item::CommonItemProperties*, enum2$<core::option::Option<euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel> > >)
10
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
webrender::scene_builder_thread::SceneBuilderThread::process_transaction(webrender::render_api::TransactionMsg)
13
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
14
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
copy stack
2
webrender
NVIDIA GeForce GTX 1650
Turing
TU106
32.0.15.6603
10-15-2024
BREAKPOINT
no entry found for key
2
xul.dll
core::ops::function::Fn::call<void (*)(ref$<std::panic::PanicHookInfo>),tuple$<ref$<std::panic::PanicHookInfo> > >(void (**)(std::panic::PanicHookInfo*), std::panic::PanicHookInfo*)
5
xul.dll
std::sys::backtrace::__rust_end_short_backtrace<std::panicking::begin_panic_handler::closure_env$0,never$>()
9
xul.dll
webrender::scene_building::SceneBuilder::process_common_properties(webrender_api::display_item::CommonItemProperties*, enum2$<core::option::Option<euclid::box2d::Box2D<f32,webrender_api::units::LayoutPixel> > >)
10
xul.dll
webrender::scene_building::SceneBuilder::build(webrender::scene::Scene*, wr_glyph_rasterizer::rasterizer::SharedFontResources, webrender::render_backend::SceneView*, webrender::frame_builder::FrameBuilderConfig*, webrender::scene_builder_thread::Interners*, webrender::spatial_tree::SceneSpatialTree*, webrender::scene_building::SceneRecycler*, webrender::scene::SceneStats*, webrender_api::DebugFlags)
11
xul.dll
webrender::scene_builder_thread::SceneBuilderThread::process_transaction(webrender::render_api::TransactionMsg)
13
xul.dll
std::sys::backtrace::__rust_begin_short_backtrace<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >(webrender::renderer::init::create_webrender_instance::closure_env$2)
14
xul.dll
core::ops::function::FnOnce::call_once<std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >,tuple$<> >(std::thread::impl$0::spawn_unchecked_::closure_env$1<webrender::renderer::init::create_webrender_instance::closure_env$2,tuple$<> >*)
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Operating System
Firefox Version
Version
Arch
Windows
115, 131, 132, 134, 135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
2
d3d11.dll
CContext::TID3D11DeviceContext_IASetVertexBuffers_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11Buffer* const*, unsigned int const*, unsigned int const*)
3
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
4
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
5
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
8
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
11
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
12
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
13
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
14
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
15
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
17
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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2
d3d11.dll
CContext::TID3D11DeviceContext_IASetVertexBuffers_<2>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11Buffer* const*, unsigned int const*, unsigned int const*)
3
libGLESv2.dll
rx::StateManager11::updateState(gl::Context const*, gl::PrimitiveMode, int, int, gl::DrawElementsType, void const*, int, int, unsigned int, bool)
4
libGLESv2.dll
rx::Context11::drawElementsInstanced(gl::Context const*, gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
5
libGLESv2.dll
gl::Context::drawElementsInstanced(gl::PrimitiveMode, int, gl::DrawElementsType, void const*, int)
7
xul.dll
gleam::gl::impl$16::draw_elements_instanced(gleam::gl::GlesFns*, unsigned int, int, unsigned int, unsigned int, int)
8
xul.dll
webrender::renderer::Renderer::draw_instanced_batch<webrender::gpu_types::PrimitiveInstanceData>(ref$<slice2$<webrender::gpu_types::PrimitiveInstanceData> >, webrender::renderer::vertex::VertexArrayKind, webrender::batch::BatchTextures*, webrender::renderer::RendererStats*)
9
xul.dll
webrender::renderer::Renderer::draw_alpha_batch_container(webrender::batch::AlphaBatchContainer*, enum2$<webrender::device::gl::DrawTarget>, webrender::renderer::FramebufferKind, euclid::transform3d::Transform3D<f32,euclid::UnknownUnit,euclid::UnknownUnit>*, webrender::render_task_graph::RenderTaskGraph*, webrender::renderer::RendererStats*)
10
xul.dll
webrender::renderer::Renderer::draw_frame(webrender::frame_builder::Frame*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long, webrender::renderer::RenderResults*)
11
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
12
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
13
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
14
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
15
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
17
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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Operating System
Firefox Version
Version
Arch
Windows
135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
2
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<1, 4>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
