pub enum UpdateTreeLocation {
None,
Position {
pos: BookmarkPosition,
},
Parent {
guid: Guid,
pos: BookmarkPosition,
},
}
Expand description
Support for modifying bookmarks, including changing the location in the tree.
Variants§
Trait Implementations§
source§impl Clone for UpdateTreeLocation
impl Clone for UpdateTreeLocation
source§fn clone(&self) -> UpdateTreeLocation
fn clone(&self) -> UpdateTreeLocation
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for UpdateTreeLocation
impl Debug for UpdateTreeLocation
source§impl Default for UpdateTreeLocation
impl Default for UpdateTreeLocation
source§fn default() -> UpdateTreeLocation
fn default() -> UpdateTreeLocation
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for UpdateTreeLocation
impl RefUnwindSafe for UpdateTreeLocation
impl Send for UpdateTreeLocation
impl Sync for UpdateTreeLocation
impl Unpin for UpdateTreeLocation
impl UnwindSafe for UpdateTreeLocation
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T, UT> HandleAlloc<UT> for T
impl<T, UT> HandleAlloc<UT> for T
§fn new_handle(value: Arc<T>) -> Handle
fn new_handle(value: Arc<T>) -> Handle
Create a new handle for an Arc value Read more
§unsafe fn clone_handle(handle: Handle) -> Handle
unsafe fn clone_handle(handle: Handle) -> Handle
Clone a handle Read more
§unsafe fn consume_handle(handle: Handle) -> Arc<T>
unsafe fn consume_handle(handle: Handle) -> Arc<T>
Consume a handle, getting back the initial
Arc<>
Read more