pub struct IncomingState<T> { /* private fields */ }
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for IncomingState<T>where
T: Freeze,
impl<T> RefUnwindSafe for IncomingState<T>where
T: RefUnwindSafe,
impl<T> Send for IncomingState<T>where
T: Send,
impl<T> Sync for IncomingState<T>where
T: Sync,
impl<T> Unpin for IncomingState<T>where
T: Unpin,
impl<T> UnwindSafe for IncomingState<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T, UT> HandleAlloc<UT> for T
impl<T, UT> HandleAlloc<UT> for T
§fn new_handle(value: Arc<T>) -> Handle
fn new_handle(value: Arc<T>) -> Handle
Create a new handle for an Arc value Read more
§unsafe fn clone_handle(handle: Handle) -> Handle
unsafe fn clone_handle(handle: Handle) -> Handle
Clone a handle Read more
§unsafe fn consume_handle(handle: Handle) -> Arc<T>
unsafe fn consume_handle(handle: Handle) -> Arc<T>
Consume a handle, getting back the initial
Arc<>
Read more