7
d3d11.dll
CDevice::FlushResourceDeletion(IDXGIResourceInternal* const*, unsigned int, bool, unsigned int, unsigned int, bool, bool)
12
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
13
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
14
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
15
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
16
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
18
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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3
d3d11.dll
CContext::TID3D11DeviceContext_SetShaderResources_<2, 4>(ID3D11DeviceContext5*, unsigned int, unsigned int, ID3D11ShaderResourceView* const*)
4
xul.dll
mozilla::layers::CompositorD3D11::DrawQuad(mozilla::gfx::RectTyped<mozilla::gfx::UnknownUnits,float> const&, mozilla::gfx::IntRectTyped<mozilla::gfx::UnknownUnits> const&, mozilla::layers::EffectChain const&, float, mozilla::gfx::Matrix4x4Typed<mozilla::gfx::UnknownUnits,mozilla::gfx::UnknownUnits,float> const&, mozilla::gfx::RectTyped<mozilla::gfx::UnknownUnits,float> const&)
5
xul.dll
mozilla::wr::RenderCompositorD3D11SWGL::HandleExternalImage(mozilla::wr::RenderTextureHost*, mozilla::wr::RenderCompositorLayersSWGL::FrameSurface&)
7
xul.dll
webrender::compositor::sw_compositor::impl$13::end_frame(webrender::compositor::sw_compositor::SwCompositor*, webrender::device::gl::Device*)
8
xul.dll
webrender::renderer::Renderer::render_impl(webrender_api::DocumentId, webrender::internal_types::RenderedDocument*, enum2$<core::option::Option<euclid::size::Size2D<i32,webrender_api::units::DevicePixel> > >, unsigned long long)
9
xul.dll
webrender::renderer::Renderer::render(euclid::size::Size2D<i32,webrender_api::units::DevicePixel>, unsigned long long)
10
xul.dll
webrender_bindings::bindings::wr_renderer_render(webrender::renderer::Renderer*, int, int, unsigned long long, webrender::renderer::RendererStats*, thin_vec::ThinVec<euclid::box2d::Box2D<i32,webrender_api::units::DevicePixel> >*)
11
xul.dll
mozilla::wr::RenderThread::UpdateAndRender(mozilla::wr::WrWindowId, mozilla::layers::BaseTransactionId<mozilla::VsyncIdType> const&, mozilla::TimeStamp const&, bool, mozilla::Maybe<mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> > const&, mozilla::Maybe<mozilla::wr::ImageFormat> const&, mozilla::Maybe<mozilla::Range<unsigned char> > const&, mozilla::wr::RendererStats*, bool*)
12
xul.dll
mozilla::wr::RenderThread::HandleFrameOneDocInner(mozilla::wr::WrWindowId, bool, bool, mozilla::Maybe<mozilla::wr::FramePublishId>)
14
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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Operating System
Firefox Version
Version
Arch
Windows
135
10.0
x86-64
#
Compositor
OOM
Hardware
Gen
Chipset
Version
Date
Crash Type
Reason
12
d3d11.dll
CLayeredObjectWithCLS<CVideoProcessor>::~CLayeredObjectWithCLS<CVideoProcessor>(void)
15
d3d11.dll
CUseCountedObject<NOutermost::CDeviceChild>::`vector deleting destructor'(unsigned int)
23
xul.dll
std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *>::_Freenode<std::allocator<std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *> > >(std::allocator<std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *> >&, std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *>*)
24
xul.dll
std::_Tree_val<std::_Tree_simple_types<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > > > >::_Erase_tree<std::allocator<std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *> > >(std::allocator<std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *> >&, std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *>*)
25
xul.dll
mozilla::wr::RemoveRenderer::Run(mozilla::wr::RenderThread&, mozilla::wr::WrWindowId)
26
xul.dll
mozilla::wr::RenderThread::RunEvent(mozilla::wr::WrWindowId, mozilla::UniquePtr<mozilla::wr::RendererEvent,mozilla::DefaultDelete<mozilla::wr::RendererEvent> >, bool)
28
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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7
d3d11.dll
CLayeredObjectWithCLS<CVideoProcessor>::~CLayeredObjectWithCLS<CVideoProcessor>(void)
10
d3d11.dll
CUseCountedObject<NOutermost::CDeviceChild>::`vector deleting destructor'(unsigned int)
18
xul.dll
std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *>::_Freenode<std::allocator<std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *> > >(std::allocator<std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *> >&, std::_Tree_node<std::pair<const mozilla::wr::WrWindowId,mozilla::UniquePtr<mozilla::wr::RendererOGL,mozilla::DefaultDelete<mozilla::wr::RendererOGL> > >,void *>*)
19
xul.dll
mozilla::wr::RemoveRenderer::Run(mozilla::wr::RenderThread&, mozilla::wr::WrWindowId)
20
xul.dll
mozilla::wr::RenderThread::RunEvent(mozilla::wr::WrWindowId, mozilla::UniquePtr<mozilla::wr::RendererEvent,mozilla::DefaultDelete<mozilla::wr::RendererEvent> >, bool)
22
xul.dll
mozilla::detail::RunnableMethodImpl<mozilla::wr::RenderThread *,void (mozilla::wr::RenderThread::*)(mozilla::wr::WrWindowId),1,0,mozilla::wr::WrWindowId>::Run()
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